Hi,

     I’m new to Away3D and I’m trying to develop a panoramic view and
a few hotspots placed on some faces of the Skybox. I need to know
which faces of the Skybox are rendered when I move the camera around
it, that is, which faces are currently visible on the viewport
(View3D) in order to check which hotspots are visible and get their 2D
position. I used to work with PV3D and there was a property inside
PV3D Viewport3D class called lastRenderList, which provided the
information of the renderable litems list in the last pass, so my
question is how can I get this information in Away3D?

I saw another post in the list that talked about how to implement
hotspots in a Skybox panoramic view but I couldn’t get so much useful
information for my needs.

Another question is how can I get 2D position of a given point in uv
coordinates?

Any help would be appreciated.

Thanks a lot in advance!

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