you can assign a new colorTransform to the bitmapmaterial, such as"
new ColorTransform(1.5, 1.5, 1.5);"

On 9月20日, 下午10时49分, Fabi <fabian.reissm...@googlemail.com> wrote:
> Hello,
>
> i am having a big of an issue. My goal is to creat a game where every
> user can build his
> own level and then play this level afterwards (FirstPersonLike).
> Progress is going very well. The level can be created dynamically
> using xml files, the
> collision map is created same, FirstPersonCamera and movement are
> working awesome,
> and i can load items in the map using the same xml file. But im stuck
> at a tiny little thing, i have thought about this for long and can't
> come to a conclusion.
>
> I want that items in the level (for instance a cube), which the player
> can use, do have a mouse over effect, which changes the item's texture
> and makes it a little bit brighter.
> It should be like a hint, that shows the player where he can do some
> interactivity...
>
> So my question is does anyone of you know how to get this MouseOver-
> Texture-light-up-Effect working?
>
> tia
>
> fabian

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