you can assign a new colorTransform to the bitmapmaterial, such as" new ColorTransform(1.5, 1.5, 1.5);"
On 9月20日, 下午10时49分, Fabi <fabian.reissm...@googlemail.com> wrote: > Hello, > > i am having a big of an issue. My goal is to creat a game where every > user can build his > own level and then play this level afterwards (FirstPersonLike). > Progress is going very well. The level can be created dynamically > using xml files, the > collision map is created same, FirstPersonCamera and movement are > working awesome, > and i can load items in the map using the same xml file. But im stuck > at a tiny little thing, i have thought about this for long and can't > come to a conclusion. > > I want that items in the level (for instance a cube), which the player > can use, do have a mouse over effect, which changes the item's texture > and makes it a little bit brighter. > It should be like a hint, that shows the player where he can do some > interactivity... > > So my question is does anyone of you know how to get this MouseOver- > Texture-light-up-Effect working? > > tia > > fabian