Hello to everyone, I'm trying to use the JTriangleMesh of "JiglibFlash" in FP10. In particular, I try to have a sphere move inside a half-cut cube.
What I am doing is: 1. Load an ".obj" model as an AS3 class (using Prefab3D) in a variable called "model". 2. Use: createMesh(model, new Vector3D(), new Matrix3D()) of "Away3DPhysics" to make the "model" a RigidBody. The model I am loading is this: http://www.flickr.com/photos/tasos_ch/6235203839/in/set-72157627748241211 Then, I create a sphere (using the "createSphere" of "JiglibFlash") and raise it up to 100 in the y-axis. When the "swf" begins the sphere starts falling. However, it "goes through" the model. Can someone explain to me what I am doing wrong? Or at least point me to some tutorials about JTriangleMesh? I couldn't find any commented source code. Thanks in advance. P.S. Of course I can give the code but, I didn't want to make this a long message.
