Hi, I would recommend baking or faking as much as possible in Away3D Lite and 3.x. Realtime reflections, although possible are very costly. For example, on planes, you can use a a second plane w/ a reflected image and gradient to make a reflection like: http://www.knappoguewhiskey.com/home.php
I got some utility function that creates the bitmap for that, if you need it. Cheers, J. On Oct 14, 8:14 pm, eco_bach <[email protected]> wrote: > Hi > I'm trying to create the effect of reflections in Away3dLite. > > I was wondering if it would be better (less expensive for the CPU) to > do this within my 3D view, or > do it completely outside of the 3D view and scene on the flash stage > itself? > > Can anyone point me to any demos or source code that make use of > reflected surfaces?
