Hi,

I would recommend baking or faking as much as possible in Away3D Lite
and 3.x. Realtime reflections, although possible are very costly. For
example, on planes, you can use a a second plane w/ a reflected image
and gradient to make a reflection like: http://www.knappoguewhiskey.com/home.php

I got some utility function that creates the bitmap for that, if you
need it.

Cheers,

J.

On Oct 14, 8:14 pm, eco_bach <[email protected]> wrote:
> Hi
> I'm trying to create the effect of reflections in Away3dLite.
>
> I was wondering if it would be better (less expensive for the CPU) to
> do this within my 3D view, or
> do it completely outside of the 3D view and scene on the flash stage
> itself?
>
> Can anyone point me to any demos or source code that make use of
> reflected surfaces?

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