ActionScript 3 has a math helper called Orientation3D which can help you
decompose matrix to quaternion components using matrix3D.decompose() and
back see my blogpost :
http://blog.alladvanced.net/2010/04/


On Wed, Oct 26, 2011 at 2:25 PM, romeo <rrv.ka...@gmail.com> wrote:

> Does Away3DLite has quaternion's support? by which import path file?




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