Hi everybody,

Dose anybody can guide me about how to implement 3d dynamics and
physics on my away3d application, i have read about jiglib , box2d and
so on to apply physics on 3d objects , but i couldn't find any thing
about applying dynamics on 3d objects . i mean like simulating cloth
or hair physics on my 3d objects, let's say a character shirt( im
using md5 to import character from 3dsmax )..

 Thanks in advance

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