Hi everybody, Dose anybody can guide me about how to implement 3d dynamics and physics on my away3d application, i have read about jiglib , box2d and so on to apply physics on 3d objects , but i couldn't find any thing about applying dynamics on 3d objects . i mean like simulating cloth or hair physics on my 3d objects, let's say a character shirt( im using md5 to import character from 3dsmax )..
Thanks in advance