Thank's a lot. Ans what's the way when i've got a Mesh() after Md5 parsing? myMesh.skeletton.bones[] by exemple?
On 11 déc, 15:56, YI LIU <ourbran...@gmail.com> wrote: > you can use md5mesh. it has skeleton > > 2011/12/11 Julien Delnatte <julien.delna...@gmail.com> > > > > > > > > > Hello everybody, > > > I would like to know what's the best way to move bones on Away3D 4. > > > With Away3D 3.6, I could import a Collada file without any animation > > and move bones like I want to do. > > But in Away3D 4, the Collada format is not yet supported and the > > others formats seem to need Bones animations to move their skins but > > it's not what I need. > > > I just need to import a Mesh with bones and skin and move bones like I > > want without animations. > > > Big thank's and sorry for my poor English. > > > Julien