Thank's a lot. Ans what's the way when i've got a Mesh() after Md5
parsing? myMesh.skeletton.bones[] by exemple?

On 11 déc, 15:56, YI LIU <ourbran...@gmail.com> wrote:
> you can use md5mesh. it has skeleton
>
> 2011/12/11 Julien Delnatte <julien.delna...@gmail.com>
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> > Hello everybody,
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> > I would like to know what's the best way to move bones on Away3D 4.
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> > With Away3D 3.6, I could import a Collada file without any animation
> > and move bones like I want to do.
> > But in Away3D 4, the Collada format is not yet supported and the
> > others formats seem to need Bones animations to move their skins but
> > it's not what I need.
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> > I just need to import a Mesh with bones and skin and move bones like I
> > want without animations.
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> > Big thank's and sorry for my poor English.
>
> > Julien

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