At 1220368587 time_t, Gwenhael Le Moine wrote: > + geometry.x = area.x + geometry.width * x + ( ( x * 2 + > 1) * c->border ); > + geometry.y = area.y + geometry.height * y + ( ( y * 2 + > 1) * c->border );
I might be wrong, but that seems false to me, because you are thinking that every client will have the same border size, which is wrong. Cheers, -- Julien Danjou // ᐰ <[EMAIL PROTECTED]> http://julien.danjou.info // 9A0D 5FD9 EB42 22F6 8974 C95C A462 B51E C2FE E5CD
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