From: Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org>

Both is_in_direction() and calculate_distance() expect clients
instead of geometries.

Signed-off-by: Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org>
---
 lib/awful/client.lua.in |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/lib/awful/client.lua.in b/lib/awful/client.lua.in
index bfd361f..61f4c6d 100644
--- a/lib/awful/client.lua.in
+++ b/lib/awful/client.lua.in
@@ -297,10 +297,10 @@ local function get_client_in_direction(dir, c)
         -- We check each client.
         for i, c in ipairs(cls) do
             -- Check geometry to see if client is located in the right 
direction.
-            if is_in_direction(dir, geometry, c:geometry()) then
+            if is_in_direction(dir, sel, c) then
 
                 -- Calculate distance between focused client and checked 
client.
-                dist = calculate_distance(dir, geometry, c:geometry())
+                dist = calculate_distance(dir, sel, c)
 
                 -- If distance is shorter then keep the client.
                 if not target or dist < dist_min then
-- 
1.5.6.5


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