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The following task has a new comment added:

FS#472 - During Resize With Lua Tile Layout, Resizing Sometimes Resizes 2 
Clients Inversely
User who did this - Uli Schlachter (psychon)

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I think this is how it's supposed to work. The sizes are selected via window factors 
("this window gets 40% of the available space"). If one window gets a larger 
value, the others obviously get a relatively smaller value.

Does this really bother you that much? I kind of doubt something will be done 
about it. (BTW, you resize clients in tile layout with the mouse? :P)

FYI: One can give awful.mouse.client.resize() the corner to use as an argument, does 
"auto" help with the selection of the corner?
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More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=details&task_id=472#comment1831

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