Yup, as anrxc have pointed it out. Actualy you can:) I was not aware
of that.
Cheers,
Ignas
On 31/07/10 16:23, Uli Schlachter wrote:
Am 31.07.2010 12:52, Ignas Anikevicius wrote:
Hi,
this is my first patch made for awesome and I wish it is well written
and formatted and etc. If not, I am happy to hear and fix my mistakes.
So what basically I did was to add function to set widget buttons for
awful.widget.proggressbar:
* New function created (set_buttons)
* Updated properties table (added "button_table" field)
* Modified update() function to work with newly created property
I tested this and it works as expected.
Uhm, can't you just do pbar.widget:buttons() after you created your
progressbar? The widget behind the progressbar doesn't change, so this
might be an easier solution.
Cheers,
Uli
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