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The following task has a new comment added:

FS#1084 - Input loss, focus loss, black flickering and way to many redraw in 
awesome 3.5
User who did this - Uli Schlachter (psychon)

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The redraw-on-move should be fixed with: 

commit 1924ee9e6ec0f90e2fa9716555e947870661553d
Author: Uli Schlachter <psyc...@znc.in>
Date:   Sun Mar 16 14:58:14 2014 +0100

    drawin: Only redraw on move with translucent background
    
    If a drawable has an opaque background, we don't need pseudo transparency 
and
    thus its content don't change when it is moved. However, when we need pseudo
    transparency, then we have to redraw the drawable to apply the new 
background.
    
    Previously we just always did the redraw. This commit adds a helper function
    gears.color.create_opaque_pattern() that analyzes a cairo pattern for
    transparency. We use this new function to only redraw-on-move when there is
    actual pseudo transparency in effect. Otherwise, this redraw can be skipped.

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More information can be found at the following URL:
https://awesome.naquadah.org/bugs/index.php?do=details&task_id=1084#comment3912

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