Hello,

After a long time of ion3, I decided to give awesome a shot and like it.

I have one issue with the config though and would appreciate any hints on 
this:

The config contians references to scribus here:

...
floatapps =
{
    ...,
    ["scribus"] = true,
    ....
}
...
apptags =
{
...
    ["scribus"] = {screen = 1, tag = 6},
...
}

The screen definition contains this:

for s = 1, screen.count() do
    tags[s] = {}
end
...
tags[1][6] = tag({name="Graphics"})
tags[1][6].screen = 1
awful.layout.set(layouts[10], tags[1][6])
...

where "layouts[10]" corresponds to "awful.layout.suit.floating"

I would now expect that scribus is being started in tag[1][6] (which it is) 
in a floating mode. The latter however is not the case: it is always 
maximized and I don't seem to be able to change the clients floating state 
...

Can anyone reproduce this and/or tell me where I err (I attach the full conf 
file)?

Thanks for any hints, Joh
-- Standard awesome library
require("awful")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")

-- Load Debian menu entries
require("debian.menu")

-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
-- The default is a dark theme
theme_path = "/usr/share/awesome/themes/default/theme"
-- Uncommment this for a lighter theme
-- theme_path = "/usr/share/awesome/themes/sky/theme"

-- Actually load theme
beautiful.init(theme_path)

-- This is used later as the default terminal and editor to run.
terminal = "x-terminal-emulator"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier,
    awful.layout.suit.floating
}

-- Table of clients that should be set floating. The index may be either
-- the application class or instance. The instance is useful when running
-- a console app in a terminal like (Music on Console)
--    x-terminal-emulator -name mocp -e mocp
floatapps =
{
    -- by class
    ["pinentry"] = true,
    ["gimp"] = true,
    ["inkscape"] = true
 --   ["scribus"] = true
    -- by instance
--    ["mocp"] = true
}

-- Applications to be moved to a pre-defined tag by class or instance.
-- Use the screen and tags indices.
apptags =
{
    ["gimp"] = {screen = 1, tag = 6},
    ["inkscape"] = {screen = 1, tag = 6},
    ["konqueror"] = {screen = 1, tag = 5},
    ["kontact"] = {screen = 1, tag = 1},
    ["rkward"] = {screen = 1, tag = 3},
    ["scribus"] = {screen = 1, tag = 6},
    ["VirtualBox"] = {screen = 1, tag = 2},
    ["xvnc4viewer"] = {screen = 1, tag = 2}
    -- ["Firefox"] = { screen = 1, tag = 1 },
    -- ["mocp"] = { screen = 2, tag = 4 },
}

-- Define if we want to use titlebar on all applications.
use_titlebar = true
-- }}}

-- {{{ Tags
-- Define tags table.
tags = {}
for s = 1, screen.count() do
    -- Each screen has its own tag table.
    tags[s] = {}
    -- Create 9 tags per screen.
--    for tagnumber = 1, 9 do
--       tags[s][tagnumber] = tag(tagnumber)
        -- Add tags to screen one by one
--        tags[s][tagnumber].screen = s
--        awful.layout.set(layouts[1], tags[s][tagnumber])
--    end
    -- I'm sure you want to see at least one tag.
--    tags[s][1].selected = true
end
-- }}}
tags[1][1] = tag({name="Communication"})
tags[1][1].screen = 1
tags[1][1].selected = true
awful.layout.set(layouts[7], tags[1][1])

tags[1][2] = tag({name="Windows"})
tags[1][2].screen = 1
awful.layout.set(layouts[7], tags[1][2])

tags[1][3] = tag({name="DataAnalysis"})
tags[1][3].screen = 1
awful.layout.set(layouts[5], tags[1][3])

tags[1][4] = tag({name="Administration"})
tags[1][4].screen = 1
awful.layout.set(layouts[1], tags[1][4])

tags[1][5] = tag({name="FileManagement"})
tags[1][5].screen = 1
awful.layout.set(layouts[7], tags[1][5])

tags[1][6] = tag({name="Graphics"})
tags[1][6].screen = 1
awful.layout.set(layouts[10], tags[1][6])


-- {{{ Wibox
-- Create a textbox widget
mytextbox = widget({ type = "textbox", align = "right" })
-- Set the default text in textbox
mytextbox.text = "<b><small> " .. AWESOME_RELEASE .. " </small></b>"

-- Create a laucher widget and a main menu
myawesomemenu = {
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
   { "restart", awesome.restart },
   { "quit", awesome.quit }
}

mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
                                        { "open terminal", terminal },
                                        { "Debian", debian.menu.Debian_menu.Debian }
                                      }
                            })

mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
                                     menu = mymainmenu })

-- Create a systray
mysystray = widget({ type = "systray", align = "right" })

-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = { button({ }, 1, awful.tag.viewonly),
                      button({ modkey }, 1, awful.client.movetotag),
                      button({ }, 3, function (tag) tag.selected = not tag.selected end),
                      button({ modkey }, 3, awful.client.toggletag),
                      button({ }, 4, awful.tag.viewnext),
                      button({ }, 5, awful.tag.viewprev) }
mytasklist = {}
mytasklist.buttons = { button({ }, 1, function (c)
                                          if not c:isvisible() then
                                              awful.tag.viewonly(c:tags()[1])
                                          end
                                          client.focus = c
                                          c:raise()
                                      end),
                       button({ }, 3, function () if instance then instance:hide() end instance = awful.menu.clients({ width=250 }) end),
                       button({ }, 4, function ()
                                          awful.client.focus.byidx(1)
                                          if client.focus then client.focus:raise() end
                                      end),
                       button({ }, 5, function ()
                                          awful.client.focus.byidx(-1)
                                          if client.focus then client.focus:raise() end
                                      end) }

for s = 1, screen.count() do
    -- Create a promptbox for each screen
    mypromptbox[s] = widget({ type = "textbox", align = "left" })
    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
    -- We need one layoutbox per screen.
    mylayoutbox[s] = widget({ type = "imagebox", align = "right" })
    mylayoutbox[s]:buttons({ button({ }, 1, function () awful.layout.inc(layouts, 1) end),
                             button({ }, 3, function () awful.layout.inc(layouts, -1) end),
                             button({ }, 4, function () awful.layout.inc(layouts, 1) end),
                             button({ }, 5, function () awful.layout.inc(layouts, -1) end) })
    -- Create a taglist widget
    mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons)

    -- Create a tasklist widget
    mytasklist[s] = awful.widget.tasklist.new(function(c)
                                                  return awful.widget.tasklist.label.currenttags(c, s)
                                              end, mytasklist.buttons)

    -- Create the wibox
    mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal })
    -- Add widgets to the wibox - order matters
    mywibox[s].widgets = { mylauncher,
                           mytaglist[s],
                           mytasklist[s],
                           mypromptbox[s],
                           mytextbox,
                           mylayoutbox[s],
                           s == 1 and mysystray or nil }
    mywibox[s].screen = s
end
-- }}}

-- {{{ Mouse bindings
root.buttons({
    button({ }, 3, function () mymainmenu:toggle() end),
    button({ }, 4, awful.tag.viewnext),
    button({ }, 5, awful.tag.viewprev)
})
-- }}}

-- {{{ Key bindings
globalkeys =
{
    key({ modkey,           }, "Left",   awful.tag.viewprev       ),
    key({ modkey,           }, "Right",  awful.tag.viewnext       ),
    key({ modkey,           }, "Escape", awful.tag.history.restore),

    key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
            if client.focus then client.focus:raise() end
        end),
    key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
            if client.focus then client.focus:raise() end
        end),

    -- Layout manipulation
    key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  1) end),
    key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( -1) end),
    key({ modkey, "Control" }, "j", function () awful.screen.focus( 1)       end),
    key({ modkey, "Control" }, "k", function () awful.screen.focus(-1)       end),
    key({ modkey,           }, "u", awful.client.urgent.jumpto),
    key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end),

    -- Standard program
    key({ modkey,           }, "Return", function () awful.util.spawn(terminal) end),
    key({ modkey, "Control" }, "r", awesome.restart),
    key({ modkey, "Shift"   }, "q", awesome.quit),

    key({ modkey,           }, "l",     function () awful.tag.incmwfact( 0.05)    end),
    key({ modkey,           }, "h",     function () awful.tag.incmwfact(-0.05)    end),
    key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 1)      end),
    key({ modkey, "Shift"   }, "l",     function () awful.tag.incnmaster(-1)      end),
    key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1)         end),
    key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1)         end),
    key({ modkey,           }, "space", function () awful.layout.inc(layouts,  1) end),
    key({ modkey, "Shift"   }, "space", function () awful.layout.inc(layouts, -1) end),

    -- Prompt
    key({ modkey }, "F1",
        function ()
            awful.prompt.run({ prompt = "Run: " },
            mypromptbox[mouse.screen],
            awful.util.spawn, awful.completion.bash,
            awful.util.getdir("cache") .. "/history")
        end),

    key({ modkey }, "F4",
        function ()
            awful.prompt.run({ prompt = "Run Lua code: " },
            mypromptbox[mouse.screen],
            awful.util.eval, awful.prompt.bash,
            awful.util.getdir("cache") .. "/history_eval")
        end),
}

-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
clientkeys =
{
    key({ modkey,           }, "f",      function (c) c.fullscreen = not c.fullscreen  end),
    key({ modkey, "Shift"   }, "c",      function (c) c:kill()                         end),
    key({ modkey, "Control" }, "space",  awful.client.floating.toggle                     ),
    key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
    key({ modkey,           }, "o",      awful.client.movetoscreen                        ),
    key({ modkey, "Shift"   }, "r",      function (c) c:redraw()                       end),
    key({ modkey }, "t", awful.client.togglemarked),
    key({ modkey,}, "m",
        function (c)
            c.maximized_horizontal = not c.maximized_horizontal
            c.maximized_vertical   = not c.maximized_vertical
        end),
}

-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
   keynumber = math.min(9, math.max(#tags[s], keynumber));
end

for i = 1, keynumber do
    table.insert(globalkeys,
        key({ modkey }, i,
            function ()
                local screen = mouse.screen
                if tags[screen][i] then
                    awful.tag.viewonly(tags[screen][i])
                end
            end))
    table.insert(globalkeys,
        key({ modkey, "Control" }, i,
            function ()
                local screen = mouse.screen
                if tags[screen][i] then
                    tags[screen][i].selected = not tags[screen][i].selected
                end
            end))
    table.insert(globalkeys,
        key({ modkey, "Shift" }, i,
            function ()
                if client.focus and tags[client.focus.screen][i] then
                    awful.client.movetotag(tags[client.focus.screen][i])
                end
            end))
    table.insert(globalkeys,
        key({ modkey, "Control", "Shift" }, i,
            function ()
                if client.focus and tags[client.focus.screen][i] then
                    awful.client.toggletag(tags[client.focus.screen][i])
                end
            end))
end


for i = 1, keynumber do
    table.insert(globalkeys, key({ modkey, "Shift" }, "F" .. i,
                 function ()
                     local screen = mouse.screen
                     if tags[screen][i] then
                         for k, c in pairs(awful.client.getmarked()) do
                             awful.client.movetotag(tags[screen][i], c)
                         end
                     end
                 end))
end

-- Set keys
root.keys(globalkeys)
-- }}}

-- {{{ Hooks
-- Hook function to execute when focusing a client.
awful.hooks.focus.register(function (c)
    if not awful.client.ismarked(c) then
        c.border_color = beautiful.border_focus
    end
end)

-- Hook function to execute when unfocusing a client.
awful.hooks.unfocus.register(function (c)
    if not awful.client.ismarked(c) then
        c.border_color = beautiful.border_normal
    end
end)

-- Hook function to execute when marking a client
awful.hooks.marked.register(function (c)
    c.border_color = beautiful.border_marked
end)

-- Hook function to execute when unmarking a client.
awful.hooks.unmarked.register(function (c)
    c.border_color = beautiful.border_focus
end)

-- Hook function to execute when the mouse enters a client.
awful.hooks.mouse_enter.register(function (c)
    -- Sloppy focus, but disabled for magnifier layout
    if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
        and awful.client.focus.filter(c) then
        client.focus = c
    end
end)

-- Hook function to execute when a new client appears.
awful.hooks.manage.register(function (c, startup)
    -- If we are not managing this application at startup,
    -- move it to the screen where the mouse is.
    -- We only do it for filtered windows (i.e. no dock, etc).
    if not startup and awful.client.focus.filter(c) then
        c.screen = mouse.screen
    end

    if use_titlebar then
        -- Add a titlebar
        awful.titlebar.add(c, { modkey = modkey })
    end
    -- Add mouse bindings
    c:buttons({
        button({ }, 1, function (c) client.focus = c; c:raise() end),
        button({ modkey }, 1, awful.mouse.client.move),
        button({ modkey }, 3, awful.mouse.client.resize)
    })
    -- New client may not receive focus
    -- if they're not focusable, so set border anyway.
    c.border_width = beautiful.border_width
    c.border_color = beautiful.border_normal

    -- Check if the application should be floating.
    local cls = c.class
    local inst = c.instance
    if floatapps[cls] then
        awful.client.floating.set(c, floatapps[cls])
    elseif floatapps[inst] then
        awful.client.floating.set(c, floatapps[inst])
    end

    -- Check application->screen/tag mappings.
    local target
    if apptags[cls] then
        target = apptags[cls]
    elseif apptags[inst] then
        target = apptags[inst]
    end
    if target then
        c.screen = target.screen
        awful.client.movetotag(tags[target.screen][target.tag], c)
    end

    -- Do this after tag mapping, so you don't see it on the wrong tag for a split second.
    client.focus = c

    -- Set key bindings
    c:keys(clientkeys)

    -- Set the windows at the slave,
    -- i.e. put it at the end of others instead of setting it master.
    -- awful.client.setslave(c)

    -- Honor size hints: if you want to drop the gaps between windows, set this to false.
    -- c.size_hints_honor = false
end)

-- Hook function to execute when arranging the screen.
-- (tag switch, new client, etc)
awful.hooks.arrange.register(function (screen)
    local layout = awful.layout.getname(awful.layout.get(screen))
    if layout and beautiful["layout_" ..layout] then
        mylayoutbox[screen].image = image(beautiful["layout_" .. layout])
    else
        mylayoutbox[screen].image = nil
    end

    -- Give focus to the latest client in history if no window has focus
    -- or if the current window is a desktop or a dock one.
    if not client.focus then
        local c = awful.client.focus.history.get(screen, 0)
        if c then client.focus = c end
    end
end)

-- Hook called every minute
awful.hooks.timer.register(60, function ()
    mytextbox.text = os.date(" %a %b %d, %H:%M ")
end)
-- }}}

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