I have a problem when I set:
terminal = "urxvtc -ls"
the rxvt-unicode terminals all start up as floating. I've checked, and
double checked, that in my rc.lua I don't have anything that would,
that I can tell, would set this. A "grep -i rxvt rc.lua" returns that
one line above.
When I switch the terminal from urxvtc to Eterm, all the Eterm
terminals start up as non-floating.
I'm using awesome-3.4.3_1 on FreeBSD 8.0. Might anybody have an idea
as to what is up?
Here's my rc.lua:
require("awful")
require("awful.autofocus")
require("awful.rules")
require("beautiful")
require("naughty")
-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
beautiful.init("/usr/local/share/awesome/themes/zenburn/theme.lua")
theme.border_width = 2
theme.border_normal = "DarkSlateGray"
theme.titlebar_bg_normal = "DarkSlateGray"
theme.bg_normal = "DarkSlateGray"
theme.border_focus = "DeepSkyBlue4"
theme.titlebar_bg_focus = "DeepSkyBlue4"
theme.bg_focus = "DarkGreen"
theme.wallpaper_cmd = { "awsetbg
/home/rand/doc/images/DigitalBlasphemy/TRI/respite3x.jpg" }
-- This is used later as the default terminal and editor to run.
terminal = "urxvtc -ls"
editor = os.getenv("EDITOR") or "nano"
editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with
others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.floating
}
-- }}}
--- Move/resize a client to absolute coordinates.
-- @param x The absolute x coordinate.
-- @param y The absolute y coordinate.
-- @param w The absolute width.
-- @param h The absolute height.
-- @param c The optional client, otherwise focused one is used.
function setsizepos(x, y, w, h, c)
local screen = screen[mouse.screen].workarea
local screen_x = screen.x
local screen_y = screen.y
local sel = c or client.focus
local geometry = sel:geometry()
geometry['x'] = screen_x + x
geometry['y'] = screen_y + y
geometry['width'] = w
geometry['height'] = h
sel:geometry(geometry)
end
--- Find next or previous tag relative to the current tag.
-- @param i The relative index to return.
-- @param screen Optional screen number.
function dkrtagidx(i, screen)
local screen = screen and screen.index or mouse.screen
local tags = screen[screen]:tags()
local showntags = {}
for k, t in ipairs(tags) do
if not getproperty(t, "hide") then
table.insert(showntags, t)
end
end
local sel = selected(screen)
local tag = sel
for k, t in ipairs(showntags) do
if t == sel then
tag = util.cycle(#showntags, k + i)
end
end
return tag
end
--- View a tag by its taglist index.
-- @param i The relative index to see
-- @param screen Optional screen number.
function dkrviewidx(i, screen)
local screen = screen and screen.index or mouse.screen
local tag = dkrtagidx(i, screen)
viewnone(screen)
showntags[tag].selected = true
end
--- View next tag. This is the same as tag.viewidx(1).
-- @param screen The screen number.
function dkrviewnext(screen)
return dkrviewidx(1, screen)
end
--- View previous tag. This is the same a tag.viewidx(-1).
-- @param screen The screen number.
function dkrviewprev(screen)
return dkrviewidx(-1, screen)
end
--- Move a client to a tag by its taglist index.
-- @param i The relative index to move the client to.
-- @param c Optional client to move, otherwise the focused one is used.
function dkrmovetotagidx(i, c)
local sel = c or client.focus
if sel then
local screen = sel.screen
target = dkrtagidx(i)
if target.screen then
-- Set client on the same screen as the tag.
sel.screen = target.screen
sel:tags({ target })
end
end
end
--- Move client to next tag.
-- @param screen The screen number.
function dkrmovetonextscreen(c)
return dkrmovetotagidx(1, c)
end
--- Move client to previous tag.
-- @param screen The screen number.
function dkrmovetoprevscreen(c)
return dkrmovetotagidx(-1, c)
end
-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
for s = 1, screen.count() do
-- Each screen has its own tag table.
tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s,
awful.layout.suit.tile)
end
-- The first tag on the third screen is where I collect all the miscelaneous
-- windows so we use a floating layout there.
-- Not needed since we found screen padding!
--awful.layout.set(awful.layout.suit.floating, tags[3][1])
-- }}}
-- Try to set paddings for the layout on the misc creen
local ascreen = require("awful.screen")
ascreen.padding(screen[2], { top=200, right=200 })
-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
{ "manual", terminal .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awful.util.getdir("config") ..
"/rc.lua" },
{ "restart", awesome.restart },
{ "quit", awesome.quit }
}
mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu,
beautiful.awesome_icon },
{ "open terminal", terminal }
}
})
mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
menu = mymainmenu })
-- }}}
-- {{{ Wibox
-- Create a textclock widget
mytextclock = awful.widget.textclock({ align = "right" }, " %a %b %d, %I:%M ",
1)
-- Create a systray
mysystray = widget({ type = "systray" })
-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
awful.button({ }, 1, awful.tag.viewonly),
awful.button({ modkey }, 1, awful.client.movetotag),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, awful.client.toggletag),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
)
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
awful.button({ }, 1, function (c)
if not c:isvisible() then
awful.tag.viewonly(c:tags()[1])
end
client.focus = c
c:raise()
end),
awful.button({ }, 3, function ()
if instance then
instance:hide()
instance = nil
else
instance =
awful.menu.clients({ width=250 })
end
end),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
if client.focus then
client.focus:raise() end
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
if client.focus then
client.focus:raise() end
end))
for s = 1, screen.count() do
-- Create a promptbox for each screen
mypromptbox[s] = awful.widget.prompt({ layout =
awful.widget.layout.horizontal.leftright })
-- Create an imagebox widget which will contains an icon indicating which
layout we're using.
-- We need one layoutbox per screen.
mylayoutbox[s] = awful.widget.layoutbox(s)
mylayoutbox[s]:buttons(awful.util.table.join(
awful.button({ }, 1, function ()
awful.layout.inc(layouts, 1) end),
awful.button({ }, 3, function ()
awful.layout.inc(layouts, -1) end),
awful.button({ }, 4, function ()
awful.layout.inc(layouts, 1) end),
awful.button({ }, 5, function ()
awful.layout.inc(layouts, -1) end)))
-- Create a taglist widget
mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all,
mytaglist.buttons)
-- Create a tasklist widget
mytasklist[s] = awful.widget.tasklist(function(c)
return
awful.widget.tasklist.label.currenttags(c, s)
end, mytasklist.buttons)
-- Create the wibox
mywibox[s] = awful.wibox({ position = "top", screen = s })
-- Add widgets to the wibox - order matters
mywibox[s].widgets = {
{
mylauncher,
mytaglist[s],
mypromptbox[s],
layout = awful.widget.layout.horizontal.leftright
},
mylayoutbox[s],
mytextclock,
s == 1 and mysystray or nil,
mytasklist[s],
layout = awful.widget.layout.horizontal.rightleft
}
end
-- }}}
-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = awful.util.table.join(
awful.key({ modkey, }, "Left", awful.tag.viewprev ),
awful.key({ modkey, }, "Right", awful.tag.viewnext ),
awful.key({ modkey, "Control" }, "Left", dkrmovetoprevscreen ),
awful.key({ modkey, "Control" }, "Right", dkrmovetoprevscreen ),
awful.key({ modkey, }, "Escape", awful.tag.history.restore),
awful.key({ modkey, }, "j",
function ()
awful.client.focus.byidx( 1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "k",
function ()
awful.client.focus.byidx(-1)
if client.focus then client.focus:raise() end
end),
awful.key({ modkey, }, "w", function () mymainmenu:show(true)
end),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx(
1) end),
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx(
-1) end),
awful.key({ modkey, "Control" }, "j", function ()
awful.screen.focus_relative( 1) end),
awful.key({ modkey, "Control" }, "k", function ()
awful.screen.focus_relative(-1) end),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
awful.key({ modkey, }, "Tab",
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end),
-- Standard program
awful.key({ modkey, }, "Return", function ()
awful.util.spawn(terminal) end),
awful.key({ modkey, "Control" }, "r", awesome.restart),
awful.key({ modkey, "Shift" }, "q", awesome.quit),
awful.key({ modkey, }, "l", function () awful.tag.incmwfact(
0.05) end),
awful.key({ modkey, }, "h", function ()
awful.tag.incmwfact(-0.05) end),
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(
1) end),
awful.key({ modkey, "Shift" }, "l", function ()
awful.tag.incnmaster(-1) end),
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1)
end),
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1)
end),
awful.key({ modkey, }, "space", function ()
awful.layout.inc(layouts, 1) end),
awful.key({ modkey, "Shift" }, "space", function ()
awful.layout.inc(layouts, -1) end),
-- Prompt
awful.key({ modkey }, "r", function ()
mypromptbox[mouse.screen]:run() end),
awful.key({ modkey }, "x",
function ()
awful.prompt.run({ prompt = "Run Lua code: " },
mypromptbox[mouse.screen].widget,
awful.util.eval, nil,
awful.util.getdir("cache") .. "/history_eval")
end),
awful.key({ modkey, }, "KP_Left", function () setsizepos(1,200,800,1000)
end),
awful.key({ modkey, }, "KP_Enter", function () setsizepos(1,200,800,1000)
end)
)
clientkeys = awful.util.table.join(
awful.key({ modkey, }, "f", function (c) c.fullscreen = not
c.fullscreen end),
awful.key({ modkey, "Shift" }, "c", function (c) c:kill()
end),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle
),
awful.key({ modkey, "Control" }, "Return", function (c)
c:swap(awful.client.getmaster()) end),
awful.key({ modkey, }, "o", awful.client.movetoscreen
),
awful.key({ modkey, "Shift" }, "r", function (c) c:redraw()
end),
awful.key({ modkey, }, "n", function (c) c.minimized = not
c.minimized end),
awful.key({ modkey, }, "m",
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c.maximized_vertical = not c.maximized_vertical
end)
)
-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
keynumber = math.min(9, math.max(#tags[s], keynumber));
end
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, keynumber do
globalkeys = awful.util.table.join(globalkeys,
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewonly(tags[screen][i])
end
end),
awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = mouse.screen
if tags[screen][i] then
awful.tag.viewtoggle(tags[screen][i])
end
end),
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.movetotag(tags[client.focus.screen][i])
end
end),
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
if client.focus and tags[client.focus.screen][i] then
awful.client.toggletag(tags[client.focus.screen][i])
end
end))
end
clientbuttons = awful.util.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = true,
keys = clientkeys,
buttons = clientbuttons } },
{ rule = { class = "MPlayer" },
properties = { floating = true } },
{ rule = { class = "pinentry" },
properties = { floating = true } },
{ rule = { class = "XVroot" },
properties = { floating = true } },
{ rule = { class = "xv" },
properties = { floating = true } },
-- Set Emacs' Wanderlust to always map on tag number 2 of screen 3.
{ rule = { name = "Wanderlust" },
properties = { tag = tags[2][2] } },
-- Set Refridge to always map on tag number 2 of screen 3.
{ rule = { name = "refridge" },
properties = { tag = tags[2][9] } },
-- Set PSI to always map on tag number 2 of screen 3.
{ rule = { class = "psi" },
properties = { tag = tags[2][2] } },
{ rule = { name = "Console" },
properties = { floating = true,
sticky = true,
tag = tags[2][1] } },
-- Make XMMS bordless and titleless
{ rule = { class = "xmms" },
properties = { border_width = 0,
skip_taskbar = true,
skip_titlebar = true,
sticky = true,
floating = true } },
{ rule = { name = "Nagcon" },
properties = { border_width = 0,
focus = false,
skip_taskbar = true,
skip_titlebar = true,
sticky = true,
tag = tags[2][1],
floating = true } },
{ rule = { name = "gkrellm" },
properties = { border_width = 0,
focus = false,
skip_taskbar = true,
skip_titlebar = true,
sticky = true,
floating = true } },
{ rule = { name = "Psi" },
properties = { border_width = 0,
focus = false,
skip_taskbar = true,
skip_titlebar = true,
sticky = true,
floating = true } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.add_signal("manage", function (c, startup)
-- Add a titlebar
-- if c.name ~= "Nagcon" then
if not c.skip_taskbar then
awful.titlebar.add(c, { modkey = modkey })
end
-- Enable sloppy focus
c:add_signal("mouse::enter", function(c)
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
and awful.client.focus.filter(c) then
client.focus = c
end
end)
if not startup then
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- awful.client.setslave(c)
-- Put windows in a smart way, only if they does not set an initial
position.
if not c.size_hints.user_position and not c.size_hints.program_position
then
awful.placement.no_overlap(c)
awful.placement.no_offscreen(c)
end
end
end)
client.add_signal("focus", function(c) c.border_color = beautiful.border_focus
end)
client.add_signal("unfocus", function(c) c.border_color =
beautiful.border_normal end)
-- }}}
--
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