I have a problem when I set:

  terminal = "urxvtc -ls"

the rxvt-unicode terminals all start up as floating. I've checked, and
double checked, that in my rc.lua I don't have anything that would,
that I can tell, would set this. A "grep -i rxvt rc.lua" returns that
one line above.

When I switch the terminal from urxvtc to Eterm, all the Eterm
terminals start up as non-floating.

I'm using awesome-3.4.3_1 on FreeBSD 8.0. Might anybody have an idea
as to what is up?

Here's my rc.lua:

require("awful")
require("awful.autofocus")
require("awful.rules")
require("beautiful")
require("naughty")


-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
beautiful.init("/usr/local/share/awesome/themes/zenburn/theme.lua")

theme.border_width =            2
theme.border_normal =           "DarkSlateGray"
theme.titlebar_bg_normal =      "DarkSlateGray"
theme.bg_normal =               "DarkSlateGray"
theme.border_focus =            "DeepSkyBlue4"
theme.titlebar_bg_focus =       "DeepSkyBlue4"
theme.bg_focus =                "DarkGreen"
theme.wallpaper_cmd =           { "awsetbg 
/home/rand/doc/images/DigitalBlasphemy/TRI/respite3x.jpg" }

-- This is used later as the default terminal and editor to run.
terminal = "urxvtc -ls"
editor = os.getenv("EDITOR") or "nano"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with 
others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.spiral,
    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier,
    awful.layout.suit.floating
}
-- }}}

--- Move/resize a client to absolute coordinates.
-- @param x The absolute x coordinate.
-- @param y The absolute y coordinate.
-- @param w The absolute width.
-- @param h The absolute height.
-- @param c The optional client, otherwise focused one is used.
function setsizepos(x, y, w, h, c)
    local screen = screen[mouse.screen].workarea
    local screen_x = screen.x
    local screen_y = screen.y
    local sel = c or client.focus
    local geometry = sel:geometry()
    geometry['x'] = screen_x + x
    geometry['y'] = screen_y + y
    geometry['width'] = w
    geometry['height'] = h
    sel:geometry(geometry)
end

--- Find next or previous tag relative to the current tag.
-- @param i The relative index to return.
-- @param screen Optional screen number.
function dkrtagidx(i, screen)
    local screen = screen and screen.index or mouse.screen
    local tags = screen[screen]:tags()
    local showntags = {}
    for k, t in ipairs(tags) do
        if not getproperty(t, "hide") then
            table.insert(showntags, t)
        end
    end
    local sel = selected(screen)
    local tag = sel
    for k, t in ipairs(showntags) do
        if t == sel then
            tag = util.cycle(#showntags, k + i)
        end
    end
    return tag
end

--- View a tag by its taglist index.
-- @param i The relative index to see
-- @param screen Optional screen number.
function dkrviewidx(i, screen)
    local screen = screen and screen.index or mouse.screen
    local tag = dkrtagidx(i, screen)
    viewnone(screen)
    showntags[tag].selected = true
end

--- View next tag. This is the same as tag.viewidx(1).
-- @param screen The screen number.
function dkrviewnext(screen)
    return dkrviewidx(1, screen)
end

--- View previous tag. This is the same a tag.viewidx(-1).
-- @param screen The screen number.
function dkrviewprev(screen)
    return dkrviewidx(-1, screen)
end

--- Move a client to a tag by its taglist index.
-- @param i The relative index to move the client to.
-- @param c Optional client to move, otherwise the focused one is used.
function dkrmovetotagidx(i, c)
    local sel = c or client.focus
    if sel then
        local screen = sel.screen
        target = dkrtagidx(i)
        if target.screen then
            -- Set client on the same screen as the tag.
            sel.screen = target.screen
            sel:tags({ target })
        end
    end
end

--- Move client to next tag.
-- @param screen The screen number.
function dkrmovetonextscreen(c)
    return dkrmovetotagidx(1, c)
end

--- Move client to previous tag.
-- @param screen The screen number.
function dkrmovetoprevscreen(c)
    return dkrmovetotagidx(-1, c)
end

-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
for s = 1, screen.count() do
    -- Each screen has its own tag table.
    tags[s] = awful.tag({ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, s, 
awful.layout.suit.tile)
end

-- The first tag on the third screen is where I collect all the miscelaneous
-- windows so we use a floating layout there.
-- Not needed since we found screen padding!
--awful.layout.set(awful.layout.suit.floating, tags[3][1])
-- }}}

-- Try to set paddings for the layout on the misc creen
local ascreen = require("awful.screen")
ascreen.padding(screen[2], { top=200, right=200 })


-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. 
"/rc.lua" },
   { "restart", awesome.restart },
   { "quit", awesome.quit }
}

mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, 
beautiful.awesome_icon },
                                    { "open terminal", terminal }
                                  }
                        })

mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
                                     menu = mymainmenu })
-- }}}

-- {{{ Wibox
-- Create a textclock widget
mytextclock = awful.widget.textclock({ align = "right" }, " %a %b %d, %I:%M ", 
1)

-- Create a systray
mysystray = widget({ type = "systray" })

-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
                    awful.button({ }, 1, awful.tag.viewonly),
                    awful.button({ modkey }, 1, awful.client.movetotag),
                    awful.button({ }, 3, awful.tag.viewtoggle),
                    awful.button({ modkey }, 3, awful.client.toggletag),
                    awful.button({ }, 4, awful.tag.viewnext),
                    awful.button({ }, 5, awful.tag.viewprev)
                    )
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
                     awful.button({ }, 1, function (c)
                                              if not c:isvisible() then
                                                  
awful.tag.viewonly(c:tags()[1])
                                              end
                                              client.focus = c
                                              c:raise()
                                          end),
                     awful.button({ }, 3, function ()
                                              if instance then
                                                  instance:hide()
                                                  instance = nil
                                              else
                                                  instance = 
awful.menu.clients({ width=250 })
                                              end
                                          end),
                     awful.button({ }, 4, function ()
                                              awful.client.focus.byidx(1)
                                              if client.focus then 
client.focus:raise() end
                                          end),
                     awful.button({ }, 5, function ()
                                              awful.client.focus.byidx(-1)
                                              if client.focus then 
client.focus:raise() end
                                          end))

for s = 1, screen.count() do
    -- Create a promptbox for each screen
    mypromptbox[s] = awful.widget.prompt({ layout = 
awful.widget.layout.horizontal.leftright })
    -- Create an imagebox widget which will contains an icon indicating which 
layout we're using.
    -- We need one layoutbox per screen.
    mylayoutbox[s] = awful.widget.layoutbox(s)
    mylayoutbox[s]:buttons(awful.util.table.join(
                           awful.button({ }, 1, function () 
awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 3, function () 
awful.layout.inc(layouts, -1) end),
                           awful.button({ }, 4, function () 
awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 5, function () 
awful.layout.inc(layouts, -1) end)))
    -- Create a taglist widget
    mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, 
mytaglist.buttons)

    -- Create a tasklist widget
    mytasklist[s] = awful.widget.tasklist(function(c)
                                                return 
awful.widget.tasklist.label.currenttags(c, s)
                                        end, mytasklist.buttons)

    -- Create the wibox
    mywibox[s] = awful.wibox({ position = "top", screen = s })
    -- Add widgets to the wibox - order matters
    mywibox[s].widgets = {
        {
            mylauncher,
            mytaglist[s],
            mypromptbox[s],
            layout = awful.widget.layout.horizontal.leftright
        },
        mylayoutbox[s],
        mytextclock,
        s == 1 and mysystray or nil,
        mytasklist[s],
        layout = awful.widget.layout.horizontal.rightleft
    }
end
-- }}}

-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 4, awful.tag.viewnext),
    awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}

-- {{{ Key bindings
globalkeys = awful.util.table.join(
    awful.key({ modkey,           }, "Left",   awful.tag.viewprev       ),
    awful.key({ modkey,           }, "Right",  awful.tag.viewnext       ),
    awful.key({ modkey, "Control" }, "Left",   dkrmovetoprevscreen      ),
    awful.key({ modkey, "Control" }, "Right",  dkrmovetoprevscreen      ),
    awful.key({ modkey,           }, "Escape", awful.tag.history.restore),

    awful.key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "w", function () mymainmenu:show(true)     
   end),

    -- Layout manipulation
    awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  
1)    end),
    awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( 
-1)    end),
    awful.key({ modkey, "Control" }, "j", function () 
awful.screen.focus_relative( 1) end),
    awful.key({ modkey, "Control" }, "k", function () 
awful.screen.focus_relative(-1) end),
    awful.key({ modkey,           }, "u", awful.client.urgent.jumpto),
    awful.key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end),

    -- Standard program
    awful.key({ modkey,           }, "Return", function () 
awful.util.spawn(terminal) end),
    awful.key({ modkey, "Control" }, "r", awesome.restart),
    awful.key({ modkey, "Shift"   }, "q", awesome.quit),

    awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 
0.05)    end),
    awful.key({ modkey,           }, "h",     function () 
awful.tag.incmwfact(-0.05)    end),
    awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 
1)      end),
    awful.key({ modkey, "Shift"   }, "l",     function () 
awful.tag.incnmaster(-1)      end),
    awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1) 
        end),
    awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1) 
        end),
    awful.key({ modkey,           }, "space", function () 
awful.layout.inc(layouts,  1) end),
    awful.key({ modkey, "Shift"   }, "space", function () 
awful.layout.inc(layouts, -1) end),

    -- Prompt
    awful.key({ modkey },            "r",     function () 
mypromptbox[mouse.screen]:run() end),

    awful.key({ modkey }, "x",
              function ()
                  awful.prompt.run({ prompt = "Run Lua code: " },
                  mypromptbox[mouse.screen].widget,
                  awful.util.eval, nil,
                  awful.util.getdir("cache") .. "/history_eval")
              end),
    awful.key({ modkey, }, "KP_Left",  function () setsizepos(1,200,800,1000)   
 end),
    awful.key({ modkey, }, "KP_Enter", function () setsizepos(1,200,800,1000)   
 end)
)

clientkeys = awful.util.table.join(
    awful.key({ modkey,           }, "f",      function (c) c.fullscreen = not 
c.fullscreen  end),
    awful.key({ modkey, "Shift"   }, "c",      function (c) c:kill()            
             end),
    awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle     
                ),
    awful.key({ modkey, "Control" }, "Return", function (c) 
c:swap(awful.client.getmaster()) end),
    awful.key({ modkey,           }, "o",      awful.client.movetoscreen        
                ),
    awful.key({ modkey, "Shift"   }, "r",      function (c) c:redraw()          
             end),
    awful.key({ modkey,           }, "n",      function (c) c.minimized = not 
c.minimized    end),
    awful.key({ modkey,           }, "m",
        function (c)
            c.maximized_horizontal = not c.maximized_horizontal
            c.maximized_vertical   = not c.maximized_vertical
        end)
)

-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
   keynumber = math.min(9, math.max(#tags[s], keynumber));
end

-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, keynumber do
    globalkeys = awful.util.table.join(globalkeys,
        awful.key({ modkey }, "#" .. i + 9,
                  function ()
                        local screen = mouse.screen
                        if tags[screen][i] then
                            awful.tag.viewonly(tags[screen][i])
                        end
                  end),
        awful.key({ modkey, "Control" }, "#" .. i + 9,
                  function ()
                      local screen = mouse.screen
                      if tags[screen][i] then
                          awful.tag.viewtoggle(tags[screen][i])
                      end
                  end),
        awful.key({ modkey, "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.movetotag(tags[client.focus.screen][i])
                      end
                  end),
        awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.toggletag(tags[client.focus.screen][i])
                      end
                  end))
end

clientbuttons = awful.util.table.join(
    awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
    awful.button({ modkey }, 1, awful.mouse.client.move),
    awful.button({ modkey }, 3, awful.mouse.client.resize))

-- Set keys
root.keys(globalkeys)
-- }}}

-- {{{ Rules
awful.rules.rules = {
    -- All clients will match this rule.
    { rule = { },
      properties = { border_width = beautiful.border_width,
                     border_color = beautiful.border_normal,
                     focus = true,
                     keys = clientkeys,
                     buttons = clientbuttons } },
    { rule = { class = "MPlayer" },
      properties = { floating = true } },
    { rule = { class = "pinentry" },
      properties = { floating = true } },
    { rule = { class = "XVroot" },
      properties = { floating = true } },
    { rule = { class = "xv" },
      properties = { floating = true } },
    -- Set Emacs' Wanderlust to always map on tag number 2 of screen 3.
    { rule = { name = "Wanderlust" },
      properties = { tag = tags[2][2] } },
    -- Set Refridge to always map on tag number 2 of screen 3.
    { rule = { name = "refridge" },
      properties = { tag = tags[2][9] } },
    -- Set PSI to always map on tag number 2 of screen 3.
    { rule = { class = "psi" },
      properties = { tag = tags[2][2] } },
    { rule = { name = "Console" },
      properties = { floating = true,
                     sticky = true,
                     tag = tags[2][1] } },
    -- Make XMMS bordless and titleless
    { rule = { class = "xmms" },
      properties = { border_width = 0,
                     skip_taskbar = true,
                     skip_titlebar = true,
                     sticky = true,
                     floating = true } },
    { rule = { name = "Nagcon" },
      properties = { border_width = 0,
                     focus = false,
                     skip_taskbar = true,
                     skip_titlebar = true,
                     sticky = true,
                     tag = tags[2][1],
                     floating = true } },
    { rule = { name = "gkrellm" },
      properties = { border_width = 0,
                     focus = false,
                     skip_taskbar = true,
                     skip_titlebar = true,
                     sticky = true,
                     floating = true } },
    { rule = { name = "Psi" },
      properties = { border_width = 0,
                     focus = false,
                     skip_taskbar = true,
                     skip_titlebar = true,
                     sticky = true,
                     floating = true } },
}
-- }}}

-- {{{ Signals
-- Signal function to execute when a new client appears.
client.add_signal("manage", function (c, startup)
    -- Add a titlebar
--    if c.name ~= "Nagcon" then
      if not c.skip_taskbar then
        awful.titlebar.add(c, { modkey = modkey })
      end

    -- Enable sloppy focus
    c:add_signal("mouse::enter", function(c)
        if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
            and awful.client.focus.filter(c) then
            client.focus = c
        end
    end)

    if not startup then
        -- Set the windows at the slave,
        -- i.e. put it at the end of others instead of setting it master.
        -- awful.client.setslave(c)

        -- Put windows in a smart way, only if they does not set an initial 
position.
        if not c.size_hints.user_position and not c.size_hints.program_position 
then
            awful.placement.no_overlap(c)
            awful.placement.no_offscreen(c)
        end
    end
end)

client.add_signal("focus", function(c) c.border_color = beautiful.border_focus 
end)
client.add_signal("unfocus", function(c) c.border_color = 
beautiful.border_normal end)
-- }}}

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