Ah, thanks, good.

Is there some list of properties of a Awesome- Object, or any kind of "dump"
of an "userdata"?

I search simply for the window-id or a obejct-id to store an extra property.
Can I assign an extra property to those objects, say store a counter?

I seem to be to silly to find the right doc. In the FAQ and in the API no
object keys are listet, not even border_color or name and class, there are
examples, but no lists...

2011/10/14 Uli Schlachter <[email protected]>

> Am 14.10.2011 15:52, Marco Gergele wrote:
>
>> Hi,
>>
>> on certain conditions I want to simulate a Key Press on active client, the
>> Key "Scroll lock", which xev calls ISO_Next_Group keycode 78.
>>
>> How can I send that key from rc.lua? Any hint?
>>
>> switchKey = awful.key({}, "#78");
>> switchKey:emit_signal("press")
>>
>> doesnt't work, it just wants to execute "press". :-(
>>
>> That must be used in controlling audio players or similar tasks too, so I
>> wonder I can't find any hint on it.
>>
>> Any help really welcome!
>> Marco.
>>
>>
> root.fake_input("key_press", 78)
> root.fake_input("key_release, 78)
>
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