Ah, thanks, good. Is there some list of properties of a Awesome- Object, or any kind of "dump" of an "userdata"?
I search simply for the window-id or a obejct-id to store an extra property. Can I assign an extra property to those objects, say store a counter? I seem to be to silly to find the right doc. In the FAQ and in the API no object keys are listet, not even border_color or name and class, there are examples, but no lists... 2011/10/14 Uli Schlachter <[email protected]> > Am 14.10.2011 15:52, Marco Gergele wrote: > >> Hi, >> >> on certain conditions I want to simulate a Key Press on active client, the >> Key "Scroll lock", which xev calls ISO_Next_Group keycode 78. >> >> How can I send that key from rc.lua? Any hint? >> >> switchKey = awful.key({}, "#78"); >> switchKey:emit_signal("press") >> >> doesnt't work, it just wants to execute "press". :-( >> >> That must be used in controlling audio players or similar tasks too, so I >> wonder I can't find any hint on it. >> >> Any help really welcome! >> Marco. >> >> > root.fake_input("key_press", 78) > root.fake_input("key_release, 78) > > -- > To unsubscribe, send mail to > awesome-unsubscribe@naquadah.**org<[email protected]> > . >
