❦ 20 octobre 2012 12:40 CEST, Uli Schlachter <[email protected]> :

> Could you try making the window floating and see where its corner ends up? If 
> it
> moves outside of the visible space, awesome considers it to be on screen 1. 
> Just
> because "nowhere" isn't a good answer. ;-)
>
> (Yes, eventually all of this should be replaced with some more complicated
> magic. For example using the center of the window instead of its corner. Or
> doing more math and see where most of its area is...)

I didn't try, but maybe attaching a signal to `property::screen` and
restoring the original screen would do the trick. The question is: how
to get the original screen?
-- 
Use the good features of a language; avoid the bad ones.
            - The Elements of Programming Style (Kernighan & Plauger)

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