> No idea who this Ulf guy is, but I wouldn't mind such a patch (mostly because
> this just reverts back to the behavior from 3.4).

Entschuldigung, ich muss mein fotografishes Gedächtnis verwendet haben, und es
war schlecht ;)


---
 lib/naughty.lua.in | 36 ++++++++++++++++++------------------
 1 file changed, 18 insertions(+), 18 deletions(-)

diff --git a/lib/naughty.lua.in b/lib/naughty.lua.in
index 27b424a..4fff79d 100644
--- a/lib/naughty.lua.in
+++ b/lib/naughty.lua.in
@@ -115,12 +115,12 @@ local suspended = false
 -- @field width Popup width
 -- @field die Function to be executed on timeout
 -- @field id Unique notification id based on a counter
--- @name notifications[screen][position]
+-- @name naughty.notifications[screen][position]
 -- @class table
 
-local notifications = { suspended = { } }
+naughty.notifications = { suspended = { } }
 for s = 1, capi.screen.count() do
-    notifications[s] = {
+    naughty.notifications[s] = {
         top_left = {},
         top_right = {},
         bottom_left = {},
@@ -136,11 +136,11 @@ end
 --- Resume notifications
 function naughty.resume()
     suspended = false
-    for i, v in pairs(notifications.suspended) do
+    for i, v in pairs(naughty.notifications.suspended) do
         v.box.visible = true
         if v.timer then v.timer:start() end
     end
-    notifications.suspended = { }
+    naughty.notifications.suspended = { }
 end
 
 --- Toggle notification state
@@ -161,8 +161,8 @@ end
 local function get_offset(screen, position, idx, width, height)
     local ws = capi.screen[screen].workarea
     local v = {}
-    local idx = idx or #notifications[screen][position] + 1
-    local width = width or notifications[screen][position][idx].width
+    local idx = idx or #naughty.notifications[screen][position] + 1
+    local width = width or naughty.notifications[screen][position][idx].width
 
     -- calculate x
     if position:match("left") then
@@ -174,7 +174,7 @@ local function get_offset(screen, position, idx, width, 
height)
     -- calculate existing popups' height
     local existing = 0
     for i = 1, idx-1, 1 do
-        existing = existing + notifications[screen][position][i].height + 
naughty.config.spacing
+        existing = existing + 
naughty.notifications[screen][position][i].height + naughty.config.spacing
     end
 
     -- calculate y
@@ -187,7 +187,7 @@ local function get_offset(screen, position, idx, width, 
height)
     -- if positioned outside workarea, destroy oldest popup and recalculate
     if v.y + height > ws.y + ws.height or v.y < ws.y then
         idx = idx - 1
-        naughty.destroy(notifications[screen][position][1])
+        naughty.destroy(naughty.notifications[screen][position][1])
         v = get_offset(screen, position, idx, width, height)
     end
     if not v.idx then v.idx = idx end
@@ -198,8 +198,8 @@ end
 -- Re-arrange notifications according to their position and index - internal
 -- @return None
 local function arrange(screen)
-    for p,pos in pairs(notifications[screen]) do
-        for i,notification in pairs(notifications[screen][p]) do
+    for p,pos in pairs(naughty.notifications[screen]) do
+        for i,notification in pairs(naughty.notifications[screen][p]) do
             local offset = get_offset(screen, p, i, notification.width, 
notification.height)
             notification.box:geometry({ x = offset.x, y = offset.y })
             notification.idx = offset.idx
@@ -213,15 +213,15 @@ end
 function naughty.destroy(notification)
     if notification and notification.box.visible then
         if suspended then
-            for k, v in pairs(notifications.suspended) do
+            for k, v in pairs(naughty.notifications.suspended) do
                 if v.box == notification.box then
-                    table.remove(notifications.suspended, k)
+                    table.remove(naughty.notifications.suspended, k)
                     break
                 end
             end
         end
         local scr = notification.screen
-        table.remove(notifications[scr][notification.position], 
notification.idx)
+        table.remove(naughty.notifications[scr][notification.position], 
notification.idx)
         if notification.timer then
             notification.timer:stop()
         end
@@ -237,8 +237,8 @@ end
 local function getById(id)
     -- iterate the notifications to get the notfications with the correct ID
     for s = 1, capi.screen.count() do
-        for p,pos in pairs(notifications[s]) do
-            for i,notification in pairs(notifications[s][p]) do
+        for p,pos in pairs(naughty.notifications[s]) do
+            for i,notification in pairs(naughty.notifications[s][p]) do
                 if notification.id == id then
                     return notification
                  end
@@ -482,11 +482,11 @@ function naughty.notify(args)
     layout:buttons(util.table.join(button({ }, 1, run), button({ }, 3, die)))
 
     -- insert the notification to the table
-    table.insert(notifications[screen][notification.position], notification)
+    table.insert(naughty.notifications[screen][notification.position], 
notification)
 
     if suspended then
         notification.box.visible = false
-        table.insert(notifications.suspended, notification)
+        table.insert(naughty.notifications.suspended, notification)
     end
 
     -- return the notification
-- 
1.8.0.2



-- 
To unsubscribe, send mail to [email protected].

Reply via email to