Hi, recently we got a bug report that blender3d application starts
maximized but "floating",
since blender has its own X11 code (not using GTK, SDL, QT... etc),
Its possible its a bug in how we initialize the X11 window.

However from looking through the awesome codebase I couldn't see what
determines when a new window is floating,
Since from what I can tell this isnt a 1:1 mapping with a NETWM
property or something blender may have set incorrectly.

I would hope this is something that can be resolved without a custom
configuration or setting hints in a configuration file, since opening
a maximized window is not such a strange thing to want to do.

Bug report here;
http://projects.blender.org/tracker/index.php?func=detail&aid=34580&group_id=9&atid=498

-- 
- Campbell

-- 
To unsubscribe, send mail to [email protected].

Reply via email to