Hi Roman,
Cool! I'm comfortable with this fix now.
We still need second approve vote to push this change in.
Artem...? Others? ;)
Thanks,
Andrei
Roman Kennke wrote:
Hi Andrei,
Finally I came around to fix the suggested stuff. See comments inline.
1) src/share/classes/java/awt/peer/CheckboxMenuItemPeer.java
+import java.awt.CheckboxMenuItem;
if that's really needed? I thought that {...@link ...} doesn't require such
stuff.
I don't know. If you fully qualify the stuff in the {...@link } it's not
needed. Should I fully-qualify things everywhere or let the import in
place? I don't care really.
2) src/share/classes/java/awt/peer/ContainerPeer.java
There is a typo in the second word:
- * Indicates availabiltity of restacking operation in this container.
+ * Indicates availability of restacking operation in this container.
Fixed.
3) Common thing.
<code>true</code> have a shorter synonym since JDK 5: {...@code true}
Fixed.
4) src/share/classes/java/awt/peer/RobotPeer.java
I noticed that you prefer not to leave "public" modifier in an
interface. But here you are leaving all of them.
Fixed.
5) src/share/classes/java/awt/peer/RobotPeer.java
public int getNumberOfButtons(); has left w/o any comments.
Fixed. I'm not sure if I got the sematics right.
6) src/share/classes/java/awt/peer/ComponentPeer.java
+ /**
+ * Called by {...@link EventQueue#coalescePaintEvent} to let the component
+ * peer coalesce paint events.
+ *
+ * @param e the paint event to consider to coalesce
+ *
+ * @see EventQueue#coalescePaintEvent
+ */
+ void coalescePaintEvent(PaintEvent e);
I'd say it's not "to let .... coalesce paint events", but "to coalesce
paint events".
Fixed.
7) at the same class.
You wrote:
+ // TODO: Maybe change this to force Graphics2D, since many things will
+ // break with plain Graphics nowadays.
+ Graphics getGraphics();
Do you know a scenario to show what's exactly might be broken. We
probably need to introduce another peer for that, right?
I already explained my reason in earlier mails. You think this is
reasonable?
8) Similar to 7):
+ // TODO: Maybe make that return a BufferedImage, because some stuff
will
+ // break if a different kind of image is returned.
+ Image createImage(int width, int height);
Dito.
This time I did the work on top of the -awt workspace and created a
webrev for your reviewing pleasure:
http://kennke.org/~roman/docpeers/webrev/
Thanks for having a look at it again,
Roman