Anthony Petrov wrote:
Hello 2D and AWT teams,

While working on the fix for 6783411 to enable re-parenting heavyweight components between toplevel windows, I found the Component.checkGD() method which verifies equality of GraphicsDevice's (by the way, a minor question: is it correct to check the equality of the GD (or GC) objects themselves rather than using their StringID's?). There's also an

  Yes, it is better to check the instances. The GC is re-created
  on every display change, GDs may be added/removed as well
  (depending on what kind of event happend).


implementation of this method in the Container class that recursively calls this method for every child of the container.

The question is: is it really possible for one toplevel to contain components having different GraphicsDevice's (and/or different GraphicsConfiguration's)? Or may I assume that all and every descendant components of a toplevel window use the same GC that the window uses (and therefore the Container.checkGD() may safely be removed)?

  We should enforce that all components within a toplevel have the
  same GC. If checkGD does that I wouldn't remove it.

  Thanks,
    Dmitri

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