Hi Sergey,
src/macosx/classes/sun/lwawt/macosx/CPlatformWindow.java
902 //TODO validateSurface already called from notifyReshape
903 if (!oldB.getSize().equals(nativeBounds.getSize()) ) {
904 flushBuffers();
905 }
906 validateSurface();
I think the comment at line 902 must be moved closer to the line 906
where it actually belongs.
src/macosx/classes/sun/lwawt/macosx/LWCToolkit.java
503 public synchronized void run() {
Why does this method have to be synchronized? Do you expect the
Runnable.run() to be called many times from different threads?
I'm not an expert in CA layers, but I think changing from a layer backed
view to a layer hosting view is a big change. What tests did you run to
verify there's no regressions with rendering?
--
best regards,
Anthony
On 10/23/2012 3:41 PM, Sergey Bylokhov wrote:
Hi Everyone,
Please review the fix.
This is an attempt to make our resizing better. I try to eliminate all
unnecessary repaint actions.
1 "Layer backed view" was changed to "Layer hosting view" - unnecessary
call from drawRect() was eliminated. Now we post Paint event in the
resize callback when necessary.
2 CALayer options were changed, so now it don't force setNeedsDisplay.
3 canDrawInCGLContext() was added to CGLLayer.m to eliminate unnecessary
call to drawInCGLContext() when our 2d texture is not ready.
4 CPlatformWindow.deliverMoveResizeEvent() make an attempt to expose
LWWindowPeer synchronously. (LWCToolkit.invokeAndWait is used)
After the fix we call Layer.setNeedsDisplay only in the Java2D Queue
Flusher threads. It means that we have no possibility to accelerate
resizing even more from awt side.
I'll make addition research of this question in the following CR.
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=7129082
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=8001213
Bug: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=7198229
Webrev can be found at: http://cr.openjdk.java.net/~serb/7198229/webrev.00