Hello, AWT Team.
Please, review the fix for 2 issues:
http://bugs.sun.com/view_bug.do?bug_id=7199783 Setting cursor on
DragSourceContext does not work on OSX
http://bugs.sun.com/view_bug.do?bug_id=8006941 Deadlock in drag and drop
The fix is available at:
http://cr.openjdk.java.net/~pchelko/8006941/webrev.02/
I have made a single fix for these 2 issues, because they are quite closely
related, and the same methods need to be changed. And they depend on one
another quite a bit.
1. The deadlock occurred because in CDragSourceContextPeer.dragMouseMoved
methods on components were invoke on the Appkit thread. They blocked on an
AWTTreeLock if EDT had already took it. EDT trying to perform a sync selector
on the Appkit thread lead to a deadlock. So the logic of working with
components are moved to the EDT now.
2. DragSource events were dispatched absolutely incorrectly. Now we dispatch
them the same way as on other platforms.
3. CCursorManager contained a workaround for the issue that we were not able to
perform sync selectors during the dnd. Now sync selectors are processed during
drag, so this workaround is not needed any more.
4. The functionality to set a cursor in DragSourceListeners is implemented. It
works, however it still has a couple of issues:
a. Sometimes mouse events are dispatched during the dnd, which might
reset a cursor. That is wrong, mouse events should not be dispatched. It is a
separate issue, so this problem will disappear as mouseEvent dispatching would
be fixed.
b. If the DropTarget supports NSDragOperationCopy cocoa sets an
NSDragCopyCursor. There is no API to disable this and I have found no suitable
workaround.
c. On the first drag in the lifetime of the application cursor is not
set. This is due to a bug in cocoa. They reset a cursor in some setter which
looks absolutely unrelated and called when the first dragging session is
initialized. I am thinking about filing a bug against apple.
5. Some cleanup: removed unused variables.
With best regards. Petr.