I encountered some issues loading physical fonts from file on my system, resulting in FontFormatException: Font name not found.
I traced these back to sun.font.TrueTypeFont#initNames(), which takes a rather strict approach to populating the familyName and fullName fields for a Font instance, both of which are required to be non-null in the init() method. Notably, initNames() ignores any name records with a platform ID other than Microsoft (MS_PLATFORM_ID). This makes any font file that only contains Mac OS name records unloadable. Two possible (complimentary) fixes: 1. Inspect name records for platforms other than Microsoft. 2. Generate default names (based on file name, user-supplied, etc.) when a valid name record cannot be found Thoughts? Cheers, nate
