On 04.08.16 15:53, Alexandr Scherbatiy wrote:
While creating Transparent VolatileImage, width and height was NOT
hidpi scaled.

It is a little bit strange bug, because VolatileImage should handle this scale internally, and create double sized surface when necessary.




*Fix: *VolatileImage width and height are scaled.


   I believe this is an issue in AWT and needs to be discussed on
awt-dev alias.

   Should the backbuffer width and height be also scaled for the
BIWindowPainter?

  Thanks,
  Alexandr.




Thanks,

Prem










--
Best regards, Sergey.

Reply via email to