On 04.08.16 15:53, Alexandr Scherbatiy wrote:
While creating Transparent VolatileImage, width and height was NOT
hidpi scaled.
It is a little bit strange bug, because VolatileImage should handle this
scale internally, and create double sized surface when necessary.
*Fix: *VolatileImage width and height are scaled.
I believe this is an issue in AWT and needs to be discussed on
awt-dev alias.
Should the backbuffer width and height be also scaled for the
BIWindowPainter?
Thanks,
Alexandr.
Thanks,
Prem
--
Best regards, Sergey.