Looks fine.
>
> Hello,
>
> Could you review the updated fix:
> http://cr.openjdk.java.net/~alexsch/8175301/webrev.01
>
> There are two places where D3DSurfaceData.swapBuffers() is called
> D3DScreenUpdateManager.run() and D3DGraphicsConfig.flip(...).
> D3DScreenUpdateManager.run() uses the surface bounds which are already
> scaled.
> D3DGraphicsConfig.flip(...) uses coordinates in the user space.
>
> The fix converts the coordinates in the D3DGraphicsConfig.flip(...) to the
> device space and converts the coordinates to the user space in the
> D3DSurfaceData.swapBuffers() method to pass them to the repaint() method.
>
> Thanks,
> Alexandr.
>
> On 3/7/2017 4:58 PM, Alexandr Scherbatiy wrote:
>>
>> Hello,
>>
>> Could you review the fix:
>> bug: https://bugs.openjdk.java.net/browse/JDK-8175301
>> webrev: http://cr.openjdk.java.net/~alexsch/8175301/webrev.00
>>
>> D3DSurfaceData.swapBuffers() is updated to scale passed bounds on HiDPI
>> display.
>>
>> Thanks,
>> Alexandr.
>>
>