I think it is worth taking a closer look at this issue, because using the
STL (standard C++, really) can make the code less buggy (because you worry
less about pointers), easier to understand (for C++ programmers) and more
compatible with existing C++ code.
What platforms have problems and what are those problems?
How does using STL only within get around those problems (the code still
needs to be compiled)?
I don't mean to cause trouble, I truly want to understand this problem. C++
has come a long way and I think Axis-C++ can benefit from that.
Thanks
- Henrik
----- Original Message -----
From: "Samisa Abeysinghe" <[EMAIL PROTECTED]>
To: "Apache AXIS C Developers List" <[email protected]>
Sent: Friday, July 15, 2005 9:14 AM
Subject: Re: FW: Exception model (more thoughts)
As far as I know, some platorms have problems with STL, hence we use
STL only within.
Samisa...
On 7/12/05, Henrik Nordberg <[EMAIL PROTECTED]> wrote:
What are those "incompatibilities in the STL."?
Thanks
- Henrik
On 7/4/05, Mark Whitlock <[EMAIL PROTECTED]> wrote:
> Hi Dushshantha,
> STL is being removed from the Axis C++ external API (AXISCPP-681 and
> others). If you are OK with this, please could you make m_sMessage a
const
> char* instead of a std::string? I realise this involves more code but
it
> helps to avoid incompatibilities in the STL.
> Thanks,
> Mark
> Mark Whitlock
> IBM