Hi all,

Again multithreading. That's my last effort to solve the problem, then I give up. Please have a look to the attached file, that can be compiled and run using VS6 on Windows. The file is easy to understand and can be run just tuning the #defines at the beginning.

May you help me testing client multithreading on Windows?

Thanks.

Stefano

<<inline: SimpleTest.cpp>>

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