Hi alebu,
It is really encouraged to use adb_my_type_create instead of
explicitly using malloc to create the adb objects. I think create/free
function should be completely able to fulfill your needs in managing
object life.
Thanks
Dimuthu
On Mon, Apr 21, 2008 at 6:08 PM, alebu <[EMAIL PROTECTED]> wrote:
> Hi, I am generating web service using WSDL2C. In generated code I got such a
> division of sources:
> In header (.h) file i got type declaration like:
> typedef struct adb_my_type adb_my_type_t;
>
> But adb_my_type structure is located in source file (.c):
> struct adb_my_type {
> // declaration of my_type
> };
>
> Such a location of sources creates a problem when I trying to allocate
> memory for such a structure.
> sizeof(adb_my_type_t) fails with incomplete type ...
> As I understand, it happens because compiler can't discover exact size of
> structure from header, because actual information
> is available only from source file.
> I moved declaration to header like:
> struct adb_my_type {
> // declaration of my_type
> };
> typedef struct adb_my_type adb_my_type_t;
>
> And now everything works fine, so I think that it is better to generate code
> in such way.
> Or maybe there is some motivation to do it like it is made for now?
> If so, then what is that motivation? And how then to get size of structure?
> I think It is code generator bug so thats why I actually write that letter.
>
>
>
>
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