+1 from me. That sounds more like arithmetic progression than a geometric one ;-)
- venkat On 8/5/05, Davanum Srinivas <[EMAIL PROTECTED]> wrote: > +1 from me > > -- dims > > On 8/5/05, Glen Daniels <[EMAIL PROTECTED]> wrote: > > I'm all for "release early / release often", but I think we might have > > jumped the gun a little with "0.9"... :) I agree with Jaya and others > > about first impressions and the power of the "1.0" number. > > > > How about we plan to call this next one "0.91" rather than "0.95" - > > which gives us nine more "early and often" releases if we need them > > before 1.0....? > > > > --Glen > > > > Ajith Ranabahu wrote: > > > Hi all, > > > yep, no question about it. 1.0 is a very strong number indeed and cutting > > > the 1.0 is no childs play. I guess the code needs to be a tested more and > > > WSDS2Java definitley needs improvements. > > > The next release (the release we are planning now) is .95. It's more of an > > > effort to go with "release often" part of the motto "Release early, > > > release > > > often" :) > > > > > > On 8/5/05, jayachandra <[EMAIL PROTECTED]> wrote: > > > > > >>My sincere thought is... if the version 1.0 (such a darn powerful > > >>number that it is) is out, people already frame impressions about > > >>Axis2 in general. And if it's out without being solid enough, first > > >>impressions on Axis2 can be not so welcome ones. We will have to face > > >>tough times advertising later its improved functionality, whenever > > >>that happens. As the saying goes 'we never get a second chance to make > > >>a first impression'. This has been worrying me. > > >> > > >>Just a thought, though! > > >>Jayachandra > > >> > > > > > > > > > > > > > > -- > Davanum Srinivas -http://blogs.cocoondev.org/dims/ >