I tried to send corrupted message to an Axis server. Normally, I would get ~ 250 hits/seconds. However, when a corrupted message is sent to the server, I get 1 hit per 9 seconds. This is more than 2 thousand times slowser!
Could this be used for denial of service attack? Also, because the TcpIp protocal uses very weak checksum, problem of network package corruptions could bring the server to its knees.
How I introduce corrupted message? I take normal message, randomly introduce some random data (including invalid xml characters).
Please fix this problem.