On 12/04/2011 16:24, Richard Dale wrote:
While I was investigating a unity-2d-spread crash bug I noticed that there was a memory leak in the WindowsList::removeWindow() method. When a WindowInfo* pointer was removed from the list it wasn't being deleted. Please find attached a patch to fix this.
Good catch, applied. Aurélien _______________________________________________ Mailing list: https://launchpad.net/~ayatana-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~ayatana-dev More help : https://help.launchpad.net/ListHelp

