On Mon, Aug 31, 2009 at 2:06 AM, Mirco Müller<[email protected]> wrote: > > Questions now are... should the fade-prevention still kick in, if the > mouse pointer is hidden?
Nope, I don't think so. The user can't see the mouse and is not aware of its position, so it will lead to a confusing experience (it took me a long time to figure out why my notifications were faded when it happened to me multiple times). When hidden, the position of the cursor doesn't provide useful information and should be ignored. > Should notify-osd unhide the mouse-pointer, > thus overriding another app's decision (would be considered intrusive > behaviour of notify-ods)? No, I don't think so, this would be even weirder. If I am watching a full-screen video in Totem or playing a full-screen game the cursor is typically hidden; un-hiding it would serve no purpose and I can't think of a scenario where it would, except for maybe a game which hides the system cursor and draws its own. > Can notify-osd detect a hidden mouse-pointer > at all (afaik, hiding the mouse-pointer is app-specific, read: focused > window)? I would assume this is possible, I'd look into the mouse state during a full-screen totem video and see if anything is different. There must be a way! Maybe there is a simple call for visibility. -- Michael Rooney [email protected] _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : [email protected] Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp

