On 15/04/10 14:27, Cody Russell wrote:
> fwiw, I agree with some of what you said about things not looking like
> menus, and in fact early on I was the person on the DX team expressing
> that I felt we may be breaking the concept of menus (although everyone
> here seems to be focused on "what menus look like in other UIs" as a
> definition for "what menus are", and I was concerned with things like
> breaking keyboard navigation).

Keyboard navigation should work perfectly well, both in the standard
cases and cases where we define something "special". Ask MPT, it's been
a requirement throughout, and it's good of you to remind us :-)

Mark

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