very nice and neat mockup IMO! Is that mockup yours? On Tue, Jan 18, 2011 at 11:03 AM, Thamawij Pirajnaraporn < [email protected]> wrote:
> Hi All, > > One thing I'm happy about is many people interesting in this topic, even > though I picked it up too late. How about making some adjustment ? In my > view, remove the panel is just fine. Here's the reasons and some of them > also answers. > > - The panel that have click-able things will make touch users confuse. > - File/Edit/View ... under the title bar also easier to touch than > global menu. > - Doesn't matter if the dock cannot be hide for now. Just make it not > appear in fullscreen mode. If hiding was required that bad, then just make > a > 3 fingers gesture to make it slide in or out. But I don't think hiding is > necessary since the dock takes horizon space and most monitors are wide. > iPad and iPhone menu also takes narrow edge of the screen for the same > reason and no need to hide. (Basic app template of iPhone has 3 - 5 > permanent menu buttons at the bottom edge and iPad basic design for > horizontal view always has menu button on left of right edge, forming like > Unity dock.) > > However, the biggest problem is windows control If we still use > close/minimize button at top of each windows. No one could touch that > without a few tries. Here's some solution. > > - Make the theme looks like one that deviantart : > > http://th00.deviantart.net/fs71/PRE/f/2011/009/3/1/ubuntu_theme_mockup_v2_by_rustedthorn-d36sxqf.png. > This is a good idea, combining the title bar and menus into one and makes > icons easy to touch. No need for panel. If the buttons of the windows were > placed right-handed, the float button idea of Fredrik might work. Otherwise > we may ... > - Touching already activated icon makes the active window minimize. > - On the dock icon, holding touch for a second or double tap to access > pop-up menu that contains close, new instance or selection between > instances. Mouse users access this via right click or double click or > holding. > > That's all I could come up for now. Anyone comes up with better idea that > possibly adapting the current interface please share. It may not able to be > in the upcoming version but I will try to pick them up for the next one when > the time has come. Hope this be helpful. I wanna see Ubuntu beats Mac in > design someday. > > On Tue, Jan 18, 2011 at 7:44 PM, [email protected] < > [email protected]> wrote: > >> On Tue, Jan 18, 2011 at 12:22, Conscious User <[email protected]>wrote: >> >>> >>> I'm not really interested in brainstorming right now. Natty is going to >>> be released in three >>> months and I'm interested in knowing which ideas the official design team >>> *already have* >>> to address the hover issue, or why they don't consider it an issue. >>> >> >> there is talk about "gestures" solving many of these transitional problems >> for the time being. >> Eye-tracking is somewhat gestural Ix, but the type of gestures meant here >> are 2-3-4 or even hand gestures on a touch-device. >> Yes, dear design team, what's with it? May we know a little more about >> this? >> >> _______________________________________________ >> Mailing list: https://launchpad.net/~ayatana >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~ayatana >> More help : https://help.launchpad.net/ListHelp >> >> > > _______________________________________________ > Mailing list: https://launchpad.net/~ayatana > Post to : [email protected] > Unsubscribe : https://launchpad.net/~ayatana > More help : https://help.launchpad.net/ListHelp > >
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