Is it just me but wouldn't this be the perfect device for a SVG interface?
Oh well, what a waste... Frank Wales wrote:
Meanwhile, in actual news, Apple have published just how close they got to making developing for the iPhone just like web development: http://developer.apple.com/iphone/designingcontent.html Apart from the usual mobile device constraints of display size, input devices and network speed, I see these additional potential stumbling blocks in making typical web sites iPhone-compatible: + no Flash + no Java + no tool-tips + no hover styles + no mouse-over events + no Javascript execution beyond 5 seconds per page + no file uploading (<input type='file'>) + no self-signed or custom X.509 certificates + old version of Javascript (1.4) + problems with framesets + problems with pop-up windows + scaling images is discouraged + converts anything that looks like a phone number into a tel: URL + built-in client that handles maps.google.com URLs + fixed video playback controls So, just like normal web development, then (except for all the differences).
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