Title: [...]
Commit from viridis 2004-10-10 18:58 CEST

Merge sprite and animated for facility.
Change CGeometrical to CBoundingVolume and CPositionnable to CGeometrical.
Add scale and angle attributes in CGeometrical.

    
Module File name Revision
bankiz2 SConstruct 1.2 >>> 1.3
bankiz2 client/client.cpp 1.3 >>> 1.4
- bankiz2 client/graphic/animated_sprite.h 1.1
bankiz2 client/graphic/font.cpp 1.1 >>> 1.2
bankiz2 client/graphic/font.h 1.2 >>> 1.3
bankiz2 client/graphic/graphical_box.h 1.2 >>> 1.3
bankiz2 client/graphic/graphical_line.h 1.2 >>> 1.3
- bankiz2 client/graphic/physical_animated_sprite.h 1.2
bankiz2 client/graphic/physical_sprite.h 1.2 >>> 1.3
- bankiz2 client/graphic/physical_time_animated_sprite.h 1.2
+ bankiz2 client/graphic/physical_timed_sprite.h 1.1
bankiz2 client/graphic/renderer.h 1.1 >>> 1.2
bankiz2 client/graphic/sprite.h 1.2 >>> 1.3
bankiz2 client/graphic/text.h 1.1 >>> 1.2
- bankiz2 client/graphic/time_animated_sprite.h 1.2
+ bankiz2 client/graphic/timed_sprite.h 1.1
- bankiz2 client/graphic/nil/nil_animated_sprite.h 1.1
bankiz2 client/graphic/nil/nil_graphical_box.h 1.1 >>> 1.2
bankiz2 client/graphic/nil/nil_graphical_line.h 1.1 >>> 1.2
- bankiz2 client/graphic/nil/nil_physical_animated_sprite.h 1.1
bankiz2 client/graphic/nil/nil_physical_sprite.h 1.1 >>> 1.2
- bankiz2 client/graphic/nil/nil_physical_time_animated_sprite.h 1.1
+ bankiz2 client/graphic/nil/nil_physical_timed_sprite.h 1.1
bankiz2 client/graphic/nil/nil_renderer.h 1.1 >>> 1.2
bankiz2 client/graphic/nil/nil_sprite.h 1.1 >>> 1.2
- bankiz2 client/graphic/nil/nil_time_animated_sprite.h 1.1
+ bankiz2 client/graphic/nil/nil_timed_sprite.h 1.1
bankiz2 client/graphic/nil/nil_window.h 1.1 >>> 1.2
- bankiz2 client/graphic/ogl/ogl_animated_sprite.h 1.2
bankiz2 client/graphic/ogl/ogl_graphical_box.h 1.2 >>> 1.3
bankiz2 client/graphic/ogl/ogl_graphical_line.h 1.2 >>> 1.3
- bankiz2 client/graphic/ogl/ogl_physical_animated_sprite.h 1.2
bankiz2 client/graphic/ogl/ogl_physical_sprite.h 1.2 >>> 1.3
- bankiz2 client/graphic/ogl/ogl_physical_time_animated_sprite.h 1.2
+ bankiz2 client/graphic/ogl/ogl_physical_timed_sprite.h 1.1
bankiz2 client/graphic/ogl/ogl_renderer.h 1.1 >>> 1.2
bankiz2 client/graphic/ogl/ogl_sprite.h 1.2 >>> 1.3
- bankiz2 client/graphic/ogl/ogl_time_animated_sprite.h 1.2
+ bankiz2 client/graphic/ogl/ogl_timed_sprite.h 1.1
+ bankiz2 common/bounding_volume.h 1.1
bankiz2 common/box.h 1.1 >>> 1.2
bankiz2 common/circle.h 1.1 >>> 1.2
bankiz2 common/geometrical.h 1.1 >>> 1.2
bankiz2 common/line.h 1.1 >>> 1.2
bankiz2 common/physic.h 1.2 >>> 1.3
- bankiz2 common/positionnable.h 1.1


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