Hi all,
i committed the mission implementation to the repository
I also think i found a solution for the letters that should appear in
sequence as they are outputted by the mission engine. Basically i set a
total time in which the text should be printed. If the text is long, the
letters appear faster. please let me know if you like it.
I made a small modifrication to the database structure ( i now keep the
tag_llist in the sites table). I created a new sql update file just for
it and named it update_hackit_db_alpha1.2-alpha2.0-bis.sql . I updated
the UPDATE file to reflect the change
The way the first mission is structured, an important step in it is the
hackit of the own homebase. So i made it that if the user has already
hacked the homebase, he will not have access to this mission. Another
way would have been to test inside the mission class to see if the
homebase is already hacked, but this would add complexity to the mission
syntax and i wanted to avoid that.
i also installed the chat on my local server. i will work tomorrow on
tying it in with the hackit user table
Best regards
Vlad
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