Hi all,
i committed the mission implementation to the repository
I also think i found a solution for the letters that should appear in sequence as they are outputted by the mission engine. Basically i set a total time in which the text should be printed. If the text is long, the letters appear faster. please let me know if you like it. I made a small modifrication to the database structure ( i now keep the tag_llist in the sites table). I created a new sql update file just for it and named it update_hackit_db_alpha1.2-alpha2.0-bis.sql . I updated the UPDATE file to reflect the change The way the first mission is structured, an important step in it is the hackit of the own homebase. So i made it that if the user has already hacked the homebase, he will not have access to this mission. Another way would have been to test inside the mission class to see if the homebase is already hacked, but this would add complexity to the mission syntax and i wanted to avoid that.

i also installed the chat on my local server. i will work tomorrow on tying it in with the hackit user table

Best regards
Vlad

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