Hi, I had a meeting yesterday with OTC, a VC, for a first contact. It's not the right time yet for us to discuss with VCs, but it's interesting to already have a glimpse of their expectations.
Basically, they're very interested in social gaming because of the current buzz, but they are not very comfortable with the model. They wonder if the impressive cash-flow figures that are currently shown are going to last, and what are the reasons for these figures to last (retention of players, new sources of revenues, etc.). They also wonder where the value of these companies lies, given that the traditional valuation methods (assets/long term cash-flow/etc) don't apply => What part of the value should be related to the player base, what part to the IPs, what part to the team&know-how, etc. They have the same kind of questions for open source - streams of revenues, durability, valuation, etc. So nothing really specific to our project (the meeting was short and I did a rather quick and generic presentation), but generic and long term points that we can tackle in the coming months. Our business model and our game design will be largely intricate, so refining our vision of the game will directly be helpful for understanding our come/stay/pay model and for these financials discussions. D _______________________________________________ Farsides mailing list - [email protected] Wiki: http://farsides.com/ List: http://farsides.com/ml/ Forum: http://farsides.com/forum/ Ideas: http://farsides.com/ideas/ Chat: http://farsides.com/chat/

