Hi,
Yesterday, Deborah, David and I tried to focus on improving the user
friendliness of the first mission (chat, homepage, mission text). The
result is visible on http://hackit.cx/ , and is quite nice. Of course,
there will still be things to improve or develop further in the future
in this area.
It was actually very pleasant to work together toward a common objective
for the day, I'd like to work more like this (ie picking up something
small that is achievable the same day - it reduces issues with the
accuracy of estimates that we currently have with weekly milestones).
Let me know what you think.
On the technical side, I've added a logger function that allows to
follow a partial trace of the code execution and makes debugging easier:
logger("debug", "<message_text>");
It stores the output in the log/ directory.
Done on my side:
* Slowed down the writing in the chat window to make it easier to
follow
* Added logger function to track executed code on server
* Switching to JSON data to retreive chat content
* Added logger function and placed log hooks for function calls in
GameSession, MissionAction and Mission
* Added first test of design from deborah for home (mock image)
* Added logger calls to be able to follow the processing of
mission requests & fixed bug with chat window output
* Fixed issue when db returns empty result set on versioning table
Also merged David's changes:
* Increase size of chat window
* changed color or chat window, chat button and chat font button
* increase size of chat text input
* CSS for bold characters in chat
Xavier.
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