Hi,

If you have read David's debrief of the last discussion with the
investors, you've probably noticed an important question that was left
open at the end of the meeting: transparency.

It is one of the most important principles of open source, and more
generally with communities - this short article from opensource.com
explains why very well:

http://opensource.com/business/10/3/surprise-opposite-engagement 

This naturally extends to all parts of the project, including the board
of Farsides - it has the capability to take decisions that can greatly
influence the course of the project, so it's important to see how we can
best apply this principle there too. It is far from being common
practice in the business world, and certainly has its limits - it could
give us some competitive disadvantages, for example during a negotiation
with a company that doesn't follow the same principle (even if this is
not as clear cut as it first appears to be, even on critical matters
such as international diplomacy - cf Le Monde - "La fin du secret
diplomatique" ).

As far as I know, there isn't today a perfect example of a huge and well
established open-source company that has achieved perfect transparency
in every way. There are, however, examples that show how some open
source companies try to deal with this:

      * Libre Entreprise (French)
        http://libre-entreprise.com/index.php/Accueil - They both go
        further and less far than us - they are democratically run by
        their employees and share their internal informations between
        them (all employees have access to the mailing-lists of the
        members of the network), but they don't allow third-parties to
        read it. This difference most likely come from the fact that
        they don't actually operate communities, they sell service to
        traditional companies.
      * BetterMeans https://secure.bettermeans.com/projects/20  - They
        are the closest from our open enterprise model, and freely share
        internal discussions, including business ones. This is a fairly
        recent company though, so they are still going though a lot of
        unanswered questions, just like we are.
      * RedHat
        
https://www.theopensourceway.org/wiki/Stuff_everyone_knows_and_forgets_anyway#Take_extra_extra_extra_care_to_have_all_discussions_in_the_open
 - They don't disclose publicly the discussions with their investors, but have 
a transparent approach internally, for the same reasons as us.


So companies have different ways to deal with this need for
transparency, which they adapt every time to the realities of their
market and product. The way Red Hat and the companies from Libre
Entreprise solve it (by maintaining a distinction between employees and
external community members in the level of access to information) is
difficult to adapt to us - it created shifts and distance with the free
software community at large. And the importance of the community in a
videogame company is even more important than for most open source
projects (which are building tools, and users don't have the same
emotional bond with tools than players have with games).

So at the end, it looks like we'll have to invent our own recipe. I
doubt we can find the definitive answer right now - we just don't have
enough practical data. So, to make sure we take care of this issue, and
solve it progressively and in pragmatical terms, I'd like to propose a
simple rule of thumb: by default, consider every subject and discussion
as public, but allow ourselves to keep any subject private if there is a
good reason. To keep us honest, we would tell that a specific subject is
kept private, explain why, and not hold it private more time than is
necessary.

What do you think of this approach?

Xavier.
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