Hi,

I'm currently working on optimizations for the loading of the game -
especially, I'm trying to witch the display of animations to gamequery,
to allow having only one file for each animation in the game (currently,
it's one file per animation frame, which slows down the loading
significantly).

It's still work in progress, so avoid merging this to your own branch if
you don't want to break it, but it's taking shape.

Done:

      * Removed the minimize buttons from chat and missions menu windows
      * Missions menu being a window now, moved it to the views/windows
        folder
      * Converted the individual animation frame images into one single
        image per animation
      * Added script to generate animation file from individual image
        frames
      * Ensured uniqueness of short animation wildcard
      * Readded two files deleted by mistake
      * First implementation of game query, added as a mbContainer


Xavier.
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