Hi, Here is the log of the chatroom at http://community.hackit.cx/chat/ for the 07/01/2011.
06:16:31 <> Pramendra joins Farsides 06:42:21 <Xavier> Pramendra quit (timeout) 07:22:30 <Xavier> Pramendra quit (timeout) 08:24:41 <> Pramendra joins Farsides 09:06:11 <> vlad joins Farsides 09:06:18 <vlad> Good morning 09:30:18 <Pramendra> vlad quit (timeout) 09:40:15 <vlad> hello? 09:41:55 <Xavier> hi Vlad 09:42:06 <Xavier> Sorry I missed you earlier 09:42:23 <vlad> Hi Xavier, how are you? 09:43:08 <Xavier> good, but tired - finishing late over the last few days : ) 09:43:46 <vlad> i completly understand. long hours can be cruel 09:43:47 <Xavier> What about you? You must also be on the finishing line of the project, actually 09:43:58 <Xavier> yup 09:44:02 <vlad> yep, it's pretty crazy 09:45:48 <Xavier> when do you finish already? 09:46:33 <vlad> the deadline is on the 20th. it looks like we should be able to make it, but we might have to put in the weekdns also 09:47:16 <Xavier> damn... well good luck then, sorry for you! 09:47:37 <vlad> thanks 09:48:08 <Xavier> I hope the day you spend with us doesn't create problems for you? 09:49:01 <vlad> no, there are no problems, it's actually a pleasant break from the other project :) 09:50:08 <Xavier> good to hear : ) 09:50:51 <Xavier> So, let's have a look at the tasks - did you think of something from the bug list or the feedback page that you'd like to take care of? 09:53:53 <vlad> because we are so close to the gaming contest deadline, i was thinking that you will tell me what are the most pressing things and what you need my help with 09:54:03 <Xavier> sure 09:54:21 <Xavier> There are a few things that would definitely help a lot yep 09:55:36 <Xavier> David entered a few bugs caused by the no-refresh change 09:56:22 <Xavier> 697635 697639 697671 09:58:32 <vlad> ok, i'm going to look at those 10:00:32 <Xavier> Those are more features, but also with the jauge, there are two things left to do: making it start at 0 rather than full, and displaying a success message in a mbcontainer when it's full 10:01:22 <vlad> ok 10:02:20 <Xavier> I'll let you have a look, then let me know if it's too much or too short for today 10:03:15 <vlad> ok, i'll let you know in a few minutes. 10:12:43 <vlad> when you say success message in a mb container does the container has to open by itself when a gauge gets full? or the message is placed within the container that displays the gauges? 10:13:12 <Xavier> It has to open itself yep 10:13:34 <vlad> ok 10:14:01 <Xavier> If you struggle with that part don't worry, Just put it in a window and I'll take care of it - I have to review the flow of opening/creating the other windows too, so I'll do it at the same time 10:14:47 <vlad> i think i can fit all of them in a day. the only problem i do not have a solution right now is the 697639 bug. The problem i caused by the sequential display of letters 10:16:12 <Xavier> I see 10:16:19 <vlad> i'll have to look into that 10:17:44 <Xavier> Maybe just look ahead in the flow of text for http://xx and display the URL all at once when it arrives? This way it would work like in a real chat: we don't have clickable text, only copy-paste of links 10:18:45 <Xavier> it would avoid trying to pass html tags in the missions->say 10:19:11 <vlad> yes, i'll give it a try 10:19:23 <Xavier> good luck then : ) 10:19:56 <Xavier> You'll get a heavy merge from trunk with all the videos and animations... 10:21:35 <vlad> ok 10:25:33 <vlad> Xavier quit (timeout) 10:26:59 <vlad> Pramendra quit (timeout) 10:53:45 <> da joins Farsides 11:04:32 <Xavier> http://www.sitebuilder24.hu/works/ngo/html.zip 11:04:37 <Xavier> (for david) 11:08:30 <da> Hi Vlad :) 11:10:54 <da> Another quick suggestion for today if it fits in the day work : at the end of a mission, when the give_gauge_reward is called in the script, it would be nice to have a success message telling the player : 11:11:39 <da> that he succeeded in the mission, that he earned n points, and that his gauge is now full up to m/100 11:12:10 <da> in mbcontrainer, same idea as what Xav was saying for the gauge full message 11:12:14 <da> what do you think ? 11:12:50 <vlad> Hi David, sure i'll take care of it 11:13:26 <da> great, thx 11:14:37 <da> sorry not m/100, but m/total size of gauge, of course 11:15:07 <vlad> yup, got it 11:26:12 <Xavier> vlad quit (timeout) 12:00:26 <Xavier> vlad quit (timeout) 14:23:16 <vlad> vlad quit 14:23:58 <> vlad joins Farsides 14:43:21 <vlad> Xavier? 14:45:12 <Xavier> yep? 14:46:58 <vlad> i'm thinking of removing all html tags from the text chat, because it creates problem not only with links 14:47:53 <vlad> basicaly any html tag will not be rendered but displayed on screen 14:48:34 <Xavier> yep, sounds good to me 14:50:02 <Xavier> as long as you look for strings like "http://xxx" to display them as links, sounds good to me (they don't need to be displayed progressively - you can just add a condition in the sequence message function that displays the whole link directly) 14:50:42 <vlad> ok 14:50:55 <Xavier> unless you see a better option? 14:54:57 <vlad> not really. another optin would be to parse the text after i display it and change it to a link 15:32:21 <vlad> David, do you have a sec? can you look at bug #697671 and tell how i can repliate it, because i wasn't able to do so. 15:57:25 <da> sure I'll have a look 16:01:24 <vlad> Xavier: there's a function in the mission "intelligence find gaia clue" called fill_satisfaction_gauge which is supposed to be defined on the user class but is not. 16:01:54 <vlad> is this function supposed to replace the give_gauge_reward function? 16:01:56 <Xavier> yes, that mission isn't finished - it will have to be replaced by the method you put for filling the gauge 16:02:24 <vlad> a ok, i'll replace it and use it to test the opening of mbcontainer 16:02:41 <Xavier> thanks : ) 16:03:24 <da> Vlad -> I could not reproduce it, right The behavious of go_to_site having changed I'll need to test again to see if all works well. In the meantime I put the bug as incomplete 16:04:12 <vlad> ok 16:13:45 <> p joins Farsides 16:13:54 <p> p quit 16:14:07 <> p joins Farsides 16:14:13 <p> p quit 16:14:23 <> p joins Farsides 16:14:33 <p> p quit 16:14:55 <> p joins Farsides 16:15:40 <p> p quit 16:15:57 <> p joins Farsides 16:16:32 <p> p quit 16:16:54 <> Pramendra joins Farsides 16:35:27 <da> Pramendra quit (timeout) 17:38:20 <da> Vlad I was able to reproduce the #697671. You just have to run the beginning of introduction mission with the browser window open and you will see it. But first you need to merge my branch where i did modifications on introduction mission : lp:~david-blanchard/hackit/newmissions3 17:44:12 <vlad> ok, i'll merge your branch and take a look 17:45:20 <vlad> i've pushed what i've worked to day to the "gaugesuccess" branch. I fixed the first 2 bugs on today's list, i modified the gauges so they initialise with 0 points, i'm almost done with the success message. 17:45:36 <vlad> i'll put in a few hours tomorrow so i can get it done. 17:45:47 <vlad> have a great evening :) 17:47:08 <da> thanks Vlad, you too ! 17:48:30 <Xavier> vlad quit (timeout) 23:23:08 <Xavier> da quit (timeout) _______________________________________________ Farsides mailing list - [email protected] Wiki: http://farsides.com/ List: http://farsides.com/ml/ Forum: http://farsides.com/forum/ Ideas: http://farsides.com/ideas/ Chat: http://farsides.com/chat/

