Hi, Here is the log of the chatroom at http://community.hackit.cx/chat/ for the 14/01/2011.
07:56:21 <> Xavier joins Farsides 08:37:32 <> vlad joins Farsides 08:37:53 <vlad> Hello 08:38:19 <Xavier> hi Vlad! 08:38:29 <Xavier> how are you? 08:38:46 <vlad> i'm good. tired, but good 08:38:56 <vlad> congratulation for the gameon submission 08:39:12 <Xavier> thanks! : ) 08:39:24 <Xavier> and thanks for your help, it was really helpful 08:39:48 <Xavier> I slept 21 hours after hitting the "submit" button ahahha 08:40:00 <vlad> :) 08:40:19 <vlad> when is the actual contest? 08:40:22 <Xavier> I bet you'll do the same when your deadline is over - it's pretty soon now if I remember well 08:40:37 <vlad> yes, a week from now 08:40:41 <Xavier> they give the results beginning of february 08:41:03 <Xavier> you can try to go there and vote - the games you review are random, but we never know ;p 08:41:22 <vlad> i'll do that 08:42:24 <vlad> so, what's the plan for today? 08:42:33 <Xavier> Good question : ) 08:43:15 <Xavier> It's less the rush now, since we can't change the live version until the contest is over - but we can already prepare the update, to have a new version ready by then 08:43:28 <Xavier> Is there anything you'd like to work on? 08:44:09 <Xavier> I'd like to give you a chance to chose 08:44:31 <vlad> i' not sure if anything else is required to consider last friday's iteration finished. other than that, i think i can work on updating the php unit tests 08:45:16 <Xavier> true, this will need quite some work in the upcoming weeks - I haven't written or updated a signle test actually 08:46:09 <Xavier> mostly on the js side actually - the minigame has no tests currently 08:46:25 <Xavier> but don't worry, I won't ask you to clean up my mess ;p 08:46:52 <Xavier> So php test it is : ) 08:46:58 <vlad> :) 08:47:03 <Xavier> how long do you think you'll need? 08:47:37 <vlad> i'm not sure yet, since i didn't run a test to see what's the coverage level and what errors i get 08:47:58 <Xavier> ok, I'll let you have a look then 08:48:23 <vlad> yep. the latest version is on the trunk right? 08:48:50 <Xavier> it should - let me just check, I was quite in upper space on the finish line : ) 08:50:12 <Xavier> yup it's good 08:50:25 <vlad> ok 08:50:31 <Xavier> it was just missing a minor change to a mission reward points, I've just pushed it 08:51:43 <Xavier> you'll probably get a lot of errors from the changes around the mission engine I think - with callback handlers and al 08:52:37 <Xavier> If there is a part which comes from me and is a pain, let me know - as I said I don't want to ask you to clean up my mess : ) 08:53:11 <vlad> ok, i'll have a loot and let you know 09:01:17 <vlad> Xavier quit (timeout) 09:38:53 <vlad> ok, so he have 21 errors and coverage dwon to 68% from 97% i think :) 09:39:50 <Xavier> glups : ) 09:39:59 <Xavier> sorry about that 09:40:24 <Xavier> if you want, you can tackle the parts that you did, I'll take care of the rest 09:41:00 <vlad> i think that i can handle it all in 2 days 09:41:49 <Xavier> but will you enjoy taking care of it? 09:43:33 <Xavier> btw what's your version of PHP? Could be a good time to try to solve this difference we have, too 09:44:06 <Xavier> I tried to browse the related bug quickly but I couldn't find where we put our respective version numbers 09:51:09 <vlad> i have php 5.3.2-2 10:07:43 <vlad> Xavier quit (timeout) 11:13:30 <vlad> Xav, are you there? 11:13:52 <Xavier> yep 11:15:13 <vlad> i have a question about the hack action. you made a modification at lines 110-113 in the file /classes/actions/class_hackit_action.php 11:15:44 <vlad> my question is where do you get the value for $game_session->hack_result? 11:16:10 <vlad> because right now, it seems that all hacks will be unsuccesful ones 11:16:35 <Xavier> hmm, let me have a look 11:17:20 <Xavier> the changes server side on the hack action was a quick hack to get the minigame working, it could be a mistake - looking at it 11:18:46 <Xavier> ./ajax/hackit.php:$game_session->hack_result = $_POST['result']; 11:19:18 <Xavier> ( "./bin/grep_code.sh hack_result" is useful for this kind of stuff: ) ) 11:20:22 <Xavier> So it's really a quick and dirty hack, we'll have to do things better here - especially because right now the logic is all on the client side, we'll need to make the minigame multiplayer 11:21:02 <Xavier> I've heard good things of node.js for this kind of things 11:22:50 <Xavier> but that's a pretty big job 12:04:55 <Xavier> vlad quit (timeout) 12:29:30 <Xavier> vlad quit (timeout) 12:36:39 <vlad> ok, i finished the errors and warnings. i'm pushing to the repository and i'll start working on the coverage 12:37:07 <Xavier> cool - thanks : ) 12:56:10 <Xavier> vlad quit (timeout) 14:26:28 <Xavier> vlad quit (timeout) 14:50:25 <vlad> i'll be afk for a couple of hours. i'm almost done with the coverage for the missions class, i still have to do the callback handlers classes and see how to cover each individual class 14:51:21 <Xavier> vlad quit (timeout) 17:44:56 <> vlad joins Farsides 17:45:13 <vlad> back 17:47:44 <> tartaruga feliz joins Farsides 17:48:33 <vlad> tartaruga feliz quit (timeout) 20:58:52 <Xavier> vlad quit (timeout) _______________________________________________ Farsides mailing list - [email protected] Wiki: http://farsides.com/ List: http://farsides.com/ml/ Forum: http://farsides.com/forum/ Ideas: http://farsides.com/ideas/ Chat: http://farsides.com/chat/

