-------- Forwarded Message --------
From: Xavier Antoviaque <[email protected]>
Reply-to: bar <[email protected]>
To: Nick Salcedo <[email protected]>
Cc: bar <[email protected]>
Bcc: [email protected]
Subject: Re: iSpeech
Date: Tue, 15 Feb 2011 12:14:00 +0100


On Mon, 2011-02-14 at 16:47 -0500, Nick Salcedo wrote:
> Thanks for your interest in iSpeech.
> Could you let me know more details about your game. How much speech do
> you need to convert (time, words, etc)? What languages and voices do
> you require?

Sure - it's a free software Web game, where the player has the role of a
secret agent. We would use the voices to give instructions to the
player, and walk him through the mission.

At the beginning, the volume of words would be low (about 1.5K/2K
words / mission, we currently have 8 missions). But if the concept is
validated, it would likely increase a lot - especially because we plan
to let the players create their own missions.

Xavier.



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