Hi Lincoln,

 

Thank you for your email.

 

As you know Xavier and team will be in Brazil during 4th to 18th April 2011, 
please let me know your convenient date, time and place to meet Xavier, so that 
I will make necessary arrangements.

 

Look forward to hear from you.

 

Best regards,

Smitha. K

 

From: Xavier Antoviaque [mailto:[email protected]] 
Sent: Friday, March 11, 2011 10:38 PM
To: Smitha K.
Subject: [Fwd: Re: French Free Software Studio - Farsides]

 

Forwarding as you weren't CC'ed

-------- Forwarded Message --------
From: Lincoln de Sousa <[email protected] 
<mailto:lincoln%20de%20sousa%20%[email protected]%3e> >
To: Xavier Antoviaque <[email protected] 
<mailto:xavier%20antoviaque%20%[email protected]%3e> >
Cc: Aline Carvalho <[email protected] 
<mailto:aline%20carvalho%20%[email protected]%3e> >, bar 
<[email protected] <mailto:bar%20%[email protected]%3e> >
Subject: Re: French Free Software Studio - Farsides
Date: Wed, 09 Mar 2011 22:20:34 -0300

 
Perfect!
 
Now I'll try to organize my life to be ready to go to SP when you
arrive.
 
Hehe, things are quite confused here. I'm currently living in Belo
Horizonte but I have a lot of unfinished business in Brasilia and
I'm moving to Porto Alegre to a new job :P
 
April is a good date. I'm sure that I'll be available in that
date.
 
Cheers :)
 
On 03/09/2011 05:07 PM, Xavier Antoviaque wrote:
> Hi Lincoln,
> 
> Good news! We have settled on dates for the trip, if all goes well we
> should be in Sao Paulo the week of the 4th of April. Will be very cool
> to see you : )
> 
> I'd like to introduce you to Smitha, who will take care of the
> coordination and organization of the trip details.
> 
> Xavier.
> 
> 
> On Tue, 2011-03-08 at 14:12 +0100, Xavier Antoviaque wrote:
>> On Fri, 2011-03-04 at 19:23 -0300, Lincoln de Sousa wrote:
>>>> Yup, the minigame isn't great, we have got lots of complaints about it.
>>>> We'll need to either improve it (it was coded in a rush for the Mozilla
>>>> Game On deadline, and is not very accessible right now) or remove it
>>>> altogether imho.
>>> 
>>> Hehe, don't do it before I finish this game :D
>> 
>> Ahah, you still have some time before we end up removing the
>> minigame. : )
>> 
>> Btw if you're interested helping to improve it, don't hesitate to pass
>> on ideas. Even better, if you'd like to actually work on it, let me
>> know. We're recruiting ;p
>> 
>>> My first mission is to check the interest/availability of my
>>> indications to work on a game studio.
>> 
>> Many thanks for that - I really appreciate!
>> 
>>> Is there something special that I need to talk with them?
>> 
>> The job desc would probably help you. Here is a draft - it's not
>> finished (we haven't published the ads yet), but it should give you an
>> idea:
>> 
>> ==============
>> 
>> FarSides is an online game studio, producing casual multiplayer free
>> software games. We are currently developing two games - a secret agent
>> game played on the Web, and a card game.
>> 
>> We are looking for a Web Developer to contribute to the development of
>> our games. It's a full time position and it's telecommuting work.
>> Possibilities of part-time or freelance work.
>> 
>> = The studio =
>> 
>> FarSides is an independent studio, that creates and operates casual
>> multi-player games, for an adult target. Our games are free software,
>> and we apply the philosophy and methods to the video game genre. For
>> example, all the discussions take place within the community, on a
>> public mailing-list. We also use a decentralized model - which basically
>> means that we work over the Internet, telecommuting from different
>> places around the globe.
>> 
>> = Key responsibilities =
>> 
>>        * Develop features for our multiplayer online games
>>        * Collaborate with all other contributors - game design, art,
>>          other programmers
>>        * Follow the mailing-list and the forum discussions, interact with
>>          the community to provide answers and encourage participation.
>>        * Play the game on a regular basis and interact with other players
>>          to get a permanent feel of the player's experience
>> 
>> = Profile and qualifications =
>> 
>> Must-have
>> 
>>        * Strong development experience with PHP/Ajax/MySQL
>>        * Proficient with Linux/​Apache web hosting server environment
>>        * Fluent in English and excellent written communication skills.
>>          Ability to work collaboratively through online medium
>>          (mailing-list, forums), with contributors and community
>>          members.
>>        * Confidence in working publicly and discussing issues openly -
>>          participation to an open source project requires a high sense of
>>          transparency
>>        * Ability to think creatively and analytically
>>        * Ability to work with high autonomy - telecommuting requires a
>>          strong sense of self-discipline, proactiveness and taking
>>          responsibility for deadlines. Great attention to detail.
>>        * Display a positive, professional attitude with strong work
>>          ethics. Able to focus on solutions rather than problems.
>> 
>> Pluses
>> 
>> If you meet those qualifications, we are more likely to hire you -
>> however, don't worry if you don't: as long as you're willing to learn,
>> it's ok. We think that a good part what makes a job interesting is how
>> much you learn while doing it.
>> 
>>        * Knowledge of object oriented development
>>        * Experience with unit tests
>>        * Familiarity with our technical requirements
>>        * Experience with working with online communities, though not
>>          necessarily professionally
>>        * Participated to the development of at least one game
>>          (professionally or as a hobby), in a programmer position.
>>          Produced games can be online or offline, but online/multiplayer
>>          experience a definite plus.
>>        * Experience in a SCRUM environment
>> 
>> = Employment status =
>> 
>>        * Full time contract (with clauses specific to telecommuting)
>>        * Possibilities of part-time or freelance work.
>> 
>> ===============
>> 
>>> Maybe one or another guy can ask me some
>>> thing about money but I can just say that it's not my business :D
>> 
>> No worries talking about money - we try to be as transparent as
>> possible, so we usually have those discussions on the public
>> mailing-list if it's ok with the person. The salary/price depends on the
>> profile, the experience and the local cost of life. The best is to make
>> a proposition, and then we discuss it.
>> 
>>> Yes, I think so. So, I have a suggestion: I have some companies and
>>> developers in my mind. I can have a talk with each of them and try to
>>> confirm their interest. This way we'll have a smaller list of names
>>> making it easier to you to meet them.
>> 
>> That would be really perfect, thanks a lot for your help! :D
>> 
>>> Humm, not yet, if you're coming, but I can find some time to go there.
>>> I'm currently living in Belo Horizonte but with plans to move soon to
>>> Porto Alegre.
>> 
>> I've heard that Porto Alegre is the capital of the Free Software
>> community in Brazil - do you confirm? : )
>> 
>> And great if we could see you in Sao Paolo. : ) Given all the help that
>> you'll be providing us, if you want we can cover your transportation
>> costs to SP.
>> 
>>>> Yep, the FISL would be perfect, but it's still a bit far away. May be
>>>> interesting to come back for it, but hopefully we'll be able to visit
>>>> earlier.
>>> 
>>> I like this meeting because of the possibility to meet a lot of
>>> developers there but it would be really good to talk with you before
>>> this :D
>> 
>> Yup, agreed!
>> 
>> Thanks again,
>> 
>> Xavier.
>> 
> 
> 
 

 

_______________________________________________
Farsides mailing list - [email protected]

Wiki:  http://farsides.com/
List:  http://farsides.com/ml/
Forum: http://farsides.com/forum/
Ideas: http://farsides.com/ideas/
Chat:  http://farsides.com/chat/

Reply via email to