Hi, Here is the log of the chatroom at http://farsides.com/chat/ (or irc://irc.freenode.net/#farsides) for the 2011-04-27.
2011-04-27 00:19:27+0000 lincoln_ (lincoln_) is now online 2011-04-27 00:19:40+0000 <lincoln_> hello there :) 2011-04-27 00:24:48+0000 romulo (romulo) is now online 2011-04-27 00:24:53+0000 <romulo> yo yo 2011-04-27 04:18:48+0000 dachary (dachary) is now online 2011-04-27 08:44:16+0000 da (da) is now online 2011-04-27 09:00:57+0000 pranjal (pranjal) is now online 2011-04-27 09:01:08+0000 <pranjal> Hi 2011-04-27 09:01:45+0000 <antoviaque> hi pranjal! 2011-04-27 09:01:50+0000 <antoviaque> How are you? 2011-04-27 09:01:56+0000 <pranjal> Hi Xavier, how are you 2011-04-27 09:02:01+0000 <pranjal> I am good thanks 2011-04-27 09:02:14+0000 <antoviaque> very good too! 2011-04-27 09:02:31+0000 <antoviaque> happy to be back and around again :) 2011-04-27 09:02:59+0000 <pranjal> yep.. hope you had a good trip 2011-04-27 09:03:04+0000 <antoviaque> So how has it been with Card Stories lately? 2011-04-27 09:03:28+0000 <antoviaque> Yup, I had a good one - met very interesting people - one of which may come to say hi here today 2011-04-27 09:04:11+0000 <pranjal> well seem to have done most of the items.. need to understand the leaderboard 2011-04-27 09:05:26+0000 <pranjal> on FB like and comments have implemented on a page.. so the only restriction there is that it can only go on specific game related pages 2011-04-27 09:05:36+0000 <da> hi Pranjal :) 2011-04-27 09:05:52+0000 <pranjal> Hi David 2011-04-27 09:06:12+0000 <antoviaque> for the leaderboard, it's very simple 2011-04-27 09:06:44+0000 <antoviaque> it's simply the 5 friends of the players who have the most points, in decreasing order 2011-04-27 09:07:12+0000 <antoviaque> For the FB like and comments can you elaborate a little? not sur I get the issue 2011-04-27 09:07:14+0000 <antoviaque> sure 2011-04-27 09:07:17+0000 <pranjal> so its only my friends when I am viewing ... not across all players 2011-04-27 09:07:23+0000 <antoviaque> yup 2011-04-27 09:08:04+0000 <pranjal> when there is not much data? 2011-04-27 09:08:15+0000 <pranjal> i mean 5 friends are not there? 2011-04-27 09:10:29+0000 <antoviaque> then you don't show the people - only people who have added the application (even if they have a score of zero) 2011-04-27 09:10:47+0000 <antoviaque> a bit like it usually works for FB games, cf Farmville, etc. 2011-04-27 09:11:13+0000 <pranjal> okay and if there are 2 people with same score then we display random images with same scores... right? 2011-04-27 09:11:47+0000 <antoviaque> best to be deterministic, otherwise people won't understand why people switch places without doing anything 2011-04-27 09:12:09+0000 <antoviaque> You can simply sort same scores by date of last play - the one who has played last shows first in the leaderboard 2011-04-27 09:12:39+0000 <pranjal> ok... 2011-04-27 09:13:01+0000 <antoviaque> sounds good to you? let me know if you see issues with this 2011-04-27 09:13:36+0000 <pranjal> no this seems to cover all the cases.. so that should be fine... 2011-04-27 09:13:43+0000 <antoviaque> ok 2011-04-27 09:13:57+0000 <pranjal> also you have mentioned one comment on application "âPost on you friends wallsâ should be âPost on *your* wallâ, and should show the message to confirm in an iframe (Facebook Share)" 2011-04-27 09:14:31+0000 <antoviaque> yup 2011-04-27 09:15:25+0000 <pranjal> I have changed the text.. but facebook share opens up in a window of its own and we were struggling to embed that in the application.. so what I have done is used the FB api to post message on user's profile 2011-04-27 09:15:53+0000 <pranjal> so i am not directly using the share.php from FB but rather a different API but the end result is same 2011-04-27 09:15:57+0000 <antoviaque> yup, I remember discussing this - using the API is ok. 2011-04-27 09:16:16+0000 <pranjal> You have mentioned "The invitations message description is wrong (cf specs)" 2011-04-27 09:16:28+0000 <antoviaque> it's just about making sure that it posts on the user's wall, and shows the message that the player will post 2011-04-27 09:16:31+0000 <antoviaque> yes 2011-04-27 09:16:41+0000 <antoviaque> let me get the reference 2011-04-27 09:16:47+0000 <pranjal> could you please explain what that refers to 2011-04-27 09:16:47+0000 <pranjal> ok 2011-04-27 09:17:38+0000 <antoviaque> It should show like this (even if it's not FB share but the API): http://farsides.com/images/7/78/Facebook_share.png 2011-04-27 09:19:24+0000 <antoviaque> It asks to confirm the message, shows the preview, and lets the player add a comment 2011-04-27 09:19:46+0000 <antoviaque> Also the text/title/links in the attached description should match 2011-04-27 09:21:15+0000 <pranjal> right now application is not opening up (dont know why its getting refreshed continuously) may be I broke something... so once I fix it.. I'll verify if the look is similar or not... and get it confirmed by you... 2011-04-27 09:21:32+0000 <antoviaque> ok, perfect 2011-04-27 09:21:42+0000 <pranjal> message that we display should not be a problem as thats all programmatic.. ill have to check the look and feel 2011-04-27 09:22:32+0000 <pranjal> so the above explanation was for both share.php and "The invitations message description is wrong (cf specs)" ? 2011-04-27 09:22:52+0000 <antoviaque> yup 2011-04-27 09:22:57+0000 <pranjal> ok... 2011-04-27 09:23:23+0000 <antoviaque> what about: "on FB like and comments have implemented on a page.. so the only restriction there is that it can only go on specific game related pages" ? 2011-04-27 09:23:29+0000 <antoviaque> can you explain a bit more about it? 2011-04-27 09:23:47+0000 <pranjal> ya one sec 2011-04-27 09:23:53+0000 <antoviaque> k 2011-04-27 09:24:03+0000 <pranjal> you had mentioned " I am trying to see how FB comments and like can be made game specific." 2011-04-27 09:24:35+0000 <pranjal> so basically what I have done is based on unique game id I generate links for like and comment... 2011-04-27 09:25:06+0000 <antoviaque> ah, ok 2011-04-27 09:25:26+0000 <pranjal> now if I am on a generic page like start page then that page is not tied to any game id... so if I have to display like or comment on that page then which link ill use 2011-04-27 09:25:26+0000 <antoviaque> So it's about what I've discussed on the buddypress then 2011-04-27 09:25:35+0000 <pranjal> yep 2011-04-27 09:25:52+0000 <antoviaque> Then in those cases use the application like - and display no comments 2011-04-27 09:26:07+0000 <pranjal> ok 2011-04-27 09:26:15+0000 <antoviaque> the application like is the one that makes the player "like" the application itself, rather than a single game 2011-04-27 09:26:34+0000 <pranjal> yeah got it :) 2011-04-27 09:26:38+0000 <antoviaque> ok :D 2011-04-27 09:27:20+0000 <pranjal> so okay I'll get these points done.. but first make the game running on FB again and shoot you a message so that you guys can try the complete game 2011-04-27 09:27:22+0000 <antoviaque> Anything else that caused issues? How is it going with the tests? 2011-04-27 09:27:25+0000 <pranjal> and send more feedback? 2011-04-27 09:27:29+0000 <antoviaque> ah cool! 2011-04-27 09:27:40+0000 <antoviaque> Let me know, I'll definitely give it a shot 2011-04-27 09:27:57+0000 <pranjal> ya the UTCs were completed and checked in a couple weeks back I think 2011-04-27 09:28:04+0000 <antoviaque> ok cool 2011-04-27 09:28:42+0000 <antoviaque> when you have it fixed, can you also commit & push to launchpad? I'll merge on my side too, to see if I can install properly 2011-04-27 09:29:26+0000 <antoviaque> when do you think you'll be done with all we discussed today? 2011-04-27 09:29:29+0000 <pranjal> so ill send the daily updates again.. though I think I should be able to complete these tasks by tomorrow... Also I am out on Friday and Monday.. so I'll update you via buddypress 2011-04-27 09:29:38+0000 <antoviaque> ok, perfect 2011-04-27 09:29:49+0000 <antoviaque> thanks Pranjal 2011-04-27 09:29:58+0000 <pranjal> Thanks Xavier 2011-04-27 09:30:26+0000 <antoviaque> If you can stay around in this chat, I'll stay here too - this way if there is any issue we can discuss it immediately 2011-04-27 09:30:50+0000 <pranjal> ya sounds good 2011-04-27 09:30:59+0000 <antoviaque> kewl :) 2011-04-27 09:31:13+0000 <pranjal> you guys dont use skype? 2011-04-27 09:31:25+0000 <antoviaque> Nope, it's not free software ;p 2011-04-27 09:31:31+0000 <pranjal> it is 2011-04-27 09:31:53+0000 <pranjal> every one is on skype these days :) 2011-04-27 09:32:10+0000 <antoviaque> not with that meaning of free software: http://www.gnu.org/philosophy/free-sw.html 2011-04-27 09:32:16+0000 <pranjal> i mean ya its not open source... 2011-04-27 09:32:22+0000 <antoviaque> skype is free as in free beer, not as in freedom ;p 2011-04-27 09:32:29+0000 <pranjal> :) 2011-04-27 09:33:32+0000 <pranjal> I am not sure though if there are any such free voice chat softwares.. 2011-04-27 09:34:06+0000 <antoviaque> there are, but they don't work very well - it's sad, but for voip skype is the only one that (sometimes) work :/ 2011-04-27 09:34:15+0000 <antoviaque> Hope this will change soon :) 2011-04-27 09:35:15+0000 <pranjal> At the risk of sounding like an advertisement ....well as far as I am concerned Skype is awesome... 2011-04-27 09:35:46+0000 <antoviaque> ahah, feature wise I agree : ) 2011-04-27 09:37:50+0000 <pranjal> I am out for lunch for about 45 mins...so talk to you in a bit 2011-04-27 09:38:42+0000 <antoviaque> have a good lunch! 2011-04-27 09:39:24+0000 da (da) is now online 2011-04-27 10:35:12+0000 tartarugafeliz (tartarugafeliz) is now online 2011-04-27 12:57:05+0000 da (da) is now online 2011-04-27 13:55:06+0000 antoviaque (antoviaque) is now online 2011-04-27 14:31:53+0000 dachary (dachary) is now online 2011-04-27 14:31:57+0000 <dachary> \o/ 2011-04-27 14:32:03+0000 <dachary> I finished my workday 2011-04-27 14:32:15+0000 <dachary> antoviaque: if you have any questions, I'm available 2011-04-27 14:32:24+0000 <dachary> tartarugafeliz: hi 2011-04-27 14:32:26+0000 <antoviaque> yey! 2011-04-27 14:32:28+0000 <dachary> da: hi 2011-04-27 14:32:30+0000 <dachary> eve: hi 2011-04-27 14:32:30+0000 <eve> lo 2011-04-27 14:32:36+0000 <dachary> eve: hi 2011-04-27 14:32:36+0000 <eve> hoezit 2011-04-27 14:32:37+0000 <tartarugafeliz> dachary: hello! 2011-04-27 14:32:41+0000 <dachary> eve: hi 2011-04-27 14:32:41+0000 <eve> hiya 2011-04-27 14:32:46+0000 <tartarugafeliz> oh my dog 2011-04-27 14:32:47+0000 <dachary> eve: hi 2011-04-27 14:32:47+0000 <eve> sup 2011-04-27 14:32:51+0000 <antoviaque> Still working on http://farsides.com/wiki/Card_Stories_-_Developer_Documentation - it's getting biiiig ;p 2011-04-27 14:32:52+0000 <dachary> ahahah 2011-04-27 14:34:08+0000 <dachary> antoviaque: :-) I suppose there are some obscure areas. Would you like me to enlight them ? 2011-04-27 14:34:16+0000 <antoviaque> now you can't say anymore that you don't like to write documentation : ) 2011-04-27 14:35:43+0000 <dachary> I don't like *maintaining* documentation ;-) 2011-04-27 14:35:54+0000 <antoviaque> Yes, there are - but I will need to look at the code to be able to formulate them, since right now I'm on the "fuzzy understanding" level, to get the big picture 2011-04-27 14:35:56+0000 <antoviaque> ahahahah 2011-04-27 14:37:04+0000 <antoviaque> I think there are very few people who do - but everyone loves reading it ;p 2011-04-27 14:39:08+0000 <antoviaque> Actually you can probably already tell me if you see issues in the documentation, if you feel like it, that would definitely help me 2011-04-27 14:39:59+0000 <antoviaque> I've still a few posts to add, but it's only invitations, packaging, testing & deployment/bench 2011-04-27 14:40:27+0000 <antoviaque> So most of the elements from your blog posts related to the code logic should be there already 2011-04-27 14:40:34+0000 <dachary> ok 2011-04-27 14:40:40+0000 <dachary> I'll take a look right now 2011-04-27 14:40:46+0000 <antoviaque> ah thanks : ) 2011-04-27 14:41:01+0000 <antoviaque> let me know also if you see improvements to make to the ToC 2011-04-27 14:41:28+0000 <dachary> The player then asks to see the cards it was dealt by sending the action=player2game&player_id=26&game_id=101 message which returns {'cards': [12, 8, 2, 5, 6, 10, 15], 'picked': None } 2011-04-27 14:41:35+0000 <dachary> this step does not exist anymore 2011-04-27 14:41:57+0000 <dachary> instead the user asks for the state of the game 2011-04-27 14:42:02+0000 <antoviaque> this first paragraph is from your very first blog post, so it's likely to be all wrong 2011-04-27 14:42:13+0000 <dachary> and is returned his own cards in "self" 2011-04-27 14:42:27+0000 <dachary> not completly 2011-04-27 14:42:31+0000 <dachary> ;-) 2011-04-27 14:42:33+0000 <antoviaque> ;p 2011-04-27 14:42:54+0000 <antoviaque> thanks, I'll update 2011-04-27 14:43:05+0000 <dachary> action=vote&player_id=26&game_id=101&vote=2 2011-04-27 14:43:07+0000 <dachary> is now 2011-04-27 14:43:11+0000 <dachary> action=vote&player_id=26&game_id=101&card=2 2011-04-27 14:43:25+0000 <dachary> for the sake of consistency... 2011-04-27 14:43:42+0000 <dachary> and card is no longer the indice in the board 2011-04-27 14:43:46+0000 <dachary> it's the card itself 2011-04-27 14:44:07+0000 <dachary> having an index in the board made an unecessary indirect reference 2011-04-27 14:44:53+0000 <dachary> the role of the action=game is not mentionned and should be. 2011-04-27 14:45:55+0000 * antoviaque added "Cancel and autoplay" section in webservice chapter - reload to have it : ) 2011-04-27 14:50:45+0000 <antoviaque> http://farsides.com/wiki/Card_Stories_-_Developer_Documentation#Game_logic updated 2011-04-27 14:51:26+0000 <dachary> I'll reload every chapter 2011-04-27 14:52:03+0000 <dachary> I'll reload before moving to the next chapter so that I don't miss your latest updates (that's what I meant ;-) 2011-04-27 14:55:20+0000 <antoviaque> ok : ) 2011-04-27 14:56:08+0000 <antoviaque> Added http://farsides.com/wiki/Card_Stories_-_Developer_Documentation#Invitation_emails which is the last bit about the game architecture itself 2011-04-27 14:56:42+0000 <antoviaque> I'll probably split it in several documents, and add others for packaging/tests/etc. 2011-04-27 14:59:29+0000 <antoviaque> Card Stories will have a very good dev documentation, thanks so much for writting down all this : ) 2011-04-27 14:59:50+0000 <antoviaque> And it helps me to get to know the code base more smoothly 2011-04-27 15:03:29+0000 <dachary> I like it to be a one page only document 2011-04-27 15:03:47+0000 <antoviaque> btw I let you read the rest before making new changes - so if you see something that you want to edit you can, it won't conflict 2011-04-27 15:03:51+0000 <dachary> I'm glad it was useful to you :-) 2011-04-27 15:04:06+0000 <antoviaque> :) 2011-04-27 15:04:09+0000 <dachary> I keep being interrupted but I keep reading ;-) 2011-04-27 15:04:36+0000 <antoviaque> no worries - it's a very good moment for me to enjoy looking at the result ;p 2011-04-27 15:04:47+0000 * antoviaque grabs a coffee 2011-04-27 15:06:00+0000 <dachary> could be completely transparent to the the Twisted/Python daemon 2011-04-27 15:06:05+0000 <dachary> s/the the/the/ 2011-04-27 15:06:45+0000 <antoviaque> fixed 2011-04-27 15:07:08+0000 <dachary> I wonder why you did not include links. I assume it's deliberate ? 2011-04-27 15:08:02+0000 <antoviaque> It's simply that I had to copy/paste plain text, since I'm editing directly in mediawiki syntax (don't like what the WYSIWYG editor does) 2011-04-27 15:08:12+0000 <antoviaque> So I lost the links in the middle 2011-04-27 15:11:24+0000 <antoviaque> For the thing in one page, I also like it, but the separation of sections is not visual enough, we get lost when the page becomes very long 2011-04-27 15:13:14+0000 <dachary> true 2011-04-27 15:13:53+0000 <antoviaque> I was thinking of making 3 different documents: one about the webservice, one about the client, one about the packaging/distribution 2011-04-27 15:14:10+0000 <dachary> hum 2011-04-27 15:14:26+0000 <dachary> that would make sense 2011-04-27 15:16:27+0000 <dachary> In the cancel & autoplay, it might better to cut the part about autoplay because it's a prospect, it does not reflect the reality 2011-04-27 15:17:12+0000 <dachary> it's probably the only instance where I did not just described what there is 2011-04-27 15:17:26+0000 <dachary> I slipped and talked about what could be ;-) 2011-04-27 15:18:37+0000 <antoviaque> All the "Automated state change" section ? 2011-04-27 15:18:52+0000 <dachary> I would change coding style by coding hints 2011-04-27 15:18:58+0000 <dachary> yes, all of it 2011-04-27 15:19:35+0000 <antoviaque> done and done : ) 2011-04-27 15:19:50+0000 <dachary> proxy_read_timeout 600s; 2011-04-27 15:19:50+0000 <dachary> proxy_send_timeout 600s; 2011-04-27 15:20:10+0000 <dachary> you want to add that to nginx configuration : it is required for long poll to work 2011-04-27 15:20:18+0000 <dachary> 600s is --poll-timeout * 2 2011-04-27 15:21:08+0000 <dachary> All values related to timeout are expressed as multiples of --poll-timeout 2011-04-27 15:21:54+0000 <dachary> Design source images is likely to be obsoleted in the days to come, you can remove it 2011-04-27 15:22:49+0000 <antoviaque> Why would it become obsolete ? Because she's exporting the images with the fonts correctly displayed? 2011-04-27 15:23:15+0000 <dachary> yes, I won't be exporting the images from the svg myself ;-) 2011-04-27 15:23:20+0000 <dachary> DOM update : it's obsolete 2011-04-27 15:23:38+0000 <antoviaque> Is it the SVG which is wrong, or the export from inkscape? 2011-04-27 15:23:43+0000 <dachary> all JS functions now have a root argument. Being smart in this area was a bad idea. 2011-04-27 15:23:58+0000 <dachary> both 2011-04-27 15:24:02+0000 <dachary> svg is an export 2011-04-27 15:24:08+0000 <antoviaque> nginx: done 2011-04-27 15:24:12+0000 <antoviaque> Dom update: removed 2011-04-27 15:24:21+0000 <dachary> tartarugafeliz: is working on .ai and I'll integrate png 2011-04-27 15:24:26+0000 <dachary> no svg, no export on my part 2011-04-27 15:25:01+0000 <tartarugafeliz> dachary: do you need all the pieces separately? for each bckground? 2011-04-27 15:25:23+0000 <antoviaque> ok, I remove the section then 2011-04-27 15:25:30+0000 <antoviaque> All the pieces? 2011-04-27 15:27:26+0000 <dachary> tartarugafeliz: I don't follow ? 2011-04-27 15:28:00+0000 <dachary> I need http://cardstori.es/cardstories/static/css/images/in_progress.png 2011-04-27 15:28:10+0000 <tartarugafeliz> you know the background for the game⦠it has some drawings on top of it, there's the logo, there's the characters speaking⦠there's the buttons⦠do you want me to give each one of them and you mount it? 2011-04-27 15:28:23+0000 <dachary> for http://cardstori.es/?skin=in_progress 2011-04-27 15:29:07+0000 <antoviaque> Do you meant having the images cute and with a transparent background tartarugafeliz? 2011-04-27 15:29:12+0000 <antoviaque> cut 2011-04-27 15:29:26+0000 <tartarugafeliz> yes 2011-04-27 15:29:36+0000 <antoviaque> Then I think loic's answer is yes : ) 2011-04-27 15:29:49+0000 <dachary> Actually, I don't mind 2011-04-27 15:30:06+0000 <dachary> but it will make *BIG* graphics if you deliver integrated images for the background 2011-04-27 15:30:13+0000 <antoviaque> yup 2011-04-27 15:30:19+0000 <antoviaque> I don't see a good alternative 2011-04-27 15:30:20+0000 <dachary> 1024x768 for http://cardstori.es/?skin=in_progress 2011-04-27 15:30:34+0000 <dachary> that is very close to http://cardstori.es/?skin=finished 2011-04-27 15:30:42+0000 <dachary> only http://cardstori.es/cardstories/static/css/images/finished.png 2011-04-27 15:30:45+0000 <dachary> is replaced by 2011-04-27 15:30:52+0000 <dachary> http://cardstori.es/cardstories/static/css/images/in_progress.png 2011-04-27 15:30:58+0000 <dachary> tartarugafeliz: does this make sense ? 2011-04-27 15:31:23+0000 <dachary> http://cardstori.es/cardstories/static/css/images/in_progress.png 2011-04-27 15:31:24+0000 <dachary> and 2011-04-27 15:31:33+0000 <dachary> http://cardstori.es/cardstories/static/css/images/background_line.png 2011-04-27 15:31:33+0000 <dachary> and 2011-04-27 15:31:55+0000 <tartarugafeliz> yes, ok I understand now 2011-04-27 15:32:47+0000 <dachary> http://cardstori.es/cardstories/static/css/images/background.jpg 2011-04-27 15:32:56+0000 <dachary> could be made into a single image 2011-04-27 15:33:05+0000 <dachary> because it shows on every page 2011-04-27 15:33:05+0000 antoviaque (antoviaque) is now online 2011-04-27 15:33:47+0000 <dachary> but I think it would use a lot more space than 3 small images separated and repeated 2011-04-27 15:39:26+0000 <dachary> antoviaque: remove send() 2011-04-27 15:39:39+0000 <dachary> I gave up on this for now 2011-04-27 15:40:26+0000 <dachary> it's duplicated. I think I will factorize using the standard jquery facilities 2011-04-27 15:48:12+0000 <antoviaque> done : ) 2011-04-27 15:49:15+0000 <dachary> I'm finished proofreading. It makes for a good tutorial indeed. Nice idea you had. Since it's a tutorial and not a reference, it does not need to be as accurate and therefore the maintainance overload will not be so high. 2011-04-27 15:51:30+0000 antoviaque (antoviaque) is now online 2011-04-27 15:52:13+0000 <antoviaque> yup, it's mostly something to smooth the learning curve - could help get other developers on board later on : ) 2011-04-27 15:52:51+0000 <antoviaque> thanks for proofreading - I'm actually suprised there wasn't more issues - it shows how much care you put into writing the blog posts : ) 2011-04-27 15:53:36+0000 <dachary> :-) 2011-04-27 15:54:20+0000 * dachary goes back to the leak... 2011-04-27 15:54:36+0000 <dachary> as people say in #python, it's not a leak 2011-04-27 15:54:37+0000 <antoviaque> ;p 2011-04-27 15:54:43+0000 <dachary> they are *somewhere* 2011-04-27 15:54:48+0000 <antoviaque> ahahah 2011-04-27 16:06:53+0000 <antoviaque> FDL for the doc? 2011-04-27 16:10:47+0000 <antoviaque> Split - cf http://farsides.com/wiki/Card_Stories_-_Developer_Documentation http://farsides.com/wiki/Card_Stories_-_Webservice_Documentation http://farsides.com/wiki/Card_Stories_-_Client_Documentation http://farsides.com/wiki/Card_Stories_-_Packaging_and_Distribution_Documentation 2011-04-27 16:13:29+0000 <dachary> the doc is small, I would keep it under the same license as the rest 2011-04-27 16:16:40+0000 <antoviaque> the rest of Farsides documentation (the wiki) is under FDL, that's why I ask. I can use a different one, I have to add the license to those documents 2011-04-27 16:25:00+0000 <antoviaque> Btw I wanted to see the list of items with Deborah today, but I want to take more time to dig into what you've done first. So for the last day is it ok if we do it after you've come back from Berlin (you come back on the 9th I think?). This way I'll have tomorrow to dig more, Friday to see the items with Deborah, and it won't rush her 2011-04-27 16:32:30+0000 <dachary> ok with me 2011-04-27 16:32:36+0000 <dachary> FDL is good too 2011-04-27 16:32:40+0000 <antoviaque> cool, thanks 2011-04-27 16:32:46+0000 <antoviaque> and thanks bis : ) 2011-04-27 16:35:07+0000 <antoviaque> What date would be best after Berlin, for you? The week is free for now, so when you prefer 2011-04-27 16:46:40+0000 <dachary> FYI, the leak is puzzling people on the #twisted chan 2011-04-27 16:48:21+0000 <dachary> wed, 11 may, 9h15 your place would be ok ? 2011-04-27 16:48:30+0000 <dachary> hum 2011-04-27 16:48:37+0000 <dachary> wed, 11 may, 10h00 your place would be ok ? 2011-04-27 17:25:05+0000 <antoviaque> ohoh : ) glad that card stories gives some good challenges to the twisted guys ;p 2011-04-27 17:26:22+0000 <antoviaque> ok the 11th at 10am at my place 2011-04-27 17:26:29+0000 <antoviaque> checked with deborah she's ok too 2011-04-27 17:26:33+0000 <antoviaque> thanks! : ) 2011-04-27 17:33:20+0000 <dachary> http://pastebin.com/1envzbuA 2011-04-27 17:33:27+0000 <dachary> ok 11th 2011-04-27 17:33:43+0000 <dachary> it turns out there is no leak 2011-04-27 17:34:49+0000 <antoviaque> oh? 2011-04-27 17:37:42+0000 <dachary> it's a relief. I'll have to redo my tests now that I stand on solid grounds. 2011-04-27 17:38:01+0000 <dachary> I removed a circular dependency and that's maybe all there was. 2011-04-27 17:38:04+0000 <dachary> Diner time ! 2011-04-27 17:38:13+0000 <antoviaque> have a good diner : ) 2011-04-27 17:38:58+0000 <antoviaque> glad this is sorted out - now it's ready to get the real players to come in those numbers : ) 2011-04-27 18:46:20+0000 lincoln_ (lincoln_) is now online 2011-04-27 18:51:54+0000 <lincoln_> anybody home? :) 2011-04-27 18:51:58+0000 <lincoln_> antoviaque, ping 2011-04-27 18:52:09+0000 <antoviaque> hi lincoln_! : ) 2011-04-27 18:52:15+0000 <lincoln_> hello there! 2011-04-27 18:52:24+0000 <antoviaque> glad that this time I'm around ;p 2011-04-27 18:52:34+0000 <antoviaque> How are you? 2011-04-27 18:52:34+0000 <lincoln_> hehe, that's nice 2011-04-27 18:52:43+0000 <lincoln_> I'm fine (with no keyboard) but fine 2011-04-27 18:53:02+0000 <antoviaque> you're typing fine for someone without keyboard ;p 2011-04-27 18:53:13+0000 <lincoln_> http://comum.org/~lincoln/not-funny.jpg 2011-04-27 18:53:18+0000 <antoviaque> so how is it in Porto Allegre? 2011-04-27 18:53:22+0000 <lincoln_> hauhaua, from an external keyboard 2011-04-27 18:53:31+0000 <lincoln_> ahh, it's cold and rains a lot 2011-04-27 18:53:37+0000 <lincoln_> but it's fine :) 2011-04-27 18:58:18+0000 antoviaque1 (antoviaque1) is now online 2011-04-27 18:58:28+0000 <antoviaque1> lincoln_: back 2011-04-27 18:58:41+0000 <antoviaque1> sorry, my laptop started swapping like mad 2011-04-27 18:58:53+0000 <antoviaque1> probably worried about tomorrow's update ;p 2011-04-27 18:58:59+0000 <lincoln_> hehe 2011-04-27 18:59:06+0000 <lincoln_> are you prepared to unity?! :) 2011-04-27 18:59:26+0000 <antoviaque1> Not quite, but I like surprises : ) 2011-04-27 18:59:50+0000 <antoviaque1> I'll have to go have diner soon, but while you are there 2011-04-27 19:00:56+0000 <antoviaque1> how do you want to do this first task? Do you want to schedule it for a specific day? 2011-04-27 19:01:47+0000 <lincoln_> humm, I'm still having problems to have internet access in my new home, it screws my plans up :/ 2011-04-27 19:02:22+0000 <antoviaque1> ah, that's the type of things that are really annoying when moving 2011-04-27 19:02:30+0000 <lincoln_> yes :( 2011-04-27 19:02:35+0000 <antoviaque1> in France it can take up to 4-6 weeks :/ 2011-04-27 19:02:35+0000 <lincoln_> but if everything works fine, I'll have the Sunday to work on it 2011-04-27 19:02:58+0000 <lincoln_> wow!! 2011-04-27 19:03:03+0000 <antoviaque1> ahah - see? better in Brazil ;p 2011-04-27 19:03:09+0000 <lincoln_> hahahaha 2011-04-27 19:03:26+0000 <lincoln_> I'm complaining because they're going to delay something about 3 days 2011-04-27 19:04:06+0000 <antoviaque1> yup, 3 days is really nothing : ) 2011-04-27 19:04:29+0000 <lincoln_> anyway, I'll find another way :) 2011-04-27 19:04:35+0000 <antoviaque1> yup : ) 2011-04-27 19:04:37+0000 <lincoln_> is Sunday a good day to work on it? 2011-04-27 19:04:46+0000 <antoviaque1> It would be good yup 2011-04-27 19:05:17+0000 <antoviaque1> I'll let you confirm then, let me know 2011-04-27 19:05:26+0000 <lincoln_> ok 2011-04-27 19:05:40+0000 <antoviaque1> Ah and also we didn't talk about prices - important subject : ) 2011-04-27 19:05:46+0000 <lincoln_> hehe, yep 2011-04-27 19:05:53+0000 <lincoln_> will be something interactive or a "just hack on it man" approach? 2011-04-27 19:06:15+0000 <antoviaque1> That part is really up to you 2011-04-27 19:07:09+0000 <antoviaque1> You would pick a task or bug in the trackers, we would agree on it, and then I'll be there to help or chat as needed - I'll be at your service : ) 2011-04-27 19:07:54+0000 <lincoln_> humm, ok 2011-04-27 19:08:06+0000 <antoviaque1> How do you prefer to work usually? 2011-04-27 19:10:02+0000 <lincoln_> hehe, I have no problem at all to work with a team 2011-04-27 19:10:20+0000 <lincoln_> but sometimes I get focused, specially because of my lack of concentration :) 2011-04-27 19:13:23+0000 <antoviaque1> yup, no worries at all - whatever works best for you. The only strong requirement is to stay around on IRC, but then you chose the level of communication 2011-04-27 19:16:45+0000 <antoviaque1> About the rate, how much do you take for a deliverable of ~1 day ? 2011-04-27 19:22:37+0000 <lincoln_> humm, I usually rate my work on a hourly basis of 55 Reais 2011-04-27 19:27:41+0000 <antoviaque1> Can you work with deliverables ? Because of telecommuting, it's difficult to base it on hours of presence like in a "real" office 2011-04-27 19:28:26+0000 <lincoln_> ahh, yes, good point. This basis is mainly used for my freelancing jobs 2011-04-27 19:33:10+0000 <lincoln_> for this test, do you think that 250 reais is reasonable? 2011-04-27 19:40:22+0000 <antoviaque1> sounds good to me. http://www.numbeo.com/cost-of-living/compare_cities.jsp?country1=France&country2=Brazil&city1=Paris&city2=Porto+Alegre seems to give about 50% difference of cost of living, so with the reference of 250 euros/day it gives 290 reais/day. Maybe 300 reais/day to be more fair with you? 2011-04-27 19:49:09+0000 <lincoln_> ah, perfect :) 2011-04-27 19:49:15+0000 <antoviaque1> ahah ;p 2011-04-27 19:49:23+0000 <antoviaque1> ok then 2011-04-27 19:50:24+0000 <antoviaque1> Wo I'll let you confirm to me that you've got Internet for Sunday : ) 2011-04-27 19:50:40+0000 <antoviaque1> I'm going to eat, I'm hungy :D 2011-04-27 19:52:01+0000 <lincoln_> hehe, perfect 2011-04-27 19:52:29+0000 <lincoln_> I'll find something to eat here too, cheers :) 2011-04-27 19:52:31+0000 <lincoln_> see you 2011-04-27 19:54:31+0000 <antoviaque1> cheers : ) 2011-04-27 21:33:27+0000 lincoln_ (lincoln_) is now online 2011-04-27 23:58:59+0000 antoviaque (antoviaque) is now online
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