Hi,

Here is the log of the chatroom at http://farsides.com/chat/ (or 
irc://irc.freenode.net/#farsides) for the 2011-04-27.


2011-04-27 00:19:27+0000 lincoln_ (lincoln_) is now online
2011-04-27 00:19:40+0000 <lincoln_> hello there :)
2011-04-27 00:24:48+0000 romulo (romulo) is now online
2011-04-27 00:24:53+0000 <romulo> yo yo
2011-04-27 04:18:48+0000 dachary (dachary) is now online
2011-04-27 08:44:16+0000 da (da) is now online
2011-04-27 09:00:57+0000 pranjal (pranjal) is now online
2011-04-27 09:01:08+0000 <pranjal> Hi
2011-04-27 09:01:45+0000 <antoviaque> hi pranjal!
2011-04-27 09:01:50+0000 <antoviaque> How are you?
2011-04-27 09:01:56+0000 <pranjal> Hi Xavier, how are you
2011-04-27 09:02:01+0000 <pranjal> I am good thanks
2011-04-27 09:02:14+0000 <antoviaque> very good too!
2011-04-27 09:02:31+0000 <antoviaque> happy to be back and around again :)
2011-04-27 09:02:59+0000 <pranjal> yep.. hope you had a good trip
2011-04-27 09:03:04+0000 <antoviaque> So how has it been with Card Stories 
lately?
2011-04-27 09:03:28+0000 <antoviaque> Yup, I had a good one - met very 
interesting people - one of which may come to say hi here today
2011-04-27 09:04:11+0000 <pranjal> well seem to have done most of the items.. 
need to understand the leaderboard
2011-04-27 09:05:26+0000 <pranjal> on FB like and comments have implemented on 
a page.. so the only restriction there is that it can only go on specific game 
related pages
2011-04-27 09:05:36+0000 <da> hi Pranjal :)
2011-04-27 09:05:52+0000 <pranjal> Hi David
2011-04-27 09:06:12+0000 <antoviaque> for the leaderboard, it's very simple
2011-04-27 09:06:44+0000 <antoviaque> it's simply the 5 friends of the players 
who have the most points, in decreasing order
2011-04-27 09:07:12+0000 <antoviaque> For the FB like and comments can you 
elaborate a little? not sur I get the issue
2011-04-27 09:07:14+0000 <antoviaque> sure
2011-04-27 09:07:17+0000 <pranjal> so its only my friends when I am viewing ... 
not across all players
2011-04-27 09:07:23+0000 <antoviaque> yup
2011-04-27 09:08:04+0000 <pranjal> when there is not much data?
2011-04-27 09:08:15+0000 <pranjal> i mean 5 friends are not there?
2011-04-27 09:10:29+0000 <antoviaque> then you don't show the people - only 
people who have added the application (even if they have a score of zero)
2011-04-27 09:10:47+0000 <antoviaque> a bit like it usually works for FB games, 
cf Farmville, etc.
2011-04-27 09:11:13+0000 <pranjal> okay and if there are 2 people with same 
score then we display random images with same scores... right?
2011-04-27 09:11:47+0000 <antoviaque> best to be deterministic, otherwise 
people won't understand why people switch places without doing anything
2011-04-27 09:12:09+0000 <antoviaque> You can simply sort same scores by date 
of last play - the one who has played last shows first in the leaderboard
2011-04-27 09:12:39+0000 <pranjal> ok... 
2011-04-27 09:13:01+0000 <antoviaque> sounds good to you? let me know if you 
see issues with this
2011-04-27 09:13:36+0000 <pranjal> no this seems to cover all the cases.. so 
that should be fine... 
2011-04-27 09:13:43+0000 <antoviaque> ok
2011-04-27 09:13:57+0000 <pranjal> also you have mentioned one comment on 
application "”Post on you friends walls” should be ”Post on *your* 
wall”, and should show the message to confirm in an iframe (Facebook Share)"
2011-04-27 09:14:31+0000 <antoviaque> yup
2011-04-27 09:15:25+0000 <pranjal> I have changed the text.. but facebook share 
opens up in a window of its own and we were struggling to embed that in the 
application.. so what I have done is used the FB api to post message on user's 
profile 
2011-04-27 09:15:53+0000 <pranjal> so i am not directly using the share.php 
from FB but rather a different API but the end result is same
2011-04-27 09:15:57+0000 <antoviaque> yup, I remember discussing this - using 
the API is ok. 
2011-04-27 09:16:16+0000 <pranjal> You have mentioned "The invitations message 
description is wrong (cf specs)"
2011-04-27 09:16:28+0000 <antoviaque> it's just about making sure that it posts 
on the user's wall, and shows the message that the player will post
2011-04-27 09:16:31+0000 <antoviaque> yes
2011-04-27 09:16:41+0000 <antoviaque> let me get the reference
2011-04-27 09:16:47+0000 <pranjal> could you please explain what that refers to
2011-04-27 09:16:47+0000 <pranjal> ok
2011-04-27 09:17:38+0000 <antoviaque> It should show like this (even if it's 
not FB share but the API): http://farsides.com/images/7/78/Facebook_share.png
2011-04-27 09:19:24+0000 <antoviaque> It asks to confirm the message, shows the 
preview, and lets the player add a comment
2011-04-27 09:19:46+0000 <antoviaque> Also the text/title/links in the attached 
description should match
2011-04-27 09:21:15+0000 <pranjal> right now application is not opening up 
(dont know why its getting refreshed continuously) may be I broke something... 
so once I fix it.. I'll verify if the look is similar or not... and get it 
confirmed by you...
2011-04-27 09:21:32+0000 <antoviaque> ok, perfect
2011-04-27 09:21:42+0000 <pranjal> message that we display should not be a 
problem as thats all programmatic.. ill have to check the look and feel 
2011-04-27 09:22:32+0000 <pranjal> so the above explanation was for both 
share.php and "The invitations message description is wrong (cf specs)" ?
2011-04-27 09:22:52+0000 <antoviaque> yup
2011-04-27 09:22:57+0000 <pranjal> ok...
2011-04-27 09:23:23+0000 <antoviaque> what about: "on FB like and comments have 
implemented on a page.. so the only restriction there is that it can only go on 
specific game related pages" ?
2011-04-27 09:23:29+0000 <antoviaque> can you explain a bit more about it?
2011-04-27 09:23:47+0000 <pranjal> ya one sec
2011-04-27 09:23:53+0000 <antoviaque> k
2011-04-27 09:24:03+0000 <pranjal> you had mentioned " I am trying to see how 
FB comments and like can be made game specific."
2011-04-27 09:24:35+0000 <pranjal> so basically what I have done is based on 
unique game id I generate links for like and comment... 
2011-04-27 09:25:06+0000 <antoviaque> ah, ok
2011-04-27 09:25:26+0000 <pranjal> now if I am on a generic page like start 
page then that page is not tied to any game id... so if I have to display like 
or comment on that page then which link ill use
2011-04-27 09:25:26+0000 <antoviaque> So it's about what I've discussed on the 
buddypress then
2011-04-27 09:25:35+0000 <pranjal> yep
2011-04-27 09:25:52+0000 <antoviaque> Then in those cases use the application 
like - and display no comments
2011-04-27 09:26:07+0000 <pranjal> ok
2011-04-27 09:26:15+0000 <antoviaque> the application like is the one that 
makes the player "like" the application itself, rather than a single game
2011-04-27 09:26:34+0000 <pranjal> yeah got it :)
2011-04-27 09:26:38+0000 <antoviaque> ok :D
2011-04-27 09:27:20+0000 <pranjal> so okay I'll get these points done.. but 
first make the game running on FB again and shoot you a message so that you 
guys can try the complete game
2011-04-27 09:27:22+0000 <antoviaque> Anything else that caused issues? How is 
it going with the tests?
2011-04-27 09:27:25+0000 <pranjal> and send more feedback?
2011-04-27 09:27:29+0000 <antoviaque> ah cool!
2011-04-27 09:27:40+0000 <antoviaque> Let me know, I'll definitely give it a 
shot
2011-04-27 09:27:57+0000 <pranjal> ya the UTCs were completed and checked in a 
couple weeks back I think
2011-04-27 09:28:04+0000 <antoviaque> ok cool
2011-04-27 09:28:42+0000 <antoviaque> when you have it fixed, can you also 
commit & push to launchpad? I'll merge on my side too, to see if I can install 
properly
2011-04-27 09:29:26+0000 <antoviaque> when do you think you'll be done with all 
we discussed today?
2011-04-27 09:29:29+0000 <pranjal> so ill send the daily updates again.. though 
I think I should be able to complete these tasks by tomorrow... Also I am out 
on Friday and Monday.. so I'll update you via buddypress 
2011-04-27 09:29:38+0000 <antoviaque> ok, perfect
2011-04-27 09:29:49+0000 <antoviaque> thanks Pranjal
2011-04-27 09:29:58+0000 <pranjal> Thanks Xavier
2011-04-27 09:30:26+0000 <antoviaque> If you can stay around in this chat, I'll 
stay here too - this way if there is any issue we can discuss it immediately
2011-04-27 09:30:50+0000 <pranjal> ya sounds good
2011-04-27 09:30:59+0000 <antoviaque> kewl :)
2011-04-27 09:31:13+0000 <pranjal> you guys dont use skype?
2011-04-27 09:31:25+0000 <antoviaque> Nope, it's not free software ;p
2011-04-27 09:31:31+0000 <pranjal> it is
2011-04-27 09:31:53+0000 <pranjal> every one is on skype these days :)
2011-04-27 09:32:10+0000 <antoviaque> not with that meaning of free software: 
http://www.gnu.org/philosophy/free-sw.html
2011-04-27 09:32:16+0000 <pranjal> i mean ya its not open source...
2011-04-27 09:32:22+0000 <antoviaque> skype is free as in free beer, not as in 
freedom ;p
2011-04-27 09:32:29+0000 <pranjal> :)
2011-04-27 09:33:32+0000 <pranjal> I am not sure though if there are any such 
free voice chat softwares.. 
2011-04-27 09:34:06+0000 <antoviaque> there are, but they don't work very well 
- it's sad, but for voip skype is the only one that (sometimes) work :/
2011-04-27 09:34:15+0000 <antoviaque> Hope this will change soon :)
2011-04-27 09:35:15+0000 <pranjal> At the risk of sounding like an 
advertisement ....well as far as I am concerned Skype is awesome... 
2011-04-27 09:35:46+0000 <antoviaque> ahah, feature wise I agree : )
2011-04-27 09:37:50+0000 <pranjal> I am out for lunch for about 45 mins...so 
talk to you in a bit
2011-04-27 09:38:42+0000 <antoviaque> have a good lunch!
2011-04-27 09:39:24+0000 da (da) is now online
2011-04-27 10:35:12+0000 tartarugafeliz (tartarugafeliz) is now online
2011-04-27 12:57:05+0000 da (da) is now online
2011-04-27 13:55:06+0000 antoviaque (antoviaque) is now online
2011-04-27 14:31:53+0000 dachary (dachary) is now online
2011-04-27 14:31:57+0000 <dachary> \o/
2011-04-27 14:32:03+0000 <dachary> I finished my workday
2011-04-27 14:32:15+0000 <dachary> antoviaque: if you have any questions, I'm 
available
2011-04-27 14:32:24+0000 <dachary> tartarugafeliz: hi
2011-04-27 14:32:26+0000 <antoviaque> yey!
2011-04-27 14:32:28+0000 <dachary> da: hi
2011-04-27 14:32:30+0000 <dachary> eve: hi
2011-04-27 14:32:30+0000 <eve> lo
2011-04-27 14:32:36+0000 <dachary> eve: hi
2011-04-27 14:32:36+0000 <eve> hoezit
2011-04-27 14:32:37+0000 <tartarugafeliz> dachary: hello!
2011-04-27 14:32:41+0000 <dachary> eve: hi
2011-04-27 14:32:41+0000 <eve> hiya
2011-04-27 14:32:46+0000 <tartarugafeliz> oh my dog
2011-04-27 14:32:47+0000 <dachary> eve: hi
2011-04-27 14:32:47+0000 <eve> sup
2011-04-27 14:32:51+0000 <antoviaque> Still working on 
http://farsides.com/wiki/Card_Stories_-_Developer_Documentation - it's getting 
biiiig ;p
2011-04-27 14:32:52+0000 <dachary> ahahah
2011-04-27 14:34:08+0000 <dachary> antoviaque: :-) I suppose there are some 
obscure areas. Would you like me to enlight them ? 
2011-04-27 14:34:16+0000 <antoviaque> now you can't say anymore that you don't 
like to write documentation : )
2011-04-27 14:35:43+0000 <dachary> I don't like *maintaining* documentation ;-)
2011-04-27 14:35:54+0000 <antoviaque> Yes, there are - but I will need to look 
at the code to be able to formulate them, since right now I'm on the "fuzzy 
understanding" level, to get the big picture
2011-04-27 14:35:56+0000 <antoviaque> ahahahah
2011-04-27 14:37:04+0000 <antoviaque> I think there are very few people who do 
- but everyone loves reading it ;p
2011-04-27 14:39:08+0000 <antoviaque> Actually you can probably already tell me 
if you see issues in the documentation, if you feel like it, that would 
definitely help me
2011-04-27 14:39:59+0000 <antoviaque> I've still a few posts to add, but it's 
only invitations, packaging, testing & deployment/bench
2011-04-27 14:40:27+0000 <antoviaque> So most of the elements from your blog 
posts related to the code logic should be there already
2011-04-27 14:40:34+0000 <dachary> ok
2011-04-27 14:40:40+0000 <dachary> I'll take a look right now
2011-04-27 14:40:46+0000 <antoviaque> ah thanks : )
2011-04-27 14:41:01+0000 <antoviaque> let me know also if you see improvements 
to make to the ToC
2011-04-27 14:41:28+0000 <dachary> The player then asks to see the cards it was 
dealt by sending the action=player2game&player_id=26&game_id=101 message which 
returns {'cards': [12, 8, 2, 5, 6, 10, 15], 'picked': None }
2011-04-27 14:41:35+0000 <dachary> this step does not exist anymore
2011-04-27 14:41:57+0000 <dachary> instead the user asks for the state of the 
game
2011-04-27 14:42:02+0000 <antoviaque> this first paragraph is from your very 
first blog post, so it's likely to be all wrong
2011-04-27 14:42:13+0000 <dachary> and is returned his own cards in "self"
2011-04-27 14:42:27+0000 <dachary> not completly
2011-04-27 14:42:31+0000 <dachary> ;-)
2011-04-27 14:42:33+0000 <antoviaque> ;p
2011-04-27 14:42:54+0000 <antoviaque> thanks, I'll update
2011-04-27 14:43:05+0000 <dachary> action=vote&player_id=26&game_id=101&vote=2
2011-04-27 14:43:07+0000 <dachary> is now
2011-04-27 14:43:11+0000 <dachary> action=vote&player_id=26&game_id=101&card=2
2011-04-27 14:43:25+0000 <dachary> for the sake of consistency...
2011-04-27 14:43:42+0000 <dachary> and card is no longer the indice in the board
2011-04-27 14:43:46+0000 <dachary> it's the card itself
2011-04-27 14:44:07+0000 <dachary> having an index in the board made an 
unecessary indirect reference
2011-04-27 14:44:53+0000 <dachary> the role of the action=game is not 
mentionned and should be. 
2011-04-27 14:45:55+0000 * antoviaque added "Cancel and autoplay" section in 
webservice chapter - reload to have it : )
2011-04-27 14:50:45+0000 <antoviaque> 
http://farsides.com/wiki/Card_Stories_-_Developer_Documentation#Game_logic 
updated
2011-04-27 14:51:26+0000 <dachary> I'll reload every chapter
2011-04-27 14:52:03+0000 <dachary> I'll reload before moving to the next 
chapter so that I don't miss your latest updates (that's what I meant ;-)
2011-04-27 14:55:20+0000 <antoviaque> ok : )
2011-04-27 14:56:08+0000 <antoviaque> Added 
http://farsides.com/wiki/Card_Stories_-_Developer_Documentation#Invitation_emails
 which is the last bit about the game architecture itself 
2011-04-27 14:56:42+0000 <antoviaque> I'll probably split it in several 
documents, and add others for packaging/tests/etc.
2011-04-27 14:59:29+0000 <antoviaque> Card Stories will have a very good dev 
documentation, thanks so much for writting down all this : )
2011-04-27 14:59:50+0000 <antoviaque> And it helps me to get to know the code 
base more smoothly
2011-04-27 15:03:29+0000 <dachary> I like it to be a one page only document
2011-04-27 15:03:47+0000 <antoviaque> btw I let you read the rest before making 
new changes - so if you see something that you want to edit you can, it won't 
conflict
2011-04-27 15:03:51+0000 <dachary> I'm glad it was useful to you :-)
2011-04-27 15:04:06+0000 <antoviaque> :)
2011-04-27 15:04:09+0000 <dachary> I keep being interrupted but I keep reading 
;-)
2011-04-27 15:04:36+0000 <antoviaque> no worries - it's a very good moment for 
me to enjoy looking at the result ;p
2011-04-27 15:04:47+0000 * antoviaque grabs a coffee
2011-04-27 15:06:00+0000 <dachary> could be completely transparent to the the 
Twisted/Python daemon
2011-04-27 15:06:05+0000 <dachary> s/the the/the/
2011-04-27 15:06:45+0000 <antoviaque> fixed
2011-04-27 15:07:08+0000 <dachary> I wonder why you did not include links. I 
assume it's deliberate ?
2011-04-27 15:08:02+0000 <antoviaque> It's simply that I had to copy/paste 
plain text, since I'm editing directly in mediawiki syntax (don't like what the 
WYSIWYG editor does)
2011-04-27 15:08:12+0000 <antoviaque> So I lost the links in the middle
2011-04-27 15:11:24+0000 <antoviaque> For the thing in one page, I also like 
it, but the separation of sections is not visual enough, we get lost when the 
page becomes very long
2011-04-27 15:13:14+0000 <dachary> true
2011-04-27 15:13:53+0000 <antoviaque> I was thinking of making 3 different 
documents: one about the webservice, one about the client, one about the 
packaging/distribution
2011-04-27 15:14:10+0000 <dachary> hum
2011-04-27 15:14:26+0000 <dachary> that would make sense
2011-04-27 15:16:27+0000 <dachary> In the cancel & autoplay, it might better to 
cut the part about autoplay because it's a prospect, it does not reflect the 
reality
2011-04-27 15:17:12+0000 <dachary> it's probably the only instance where I did 
not just described what there is
2011-04-27 15:17:26+0000 <dachary> I slipped and talked about what could be ;-)
2011-04-27 15:18:37+0000 <antoviaque> All the "Automated state change" section ?
2011-04-27 15:18:52+0000 <dachary> I would change coding style by coding hints
2011-04-27 15:18:58+0000 <dachary> yes, all of it
2011-04-27 15:19:35+0000 <antoviaque> done and done : )
2011-04-27 15:19:50+0000 <dachary>                proxy_read_timeout 600s;
2011-04-27 15:19:50+0000 <dachary>                 proxy_send_timeout 600s;
2011-04-27 15:20:10+0000 <dachary> you want to add that to nginx configuration 
: it is required for long poll to work
2011-04-27 15:20:18+0000 <dachary> 600s is --poll-timeout * 2
2011-04-27 15:21:08+0000 <dachary> All values related to timeout are expressed 
as multiples of --poll-timeout
2011-04-27 15:21:54+0000 <dachary> Design source images is likely to be 
obsoleted in the days to come, you can remove it 
2011-04-27 15:22:49+0000 <antoviaque> Why would it become obsolete ? Because 
she's exporting the images with the fonts correctly displayed?
2011-04-27 15:23:15+0000 <dachary> yes, I won't be exporting the images from 
the svg myself ;-)
2011-04-27 15:23:20+0000 <dachary> DOM update : it's obsolete
2011-04-27 15:23:38+0000 <antoviaque> Is it the SVG which is wrong, or the 
export from inkscape?
2011-04-27 15:23:43+0000 <dachary> all JS functions now have a root argument. 
Being smart in this area was a bad idea.
2011-04-27 15:23:58+0000 <dachary> both
2011-04-27 15:24:02+0000 <dachary> svg is an export
2011-04-27 15:24:08+0000 <antoviaque> nginx: done
2011-04-27 15:24:12+0000 <antoviaque> Dom update: removed
2011-04-27 15:24:21+0000 <dachary> tartarugafeliz: is working on .ai and I'll 
integrate png
2011-04-27 15:24:26+0000 <dachary> no svg, no export on my part
2011-04-27 15:25:01+0000 <tartarugafeliz> dachary: do you need all the pieces 
separately? for each bckground?
2011-04-27 15:25:23+0000 <antoviaque> ok, I remove the section then
2011-04-27 15:25:30+0000 <antoviaque> All the pieces?
2011-04-27 15:27:26+0000 <dachary> tartarugafeliz: I don't follow ? 
2011-04-27 15:28:00+0000 <dachary> I need 
http://cardstori.es/cardstories/static/css/images/in_progress.png
2011-04-27 15:28:10+0000 <tartarugafeliz> you know the background for the 
game… it has some drawings on top of it, there's the logo, there's the 
characters speaking… there's the buttons… do you want me to give each one 
of them and you mount it?
2011-04-27 15:28:23+0000 <dachary> for http://cardstori.es/?skin=in_progress
2011-04-27 15:29:07+0000 <antoviaque> Do you meant having the images cute and 
with a transparent background tartarugafeliz?
2011-04-27 15:29:12+0000 <antoviaque> cut
2011-04-27 15:29:26+0000 <tartarugafeliz> yes
2011-04-27 15:29:36+0000 <antoviaque> Then I think loic's answer is yes : )
2011-04-27 15:29:49+0000 <dachary> Actually, I don't mind
2011-04-27 15:30:06+0000 <dachary> but it will make *BIG* graphics if you 
deliver integrated images for the background
2011-04-27 15:30:13+0000 <antoviaque> yup
2011-04-27 15:30:19+0000 <antoviaque> I don't see a good alternative
2011-04-27 15:30:20+0000 <dachary> 1024x768 for 
http://cardstori.es/?skin=in_progress 
2011-04-27 15:30:34+0000 <dachary> that is very close to 
http://cardstori.es/?skin=finished
2011-04-27 15:30:42+0000 <dachary> only 
http://cardstori.es/cardstories/static/css/images/finished.png
2011-04-27 15:30:45+0000 <dachary> is replaced by
2011-04-27 15:30:52+0000 <dachary> 
http://cardstori.es/cardstories/static/css/images/in_progress.png
2011-04-27 15:30:58+0000 <dachary> tartarugafeliz: does this make sense ? 
2011-04-27 15:31:23+0000 <dachary> 
http://cardstori.es/cardstories/static/css/images/in_progress.png
2011-04-27 15:31:24+0000 <dachary> and
2011-04-27 15:31:33+0000 <dachary> 
http://cardstori.es/cardstories/static/css/images/background_line.png
2011-04-27 15:31:33+0000 <dachary> and
2011-04-27 15:31:55+0000 <tartarugafeliz> yes, ok I understand now
2011-04-27 15:32:47+0000 <dachary> 
http://cardstori.es/cardstories/static/css/images/background.jpg
2011-04-27 15:32:56+0000 <dachary> could be made into a single image
2011-04-27 15:33:05+0000 <dachary> because it shows on every page
2011-04-27 15:33:05+0000 antoviaque (antoviaque) is now online
2011-04-27 15:33:47+0000 <dachary> but I think it would use a lot more space 
than 3 small images separated and repeated
2011-04-27 15:39:26+0000 <dachary> antoviaque: remove send() 
2011-04-27 15:39:39+0000 <dachary> I gave up on this for now
2011-04-27 15:40:26+0000 <dachary> it's duplicated. I think I will factorize 
using the standard jquery facilities
2011-04-27 15:48:12+0000 <antoviaque> done : )
2011-04-27 15:49:15+0000 <dachary> I'm finished proofreading. It makes for a 
good tutorial indeed. Nice idea you had. Since it's a tutorial and not a 
reference, it does not need to be as accurate and therefore the maintainance 
overload will not be so high.
2011-04-27 15:51:30+0000 antoviaque (antoviaque) is now online
2011-04-27 15:52:13+0000 <antoviaque> yup, it's mostly something to smooth the 
learning curve - could help get other developers on board later on : )
2011-04-27 15:52:51+0000 <antoviaque> thanks for proofreading - I'm actually 
suprised there wasn't more issues - it shows how much care you put into writing 
the blog posts : )
2011-04-27 15:53:36+0000 <dachary> :-)
2011-04-27 15:54:20+0000 * dachary goes back to the leak...
2011-04-27 15:54:36+0000 <dachary> as people say in #python, it's not a leak
2011-04-27 15:54:37+0000 <antoviaque> ;p
2011-04-27 15:54:43+0000 <dachary> they are *somewhere*
2011-04-27 15:54:48+0000 <antoviaque> ahahah
2011-04-27 16:06:53+0000 <antoviaque> FDL for the doc?
2011-04-27 16:10:47+0000 <antoviaque> Split - cf 
http://farsides.com/wiki/Card_Stories_-_Developer_Documentation 
http://farsides.com/wiki/Card_Stories_-_Webservice_Documentation 
http://farsides.com/wiki/Card_Stories_-_Client_Documentation 
http://farsides.com/wiki/Card_Stories_-_Packaging_and_Distribution_Documentation
2011-04-27 16:13:29+0000 <dachary> the doc is small, I would keep it under the 
same license as the rest
2011-04-27 16:16:40+0000 <antoviaque> the rest of Farsides documentation (the 
wiki) is under FDL, that's why I ask. I can use a different one, I have to add 
the license to those documents
2011-04-27 16:25:00+0000 <antoviaque> Btw I wanted to see the list of items 
with Deborah today, but I want to take more time to dig into what you've done 
first. So for the last day is it ok if we do it after you've come back from 
Berlin (you come back on the 9th I think?). This way I'll have tomorrow to dig 
more, Friday to see the items with Deborah, and it won't rush her
2011-04-27 16:32:30+0000 <dachary> ok with me
2011-04-27 16:32:36+0000 <dachary> FDL is good too
2011-04-27 16:32:40+0000 <antoviaque> cool, thanks
2011-04-27 16:32:46+0000 <antoviaque> and thanks bis : )
2011-04-27 16:35:07+0000 <antoviaque> What date would be best after Berlin, for 
you? The week is free for now, so when you prefer
2011-04-27 16:46:40+0000 <dachary> FYI, the leak is puzzling people on the 
#twisted chan
2011-04-27 16:48:21+0000 <dachary> wed, 11 may, 9h15 your place would be ok ? 
2011-04-27 16:48:30+0000 <dachary> hum
2011-04-27 16:48:37+0000 <dachary> wed, 11 may, 10h00 your place would be ok ? 
2011-04-27 17:25:05+0000 <antoviaque> ohoh : ) glad that card stories gives 
some good challenges to the twisted guys ;p
2011-04-27 17:26:22+0000 <antoviaque> ok the 11th at 10am at my place
2011-04-27 17:26:29+0000 <antoviaque> checked with deborah she's ok too
2011-04-27 17:26:33+0000 <antoviaque> thanks! : )
2011-04-27 17:33:20+0000 <dachary> http://pastebin.com/1envzbuA
2011-04-27 17:33:27+0000 <dachary> ok 11th
2011-04-27 17:33:43+0000 <dachary> it turns out there is no leak
2011-04-27 17:34:49+0000 <antoviaque> oh?
2011-04-27 17:37:42+0000 <dachary> it's a relief. I'll have to redo my tests 
now that I stand on solid grounds.
2011-04-27 17:38:01+0000 <dachary> I removed a circular dependency and that's 
maybe all there was.
2011-04-27 17:38:04+0000 <dachary> Diner time !
2011-04-27 17:38:13+0000 <antoviaque> have a good diner : )
2011-04-27 17:38:58+0000 <antoviaque> glad this is sorted out - now it's ready 
to get the real players to come in those numbers : )
2011-04-27 18:46:20+0000 lincoln_ (lincoln_) is now online
2011-04-27 18:51:54+0000 <lincoln_> anybody home? :)
2011-04-27 18:51:58+0000 <lincoln_> antoviaque, ping
2011-04-27 18:52:09+0000 <antoviaque> hi lincoln_! : )
2011-04-27 18:52:15+0000 <lincoln_> hello there!
2011-04-27 18:52:24+0000 <antoviaque> glad that this time I'm around ;p
2011-04-27 18:52:34+0000 <antoviaque> How are you?
2011-04-27 18:52:34+0000 <lincoln_> hehe, that's nice
2011-04-27 18:52:43+0000 <lincoln_> I'm fine (with no keyboard) but fine
2011-04-27 18:53:02+0000 <antoviaque> you're typing fine for someone without 
keyboard ;p
2011-04-27 18:53:13+0000 <lincoln_> http://comum.org/~lincoln/not-funny.jpg
2011-04-27 18:53:18+0000 <antoviaque> so how is it in Porto Allegre?
2011-04-27 18:53:22+0000 <lincoln_> hauhaua, from an external keyboard
2011-04-27 18:53:31+0000 <lincoln_> ahh, it's cold and rains a lot
2011-04-27 18:53:37+0000 <lincoln_> but it's fine :)
2011-04-27 18:58:18+0000 antoviaque1 (antoviaque1) is now online
2011-04-27 18:58:28+0000 <antoviaque1> lincoln_: back
2011-04-27 18:58:41+0000 <antoviaque1> sorry, my laptop started swapping like 
mad
2011-04-27 18:58:53+0000 <antoviaque1> probably worried about tomorrow's update 
;p
2011-04-27 18:58:59+0000 <lincoln_> hehe
2011-04-27 18:59:06+0000 <lincoln_> are you prepared to unity?! :)
2011-04-27 18:59:26+0000 <antoviaque1> Not quite, but I like surprises : )
2011-04-27 18:59:50+0000 <antoviaque1> I'll have to go have diner soon, but 
while you are there
2011-04-27 19:00:56+0000 <antoviaque1> how do you want to do this first task? 
Do you want to schedule it for a specific day? 
2011-04-27 19:01:47+0000 <lincoln_> humm, I'm still having problems to have 
internet access in my new home, it screws my plans up :/
2011-04-27 19:02:22+0000 <antoviaque1> ah, that's the type of things that are 
really annoying when moving
2011-04-27 19:02:30+0000 <lincoln_> yes :(
2011-04-27 19:02:35+0000 <antoviaque1> in France it can take up to 4-6 weeks :/
2011-04-27 19:02:35+0000 <lincoln_> but if everything works fine, I'll have the 
Sunday to work on it
2011-04-27 19:02:58+0000 <lincoln_> wow!!
2011-04-27 19:03:03+0000 <antoviaque1> ahah - see? better in Brazil ;p
2011-04-27 19:03:09+0000 <lincoln_> hahahaha
2011-04-27 19:03:26+0000 <lincoln_> I'm complaining because they're going to 
delay something about 3 days
2011-04-27 19:04:06+0000 <antoviaque1> yup, 3 days is really nothing : )
2011-04-27 19:04:29+0000 <lincoln_> anyway, I'll find another way :)
2011-04-27 19:04:35+0000 <antoviaque1> yup : )
2011-04-27 19:04:37+0000 <lincoln_> is Sunday a good day to work on it?
2011-04-27 19:04:46+0000 <antoviaque1> It would be good yup
2011-04-27 19:05:17+0000 <antoviaque1> I'll let you confirm then, let me know
2011-04-27 19:05:26+0000 <lincoln_> ok
2011-04-27 19:05:40+0000 <antoviaque1> Ah and also we didn't talk about prices 
- important subject : )
2011-04-27 19:05:46+0000 <lincoln_> hehe, yep
2011-04-27 19:05:53+0000 <lincoln_> will be something interactive or a "just 
hack on it man" approach?
2011-04-27 19:06:15+0000 <antoviaque1> That part is really up to you
2011-04-27 19:07:09+0000 <antoviaque1> You would pick a task or bug in the 
trackers, we would agree on it, and then I'll be there to help or chat as 
needed - I'll be at your service : )
2011-04-27 19:07:54+0000 <lincoln_> humm, ok
2011-04-27 19:08:06+0000 <antoviaque1> How do you prefer to work usually?
2011-04-27 19:10:02+0000 <lincoln_> hehe, I have no problem at all to work with 
a team
2011-04-27 19:10:20+0000 <lincoln_> but sometimes I get focused, specially 
because of my lack of concentration :)
2011-04-27 19:13:23+0000 <antoviaque1> yup, no worries at all - whatever works 
best for you. The only strong requirement is to stay around on IRC, but then 
you chose the level of communication
2011-04-27 19:16:45+0000 <antoviaque1> About the rate, how much do you take for 
a deliverable of ~1 day ?
2011-04-27 19:22:37+0000 <lincoln_> humm, I usually rate my work on a hourly 
basis of 55 Reais
2011-04-27 19:27:41+0000 <antoviaque1> Can you work with deliverables ? Because 
of telecommuting, it's difficult to base it on hours of presence like in a 
"real" office
2011-04-27 19:28:26+0000 <lincoln_> ahh, yes, good point. This basis is mainly 
used for my freelancing jobs
2011-04-27 19:33:10+0000 <lincoln_> for this test, do you think that 250 reais 
is reasonable?
2011-04-27 19:40:22+0000 <antoviaque1> sounds good to me. 
http://www.numbeo.com/cost-of-living/compare_cities.jsp?country1=France&country2=Brazil&city1=Paris&city2=Porto+Alegre
 seems to give about 50% difference of cost of living, so with the reference of 
250 euros/day it gives 290 reais/day. Maybe 300 reais/day to be more fair with 
you?
2011-04-27 19:49:09+0000 <lincoln_> ah, perfect :)
2011-04-27 19:49:15+0000 <antoviaque1> ahah ;p
2011-04-27 19:49:23+0000 <antoviaque1> ok then
2011-04-27 19:50:24+0000 <antoviaque1> Wo I'll let you confirm to me that 
you've got Internet for Sunday : )
2011-04-27 19:50:40+0000 <antoviaque1> I'm going to eat, I'm hungy :D 
2011-04-27 19:52:01+0000 <lincoln_> hehe, perfect
2011-04-27 19:52:29+0000 <lincoln_> I'll find something to eat here too, cheers 
:)
2011-04-27 19:52:31+0000 <lincoln_> see you
2011-04-27 19:54:31+0000 <antoviaque1> cheers : )
2011-04-27 21:33:27+0000 lincoln_ (lincoln_) is now online
2011-04-27 23:58:59+0000 antoviaque (antoviaque) is now online
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