hi xavier, I have already sent your request, but no one answered so far.
Keep me informed about your work and any news here i will also warn you. Sorry
for the delay in responding

Hugs

2011/4/21 Xavier Antoviaque <[email protected]>

>  Hi,
>
> Just checking if you had receive my email below - I would be very
> interested in any profile you'd recommend.
>
> Also, if you see anything that you want me to pass on to April (the main
> french FLOSS advocacy group I was talking about during our meeting) and its
> members in the future (petition, important event in Brazil you'd like to
> advertize, etc.), don't hesitate.
>
> Thanks again for everything,
> Xavier.
>
> -------- Forwarded Message --------
> *From*: Xavier Antoviaque 
> <[email protected]<xavier%20antoviaque%20%[email protected]%3e>
> >
> *To*: Adriano Belisário 
> <[email protected]<adriano%20%3d%3fiso-8859-1%3fq%3fbelis%3de1rio%3f%3d%20%[email protected]%3e>
> >
> *Cc*: Ricolandia.com 
> <[email protected]<%22ricolandia.com%22%20%[email protected]%3e>>,
> Henrique Barone 
> <[email protected]<henrique%20barone%20%[email protected]%3e>>,
> bar <[email protected] <bar%20%[email protected]%3e>>
> *Subject*: Re: Farsides
> *Date*: Sat, 09 Apr 2011 09:37:14 -0300
>
> Adriano, Ricardo --
>
> Many thanks again for the great discussion yesterday. It was really
> interesting to see a different approach to organizing Free Software -
> definitely a lot of food for thoughts!
>
> As promised, I send you the profile of the developers that we are looking
> for (below). Many thanks here again, I really appreciate the help!
>
> I'll also send you, later on, the recap I'll hopefully write of what I've
> heard and understood of the Brazilian Free Software community and culture.
> It may take some time, as I'll first have to get back and get settled again
> - but I'll keep you informed : )
>
>
> == Developer profile ==
>
> FarSides is a new online game studio, producing free software multiplayer
> games on the Web. We are currently developing two games - a story-driven
> adventure game (Humanity Project) and a card game (Card Stories)
>
> We apply the free software philosophy and methods to the video game genre.
> For example, all the discussions take place within the community, on a
> public mailing-list. We also use a decentralized model - which basically
> means that we work over the Internet, telecommuting from different places
> around the globe.
>
> See http://farsides.com/wiki/Company_manifesto and
> http://farsides.com/wiki/Social_Contract for more details.
>
> Key responsibilities
>
>     Develop features for our multiplayer online games
>     Collaborate with all other contributors - game design, art, other
> programmers
>     Follow the mailing-list and the forum discussions, interact with the
> community to provide answers and encourage participation.
>     Play the game on a regular basis and interact with other players to get
> a permanent feel of the player's experience
>
> Profile and qualifications
>
> Must-have :
>     Strong development experience with PHP/MySQL/JS (jquery)
>     Proficient with Linux/​Apache web hosting server environment
>     Fluent in English and excellent written communication skills. Ability
> to work collaboratively through online medium (mailing-list, forums), with
> contributors and community members.
>     Confidence in working publicly and discussing issues openly -
> participation to a free software project requires a high sense of
> transparency
>     Ability to think creatively and analytically
>     Ability to work with high autonomy - telecommuting requires a strong
> sense of self-discipline, proactiveness and taking responsibility for
> deadlines. Great attention to detail.
>     Display a positive, professional attitude with strong work ethics. Able
> to focus on solutions rather than problems.
>
> Pluses (not mandatory):
>     Experience with Free Software philosophy and development methods
>     Knowledge of object oriented development
>     Familiarity with social network APIs
>     Experience with unit tests
>     Familiarity with our technical requirements
>     Experience with working with online communities, though not necessarily
> professionally
>     Participated to the development of at least one game (professionally or
> as a hobby), in a programmer position. Produced games can be online or
> offline, but online/multiplayer experience a definite plus.
>     Experience in a SCRUM environment
>
>
>


-- 
adriano•belisário
(21) 9256-8738
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