hi xavier, I have already sent your request, but no one answered so far. Keep me informed about your work and any news here i will also warn you. Sorry for the delay in responding
Hugs 2011/4/21 Xavier Antoviaque <[email protected]> > Hi, > > Just checking if you had receive my email below - I would be very > interested in any profile you'd recommend. > > Also, if you see anything that you want me to pass on to April (the main > french FLOSS advocacy group I was talking about during our meeting) and its > members in the future (petition, important event in Brazil you'd like to > advertize, etc.), don't hesitate. > > Thanks again for everything, > Xavier. > > -------- Forwarded Message -------- > *From*: Xavier Antoviaque > <[email protected]<xavier%20antoviaque%20%[email protected]%3e> > > > *To*: Adriano Belisário > <[email protected]<adriano%20%3d%3fiso-8859-1%3fq%3fbelis%3de1rio%3f%3d%20%[email protected]%3e> > > > *Cc*: Ricolandia.com > <[email protected]<%22ricolandia.com%22%20%[email protected]%3e>>, > Henrique Barone > <[email protected]<henrique%20barone%20%[email protected]%3e>>, > bar <[email protected] <bar%20%[email protected]%3e>> > *Subject*: Re: Farsides > *Date*: Sat, 09 Apr 2011 09:37:14 -0300 > > Adriano, Ricardo -- > > Many thanks again for the great discussion yesterday. It was really > interesting to see a different approach to organizing Free Software - > definitely a lot of food for thoughts! > > As promised, I send you the profile of the developers that we are looking > for (below). Many thanks here again, I really appreciate the help! > > I'll also send you, later on, the recap I'll hopefully write of what I've > heard and understood of the Brazilian Free Software community and culture. > It may take some time, as I'll first have to get back and get settled again > - but I'll keep you informed : ) > > > == Developer profile == > > FarSides is a new online game studio, producing free software multiplayer > games on the Web. We are currently developing two games - a story-driven > adventure game (Humanity Project) and a card game (Card Stories) > > We apply the free software philosophy and methods to the video game genre. > For example, all the discussions take place within the community, on a > public mailing-list. We also use a decentralized model - which basically > means that we work over the Internet, telecommuting from different places > around the globe. > > See http://farsides.com/wiki/Company_manifesto and > http://farsides.com/wiki/Social_Contract for more details. > > Key responsibilities > > Develop features for our multiplayer online games > Collaborate with all other contributors - game design, art, other > programmers > Follow the mailing-list and the forum discussions, interact with the > community to provide answers and encourage participation. > Play the game on a regular basis and interact with other players to get > a permanent feel of the player's experience > > Profile and qualifications > > Must-have : > Strong development experience with PHP/MySQL/JS (jquery) > Proficient with Linux/Apache web hosting server environment > Fluent in English and excellent written communication skills. Ability > to work collaboratively through online medium (mailing-list, forums), with > contributors and community members. > Confidence in working publicly and discussing issues openly - > participation to a free software project requires a high sense of > transparency > Ability to think creatively and analytically > Ability to work with high autonomy - telecommuting requires a strong > sense of self-discipline, proactiveness and taking responsibility for > deadlines. Great attention to detail. > Display a positive, professional attitude with strong work ethics. Able > to focus on solutions rather than problems. > > Pluses (not mandatory): > Experience with Free Software philosophy and development methods > Knowledge of object oriented development > Familiarity with social network APIs > Experience with unit tests > Familiarity with our technical requirements > Experience with working with online communities, though not necessarily > professionally > Participated to the development of at least one game (professionally or > as a hobby), in a programmer position. Produced games can be online or > offline, but online/multiplayer experience a definite plus. > Experience in a SCRUM environment > > > -- adriano•belisário (21) 9256-8738
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