Hi, Here is the log of the chatroom at http://farsides.com/chat/ (or irc://irc.freenode.net/#farsides) for the 2011-08-09.
2011-08-09 01:54:25+0000 antoviaque (antoviaque) is now online 2011-08-09 04:17:20+0000 antoviaque (antoviaque) is now online 2011-08-09 07:10:14+0000 blanchard1 (blanchard1) is now online 2011-08-09 07:56:28+0000 MCMic (MCMic) is now online 2011-08-09 07:57:56+0000 antoviaque (antoviaque) is now online 2011-08-09 08:01:57+0000 <antoviaque> hi! 2011-08-09 08:19:23+0000 tartarugafeliz (tartarugafeliz) is now online 2011-08-09 09:27:03+0000 MCMic (MCMic) is now online 2011-08-09 09:28:22+0000 <blanchard1> if you're lazy like me when it comes to reading zynga IPO filing (S-1) but are still curious about zynga's cost&revenue structure => http://www.insidesocialgames.com/2011/07/01/zynga-shows-off-strong-financials-but-questions-remain-around-impact-of-credits-off-facebook-revenue/ 2011-08-09 09:29:08+0000 <blanchard1> original document : http://www.sec.gov/Archives/edgar/data/1439404/000119312511180285/ds1.htm 2011-08-09 09:32:13+0000 <antoviaque> blanchard1: thanks : ) 2011-08-09 09:34:20+0000 <tartarugafeliz> oh my dog 2011-08-09 09:34:46+0000 <tartarugafeliz> ah its ok I can understand that :) 2011-08-09 09:34:57+0000 <tartarugafeliz> ah and today we're supposed to see our website right? 2011-08-09 09:35:50+0000 arbrandes (arbrandes) is now online 2011-08-09 09:38:19+0000 <blanchard1> hello arbrandes sir 2011-08-09 09:39:34+0000 <arbrandes> mornin, blanchard1, what's up? :) 2011-08-09 09:40:39+0000 <blanchard1> not much, having coffe, reading http://www.sec.gov/Archives/edgar/data/1439404/000119312511180285/ds1.htm, thinking that i should probably get back to work rather than procrastinating on that kind of stuff :p 2011-08-09 09:41:15+0000 <blanchard1> and you ? 2011-08-09 09:41:56+0000 <blanchard1> (though this document has relevant figures regarding the market we're addressing...) 2011-08-09 09:42:07+0000 <arbrandes> hahahaha, you procrastinate reading SEC filings? When I grow up I want to be like you. ;) 2011-08-09 09:42:15+0000 <blanchard1> hahaha 2011-08-09 09:42:28+0000 <blanchard1> procrastination can take very strange forms sometimes :p 2011-08-09 10:00:39+0000 <antoviaque> bunch of crazies : ) 2011-08-09 10:00:44+0000 <antoviaque> hi arbrandes :) 2011-08-09 10:01:04+0000 <antoviaque> tartarugafeliz: yep, for the website I've sent an email to cssmenow this morning, to get an update 2011-08-09 10:05:39+0000 <arbrandes> hey antoviaque :) 2011-08-09 10:15:23+0000 <tartarugafeliz> http://git.farsides.com/?a=blob&p=share&h=fc0beab2b1493a4ae5174974beff729565746bb6&n=trailerfinal2.mp4 2011-08-09 10:15:28+0000 <tartarugafeliz> the trailer is done! 2011-08-09 10:15:51+0000 <tartarugafeliz> and the presentation is here: http://tickets.farsides.com/issues/323 2011-08-09 10:18:48+0000 <blanchard1> wouhouuuuuuuuuuuuu :) 2011-08-09 10:19:06+0000 <blanchard1> tartarugafeliz: cooooooool 2011-08-09 10:20:41+0000 <antoviaque> tartarugafeliz: really cool :D 2011-08-09 10:20:49+0000 <tartarugafeliz> :) 2011-08-09 10:21:28+0000 <antoviaque> Aside from the funding, I can definitely see how this would help to gather some players for a beta test as soon as we have a rough version of the board interface 2011-08-09 10:21:56+0000 <blanchard1> absolutely 2011-08-09 10:22:47+0000 <antoviaque> btw my only comment about the video is that "better than your friends?" is not at the right place, it should be right before the invitation box 2011-08-09 10:23:04+0000 <antoviaque> but amazing job, congratz :D 2011-08-09 10:25:44+0000 <arbrandes> Beautiful trailer, tartarugafeliz! Very exciting :) 2011-08-09 10:25:53+0000 <tartarugafeliz> hahahhaha 2011-08-09 10:26:02+0000 <tartarugafeliz> cool that everyone likes :) 2011-08-09 11:04:11+0000 dachary (dachary) is now online 2011-08-09 11:21:26+0000 dachary (dachary) is now online 2011-08-09 11:26:40+0000 mtyaka (mtyaka) is now online 2011-08-09 11:37:23+0000 <blanchard1> marketing question for who is inspired : what is the relevant market for CS (in order to define the competition). Online board games ? Or online card games ? Or more generically social multi-player games that appeal to friends&families to play together ? 2011-08-09 11:38:04+0000 <blanchard1> and what criteria of differenciation should we use within this market (that's my second question, i keep it for after :)) 2011-08-09 11:38:12+0000 <arbrandes> I'm inclined to answer generically social games. 2011-08-09 11:38:31+0000 <antoviaque> blanchard1: are you talking funding-wise or communication to the public? 2011-08-09 11:38:34+0000 <arbrandes> But this is just a hunch. 2011-08-09 11:38:54+0000 <blanchard1> antoviaque: what would be the difference ? 2011-08-09 11:39:13+0000 <antoviaque> funding => social is good (buzzword and large market) 2011-08-09 11:39:43+0000 <antoviaque> public => probably online card game is more descriptive, and more likely to meet the right audience 2011-08-09 11:39:43+0000 <blanchard1> arbrandes: thanks. You mean that any generic social games would create a choice for the player on when to spend his time (between his game and ours) ? 2011-08-09 11:40:21+0000 <blanchard1> yep antoviaque agreed on that 2011-08-09 11:40:40+0000 <blanchard1> bbl arbrandes going to grab something for lunch :) 2011-08-09 11:40:55+0000 <arbrandes> blanchard1, exactly. The mindset is the same, I think 2011-08-09 11:56:42+0000 <blanchard1> back 2011-08-09 11:56:50+0000 <blanchard1> (quick lunch :)) 2011-08-09 11:58:51+0000 <blanchard1> interesting arbrandes. So ok for me, if we assume that the market is the overall social gaming, then the next questions is how to position CS in this *big* market. I'm looking at relevant dimensions that would represent the perception of players. 2011-08-09 11:58:59+0000 <blanchard1> I could think of : 2011-08-09 11:59:40+0000 <blanchard1> new casual public vs traditional hardcore audience (more and more addressed by social games, though not by us) 2011-08-09 12:00:15+0000 <arbrandes> CS is completely casual, yes 2011-08-09 12:00:18+0000 <blanchard1> solo playing vs multi player (actually we could differentiate asynchronous multi from real time) 2011-08-09 12:00:44+0000 <blanchard1> skinnerbox gameplay vs more qualitative gameplay (like using imagination) 2011-08-09 12:01:15+0000 <arbrandes> multi player, definitely, not sure on asynchronous vs realtime: a lot of CS is geared towared realtime, but it can still be played asynchronously. 2011-08-09 12:01:23+0000 <blanchard1> true 2011-08-09 12:01:40+0000 <arbrandes> "skinnerbox"? 2011-08-09 12:01:40+0000 <blanchard1> what other dimensions do we have ? (thinking) 2011-08-09 12:01:49+0000 <antoviaque> sorry to interrupt the discussion - but it's time for the meeting : ) 2011-08-09 12:01:54+0000 <arbrandes> ahh, yes 2011-08-09 12:02:26+0000 <blanchard1> http://en.wikipedia.org/wiki/Operant_conditioning_chamber#Skinner_Box 2011-08-09 12:02:26+0000 <antoviaque> eve_: start dailymeeting 2011-08-09 12:02:26+0000 * eve antoviaque arbrandes blanchard blanchard1 dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve_: yesterday|today|blockers <your report>" 2011-08-09 12:02:37+0000 <blanchard1> basically gameplay based on levelling 2011-08-09 12:02:38+0000 <antoviaque> everyone there? 2011-08-09 12:02:43+0000 <tartarugafeliz> here 2011-08-09 12:02:45+0000 <blanchard1> arbrandes: ^ 2011-08-09 12:02:48+0000 <blanchard1> yes here 2011-08-09 12:02:55+0000 <blanchard1> i stop talking now :) 2011-08-09 12:03:06+0000 <mtyaka> i'm here 2011-08-09 12:03:17+0000 <antoviaque> mtyaka: want to start today? : ) 2011-08-09 12:03:33+0000 <mtyaka> the one day that i didn't prepare :) 2011-08-09 12:04:02+0000 <antoviaque> ahahah 2011-08-09 12:04:03+0000 <antoviaque> np 2011-08-09 12:04:03+0000 <blanchard1> :) 2011-08-09 12:04:05+0000 <mtyaka> eve_: yesterday didn't have time to work on CS 2011-08-09 12:04:05+0000 <eve> Done: didn't have time to work on CS 2011-08-09 12:04:05+0000 <antoviaque> tartarugafeliz: ? 2011-08-09 12:04:06+0000 <mtyaka> eve_: today will finish #292 2011-08-09 12:04:06+0000 <eve> Next: will finish #292 2011-08-09 12:04:08+0000 <mtyaka> eve_: blockers none 2011-08-09 12:04:08+0000 <eve> Blockers: none 2011-08-09 12:04:11+0000 <antoviaque> ok : ) 2011-08-09 12:04:15+0000 * antoviaque looking 2011-08-09 12:04:34+0000 <tartarugafeliz> eve_: yesterday I worked on #284 #321 #323 and #301 2011-08-09 12:04:34+0000 <eve> Done: I worked on #284 #321 #323 and #301 2011-08-09 12:04:34+0000 <tartarugafeliz> eve_: today I finished #324 and #321, I'll go to the meeting with the potential investor with antoviaque and blanchard1 and I'll finish #304 2011-08-09 12:04:34+0000 <eve> Next: I finished #324 and #321, I'll go to the meeting with the potential investor with antoviaque and blanchard1 and I'll finish #304 2011-08-09 12:04:34+0000 <tartarugafeliz> eve_: blockers none 2011-08-09 12:04:34+0000 <eve> Blockers: none 2011-08-09 12:05:06+0000 <antoviaque> tartarugafeliz: well done btw : ) 2011-08-09 12:05:16+0000 <tartarugafeliz> ;) 2011-08-09 12:05:48+0000 <antoviaque> blanchard1? 2011-08-09 12:05:54+0000 <blanchard1> eve_: yesterday : worked on financials. Discussed with open world forum regarding a CS presentation end of sept. 2011-08-09 12:05:54+0000 <eve> Done: : worked on financials. Discussed with open world forum regarding a CS presentation end of sept 2011-08-09 12:05:54+0000 <blanchard1> eve_: today : work on the business plan document. Phone discussion scheduled with Carrefour numérique (same purpose as OWF => show CS in september) 2011-08-09 12:05:54+0000 <eve> Next: : work on the business plan document. Phone discussion scheduled with Carrefour numérique (same purpose as OWF => show CS in september) 2011-08-09 12:05:54+0000 <blanchard1> eve_: blockers : none. 2011-08-09 12:05:54+0000 <eve> Blockers: : none 2011-08-09 12:06:15+0000 <antoviaque> arbrandes: ? 2011-08-09 12:06:25+0000 <arbrandes> eve_, yesterday 121 with antoviaque, improved sprite animations with help from tartarugafeliz (#303 and #325), started work on joined player slot (#310 and #311) 2011-08-09 12:06:25+0000 <eve> Done: 121 with antoviaque, improved sprite animations with help from tartarugafeliz (#303 and #325), started work on joined player slot (#310 and #311) 2011-08-09 12:06:26+0000 <arbrandes> eve_, today finish joined player slot, start work on story #208. 2011-08-09 12:06:26+0000 <eve> Next: finish joined player slot, start work on story #208 2011-08-09 12:06:26+0000 <arbrandes> eve_, blockers need another rerun of png sequences for Mr. Chicken Arms, need new png sequences and slices to start on #208. 2011-08-09 12:06:26+0000 <eve> Blockers: need another rerun of png sequences for Mr. Chicken Arms, need new png sequences and slices to start on #208 2011-08-09 12:07:02+0000 <antoviaque> arbrandes: how is it going with the png sequences at the end? 2011-08-09 12:07:03+0000 <tartarugafeliz> they're on the same place already ok? 2011-08-09 12:07:07+0000 <arbrandes> tartarugafeliz, thanks for #324, that unblocks me for the morning :) 2011-08-09 12:07:11+0000 <tartarugafeliz> the same folder arbrandes 2011-08-09 12:07:19+0000 <arbrandes> tartarugafeliz, ahh, ok, thanks! :) 2011-08-09 12:07:21+0000 <tartarugafeliz> :D 2011-08-09 12:07:37+0000 <tartarugafeliz> and mtyaka, the off button you asked me is ready too, on the same folder 2011-08-09 12:07:48+0000 <mtyaka> tartarugafeliz: oh, great 2011-08-09 12:07:53+0000 <mtyaka> which folder is that? 2011-08-09 12:07:57+0000 <tartarugafeliz> and the instructions.odt was modified too, I marked in yellow the color so you can find easily 2011-08-09 12:08:03+0000 <tartarugafeliz> I'll give you, wait 2011-08-09 12:08:13+0000 <arbrandes> antoviaque, the concept is proven, it's been just a matter of adjusting details. 2011-08-09 12:08:42+0000 <arbrandes> antoviaque: http://arbrandes.homelinux.com:8080/static/?skin=invitation_owner 2011-08-09 12:08:44+0000 <tartarugafeliz> mtyaka: http://git.farsides.com/?a=blob&p=share&h=cf28a6167b6e0eeceb9de73ce6fd11abdb25e284&n=b_ok_off.png 2011-08-09 12:09:06+0000 <tartarugafeliz> and the instructions are on the same folder 2011-08-09 12:09:22+0000 <mtyaka> tartarugafeliz: great, thanks a lot! 2011-08-09 12:09:24+0000 <antoviaque> arbrandes: cool, looking really good : ) 2011-08-09 12:09:34+0000 <antoviaque> dachary: there? 2011-08-09 12:09:41+0000 <tartarugafeliz> mtyaka: you're welcome :) 2011-08-09 12:09:59+0000 <antoviaque> ok I'll go 2011-08-09 12:10:03+0000 <antoviaque> eve_: yesterday 121 Adolfo, emails & admin day 2011-08-09 12:10:03+0000 <eve> Done: 121 Adolfo, emails & admin day 2011-08-09 12:10:03+0000 <antoviaque> eve_: today meeting with investment fund, more admin & emailing, plebia if time allows 2011-08-09 12:10:03+0000 <eve> Next: meeting with investment fund, more admin & emailing, plebia if time allows 2011-08-09 12:10:03+0000 <antoviaque> eve_: blockers none 2011-08-09 12:10:03+0000 <eve> Blockers: none 2011-08-09 12:10:42+0000 <tartarugafeliz> arbrandes: did you see that for the octopus there's a liiitle bit of empty space between the box and the tentacles? 2011-08-09 12:10:52+0000 <tartarugafeliz> is it my fault? 2011-08-09 12:11:06+0000 <antoviaque> dachary: we have a 121 at 5pm - I hope to be back from the meeting, but I may be a bit late 2011-08-09 12:11:50+0000 <arbrandes> tartarugafeliz, yes, I'm already adjusting that; I would've had to anyway, because the joined player slot underneath the "invite a friend" a few pixels smaller. 2011-08-09 12:12:25+0000 <tartarugafeliz> can I help with that? 2011-08-09 12:12:41+0000 <arbrandes> tartarugafeliz, I'm also fixing the size of the invite a friend button, because I made it a bit small last time around. In a little while I'll post the new results and show you. :) 2011-08-09 12:12:54+0000 <tartarugafeliz> ok :) 2011-08-09 12:13:06+0000 <antoviaque> ok, all done? any other subject? 2011-08-09 12:13:17+0000 <blanchard1> nope 2011-08-09 12:13:21+0000 <arbrandes> done! 2011-08-09 12:13:37+0000 <antoviaque> cool - thanks everyone : ) 2011-08-09 12:13:43+0000 <antoviaque> eve_: end dailymeeting 2011-08-09 12:13:45+0000 <eve> Meeting Ended 2011-08-09 12:13:45+0000 <eve> Minutes available at http://paste.pocoo.org/show/455256 2011-08-09 12:13:46+0000 <blanchard1> thx :) 2011-08-09 12:13:49+0000 <arbrandes> thanks! 2011-08-09 12:14:10+0000 <arbrandes> blanchard1, reading about skinner box 2011-08-09 12:15:10+0000 <arbrandes> lol, I feel like a lab rat now 2011-08-09 12:15:15+0000 <blanchard1> :) arbrandes 2011-08-09 12:15:15+0000 <antoviaque> ;p 2011-08-09 12:15:17+0000 <arbrandes> I love RPGs, ehehhe 2011-08-09 12:15:23+0000 <blanchard1> yeah ! 2011-08-09 12:15:51+0000 <blanchard1> i love feeling like a lab rat, especially if it's a japanese one such as final fantasy 2011-08-09 12:17:08+0000 <blanchard1> antoviaque: i'd love to have your marketing insights too, on the relevant dimensions to use 2011-08-09 12:17:18+0000 <arbrandes> hahahahha, precisely ;) 2011-08-09 12:17:31+0000 <blanchard1> i profoundly respect your marketing skills antoviaque 2011-08-09 12:17:47+0000 <antoviaque> blanchard1 ahahaha, you want something don't you? :p 2011-08-09 12:17:51+0000 <blanchard1> :) 2011-08-09 12:18:01+0000 <antoviaque> what do you mean by right dimensions? 2011-08-09 12:18:27+0000 <blanchard1> (01:58:52 PM) blanchard1: interesting arbrandes. So ok for me, if we assume that the market is the overall social gaming, then the next questions is how to position CS in this *big* market. I'm looking at relevant dimensions that would represent the perception of players. 2011-08-09 12:18:28+0000 <blanchard1> (01:59:00 PM) blanchard1: I could think of : 2011-08-09 12:18:28+0000 <blanchard1> (01:59:41 PM) blanchard1: new casual public vs traditional hardcore audience (more and more addressed by social games, though not by us) 2011-08-09 12:18:28+0000 <blanchard1> (02:00:16 PM) arbrandes: CS is completely casual, yes 2011-08-09 12:18:28+0000 <blanchard1> (02:00:19 PM) blanchard1: solo playing vs multi player (actually we could differentiate asynchronous multi from real time) 2011-08-09 12:18:28+0000 <blanchard1> (02:00:45 PM) blanchard1: skinnerbox gameplay vs more qualitative gameplay (like using imagination) 2011-08-09 12:20:43+0000 <antoviaque> skinnerbox vs qualitative is interesting, if it provides interesting references (aka successful ones from an investor POV) 2011-08-09 12:21:00+0000 <blanchard1> yes i think so too 2011-08-09 12:21:29+0000 <blanchard1> and i guess that we might be able to differentiate from others in this field regarding production values 2011-08-09 12:21:29+0000 <antoviaque> casual vs traditional is interesting too, since it could show that we are in a blank spot 2011-08-09 12:21:41+0000 <blanchard1> but it's just a feeling i would need to enquire 2011-08-09 12:21:47+0000 <antoviaque> but they are the same 2011-08-09 12:21:54+0000 <antoviaque> maybe I would use niche vs mass market 2011-08-09 12:22:20+0000 <antoviaque> It really depends on the examples you can find 2011-08-09 12:22:35+0000 <antoviaque> they need to: produce a lot of money & show a trend 2011-08-09 12:22:53+0000 <blanchard1> we need to position ourselves in a spot that has potential and not too many people :) 2011-08-09 12:22:56+0000 <blanchard1> yes 2011-08-09 12:23:38+0000 <antoviaque> the way I would do it: I would look for references for each of those axis, I think it will tell you very naturally which ones are best 2011-08-09 12:23:38+0000 <blanchard1> like recent successes for instance, and enough to show a trend 2011-08-09 12:24:07+0000 <blanchard1> yes good idea 2011-08-09 12:33:51+0000 <blanchard1> bbl 2011-08-09 12:34:03+0000 blanchard1 (blanchard1) is now offline 2011-08-09 12:34:15+0000 <antoviaque> ok, off to the meeting - bbl 2011-08-09 12:34:27+0000 <arbrandes> later dudes 2011-08-09 12:34:28+0000 <arbrandes> good luck! 2011-08-09 14:24:10+0000 arbrandes (arbrandes) is now online 2011-08-09 14:37:07+0000 MCMic (MCMic) is now online 2011-08-09 14:39:03+0000 dachary (dachary) is now online 2011-08-09 16:49:37+0000 <antoviaque> re 2011-08-09 16:49:46+0000 <arbrandes> so, how was it? 2011-08-09 16:49:53+0000 <antoviaque> it went well : ) 2011-08-09 16:50:26+0000 <antoviaque> it's always hard to say with those meetings, but he seemed guenuinely interested 2011-08-09 16:50:47+0000 <antoviaque> and, the surprising part is that he liked the free software approach 2011-08-09 16:51:20+0000 <arbrandes> A success, it seems. Congrats! :) 2011-08-09 16:51:33+0000 <antoviaque> basicaly the place we went to today is an association that provides founder loans (they have a business angel arm, but that's for a later stage) 2011-08-09 16:52:10+0000 <arbrandes> Ah, so with them at first it would be a simple loan. 2011-08-09 16:52:13+0000 <antoviaque> they are also connected to other associations that provide funding, so it's useful to have a feet in the door there 2011-08-09 16:52:17+0000 <antoviaque> yep 2011-08-09 16:52:37+0000 <antoviaque> but that' also a kind of label - when you have them on board, it makes things easier with others 2011-08-09 16:53:12+0000 <arbrandes> I understand, it's all about getting the first on board. :) 2011-08-09 16:53:42+0000 <antoviaque> yep : ) 2011-08-09 16:54:27+0000 <antoviaque> and those loans are very advantageous actually - it's not the same thing as when you get one to buy a house, they don't ask for guarantees, etc. 2011-08-09 16:55:37+0000 <antoviaque> but we'll need to reach the beta stage before we can apply actually - we discussed meeting again early september 2011-08-09 16:56:39+0000 <arbrandes> Even better, then... Loans are always a kind of double-edged sword. 2011-08-09 16:56:43+0000 <arbrandes> roger that on the beta :) 2011-08-09 16:57:34+0000 <antoviaque> yep : ) 2011-08-09 17:24:35+0000 arbrandes_ (arbrandes_) is now online 2011-08-09 19:37:38+0000 <arbrandes> Lesson Number 189: No amount of work will ever fix a unit test *if the code being tested is wrong*. 2011-08-09 19:37:50+0000 <arbrandes> lol 2011-08-09 20:17:32+0000 <blanchard> arbrandes: hahaha :) I wonder, out of the 188 previous lessons, how many are about unit tests :p 2011-08-09 20:19:01+0000 <blanchard> impressive number of tickets notification from Adolfo since last time i checked my mail by the way 2011-08-09 20:19:24+0000 * blanchard reading 2011-08-09 20:19:25+0000 <arbrandes> blanchard, about 186. The other 2 are about the (in)famous deferred, which I have many more lessons to cover, hahahah 2011-08-09 20:19:43+0000 <blanchard> :) 2011-08-09 20:21:02+0000 <arbrandes> blanchard, if you want to see the latest commited work in action, you can always check here, too: http://arbrandes.homelinux.com:8080/static/?skin=invitation_owner 2011-08-09 20:21:33+0000 <blanchard> yeah thanks ! That's exactly what reading the tickets made me want to ask 2011-08-09 20:21:59+0000 <arbrandes> hehehe, yeah, reading tickets is sort of "dry", seeing stuff work is usually more satisfying 2011-08-09 20:22:29+0000 <blanchard> arbrandes: looks awesome 2011-08-09 20:23:41+0000 <arbrandes> mostly thanks to tartarugafeliz, yup, it's looking awesome. :) Getting the animations right was a bit tough, but will be easier from now on. We were roughly witin the banana estimate, so no time was wasted. 2011-08-09 20:23:51+0000 <arbrandes> *within 2011-08-09 20:25:04+0000 <blanchard> yeah but the fact that it looks as good as Deb's animation *is* awesome :) It's often not like that in games... 2011-08-09 20:25:51+0000 <blanchard> the fake game footage looks great and then the real one is crappy because of unforeseen tech issues. So it's really cool to see that :) 2011-08-09 20:26:58+0000 <blanchard> and btw good news regarding bananas arbrandes ! 2011-08-09 20:27:38+0000 <arbrandes> Hehehe, yeah, the translation from design to production sometimes suffers. Gladly we (with invaluable help from antoviaque, in this case) were able to keep the animations looking relatively good, and still not weigh a ton. In any case, thanks for the compliment. :) 2011-08-09 20:28:40+0000 <blanchard> you welcome :) i'm impressed indeed 2011-08-09 20:34:00+0000 MCMic (MCMic) is now online 2011-08-09 22:32:37+0000 dachary1 (dachary1) is now online
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