Hi,

Here is the log of the chatroom at http://farsides.com/chat/ (or 
irc://irc.freenode.net/#farsides) for the 2011-11-22.


2011-11-22 00:00:53+0000 tartarugafeliz (tartarugafeliz) is now online
2011-11-22 06:27:11+0000 dachary (dachary) is now online
2011-11-22 07:55:37+0000 MCMic (MCMic) is now online
2011-11-22 09:52:40+0000 tartarugafeliz (tartarugafeliz) is now online
2011-11-22 10:15:03+0000 blanchard1 (blanchard1) is now online
2011-11-22 10:29:01+0000 * antoviaque cleaning up the backlog & entering 
tickets from notes, sorry for the spam : )
2011-11-22 10:38:39+0000 <blanchard1> antoviaque: looks very impressive when 
receiving tons of tickets like that.
2011-11-22 10:39:12+0000 <blanchard1> I've just created a story about 
kongregate integration. Not sure if it's a good idea but worth discussing i 
guess.
2011-11-22 10:53:11+0000 * blanchard1 has sent mail to king.com, no obvious 
submission process that I could find on their website.
2011-11-22 11:10:11+0000 dachary (dachary) is now online
2011-11-22 11:25:47+0000 antoviaque (antoviaque) is now online
2011-11-22 12:35:53+0000 mtyaka (mtyaka) is now online
2011-11-22 12:42:47+0000 <tartarugafeliz> 
http://pikaland.com/2011/11/22/sponsor-contest-card-stories
2011-11-22 12:44:47+0000 <blanchard1> tartarugafeliz: nice !
2011-11-22 12:44:54+0000 <tartarugafeliz> :D
2011-11-22 12:45:35+0000 <tartarugafeliz> i like the way she explains the game
2011-11-22 12:46:33+0000 <blanchard1> yes indeed ! one of the best way i've 
seen until now :)
2011-11-22 12:53:44+0000 MCMic (MCMic) is now online
2011-11-22 13:26:11+0000 <mtyaka> Hi everybody! I need to go out for about half 
an hour, so I'll be late for the meeting. If you keep eve running, I'll paste 
my reports when I'm back. Have fun :)
2011-11-22 13:30:37+0000 <antoviaque> tartarugafeliz: gg yep, looks cool : )
2011-11-22 13:30:43+0000 <antoviaque> hi mtyaka
2011-11-22 13:30:51+0000 <antoviaque> np, we'll do that : )
2011-11-22 13:30:52+0000 <tartarugafeliz> :)
2011-11-22 13:31:10+0000 <antoviaque> eve__: start dailymeeting
2011-11-22 13:31:10+0000 <eve> antoviaque: Sorry, meeting in progress.
2011-11-22 13:31:14+0000 <antoviaque> uups
2011-11-22 13:31:18+0000 <antoviaque> eve__: end dailymeeting
2011-11-22 13:31:22+0000 <eve> Meeting Ended
2011-11-22 13:31:22+0000 <eve> Minutes available at 
http://paste.pocoo.org/show/511370
2011-11-22 13:31:27+0000 <antoviaque> eve__: start dailymeeting
2011-11-22 13:31:27+0000 * eve antoviaque arbrandes blanchard blanchard1 
dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve_: 
yesterday|today|blockers <your report>"
2011-11-22 13:31:55+0000 <antoviaque> eve: yesterday Reviewed alpha13, pushed 
it to test.cardstories.org along with the new card, prepared alpha14 sprint 
(see http://tickets.farsides.com/projects/cardstories/issues?query_id=16 for 
comments), organized remaining tasks for Plebia alpha release in 
tickets/stories in the tracker (see 
http://tickets.farsides.com/projects/plebia/issues?query_id=16 )
2011-11-22 13:31:55+0000 <eve> Done: Reviewed alpha13, pushed it to 
test.cardstories.org along with the new card, prepared alpha14 sprint (see 
http://tickets.farsides.com/projects/cardstories/issues?query_id=16 for 
comments), organized remaining tasks for Plebia alpha release in 
tickets/stories in the tracker (see 
http://tickets.farsides.com/projects/plebia/issues?query_id=16 )
2011-11-22 13:31:56+0000 <antoviaque> eve: today Test alpha13, push to live if 
ok (probably tomorrow, since today we have the contest on pikaland), work on 
story #642 Improve episode handling
2011-11-22 13:31:56+0000 <eve> Next: Test alpha13, push to live if ok (probably 
tomorrow, since today we have the contest on pikaland), work on story #642 
Improve episode handling
2011-11-22 13:31:56+0000 <antoviaque> eve: blockers None
2011-11-22 13:31:56+0000 <eve> Blockers: None
2011-11-22 13:32:29+0000 <antoviaque> who's next? : )
2011-11-22 13:32:30+0000 <blanchard1> eve, yesterday : worked on admin (writing 
the 'rapport d'assemblée générale'), discussion with fund raiser, story 
about kongregate integration (http://tickets.farsides.com/issues/618), mail 
sent to king.com to enquire about distribution.
2011-11-22 13:32:31+0000 <eve> Done: : worked on admin (writing the 'rapport 
d'assemblée générale'), discussion with fund raiser, story about kongregate 
integration (http://tickets.farsides.com/issues/618), mail sent to king.com to 
enquire about distribution
2011-11-22 13:32:31+0000 <blanchard1> eve, today : continue admin, prepare 
contract number 2 for Felix, not much else (on freelance work)
2011-11-22 13:32:31+0000 <eve> Next: : continue admin, prepare contract number 
2 for Felix, not much else (on freelance work)
2011-11-22 13:32:31+0000 <blanchard1> eve, blockers : antoviaque for admin 
purpose can you please fill and send me a 'declaration de non condamnation' ? 
I've put a template in share (business/corporate)
2011-11-22 13:32:31+0000 <eve> Blockers: : antoviaque for admin purpose can you 
please fill and send me a 'declaration de non condamnation' ? I've put a 
template in share (business/corporate)
2011-11-22 13:33:09+0000 <tartarugafeliz> eve: yesterday I #601 (Create 
win/lost versions of the game master seat) and took the picture of the printed 
cards for the give away that will start tomorrow at Pikaland.com
2011-11-22 13:33:09+0000 <eve> Done: I #601 (Create win/lost versions of the 
game master seat) and took the picture of the printed cards for the give away 
that will start tomorrow at Pikaland.com
2011-11-22 13:33:09+0000 <tartarugafeliz> eve: today I worked on Pikaland's 
campaign (its online and you can check here: 
http://pikaland.com/2011/11/22/sponsor-contest-card-stories and I'm around if 
you need me. I'll play with people that comes from the website, they need 
people in the game : )
2011-11-22 13:33:09+0000 <eve> Next: I worked on Pikaland's campaign (its 
online and you can check here: 
http://pikaland.com/2011/11/22/sponsor-contest-card-stories and I'm around if 
you need me. I'll play with people that comes from the website, they need 
people in the game : )
2011-11-22 13:33:09+0000 <tartarugafeliz> eve: blockers none
2011-11-22 13:33:09+0000 <eve> Blockers: none
2011-11-22 13:34:08+0000 <tartarugafeliz> we also need to organize the sending 
of the cards for the winners later on : )
2011-11-22 13:34:23+0000 <antoviaque> blanchard1: kongregate would be cool to 
try - but they allow non-flash games now?
2011-11-22 13:34:35+0000 <antoviaque> I had heard of a test, but didn't knew it 
was generalised
2011-11-22 13:34:44+0000 <blanchard1> antoviaque: i'll check that, dunno.
2011-11-22 13:35:33+0000 <antoviaque> for the paper yep, I'll do that
2011-11-22 13:36:08+0000 <blanchard1> antoviaque: 
http://tickets.farsides.com/issues/618 for comments on kongregate
2011-11-22 13:36:23+0000 <blanchard1> i'll look at flash question on my side
2011-11-22 13:37:00+0000 <antoviaque> btw created a game for testing alpha13 : 
) http://test.cardstories.org/?game_id=15
2011-11-22 13:37:38+0000 <antoviaque> dachary: working on CS tomorrow? : )
2011-11-22 13:38:48+0000 <antoviaque> blanchard1: yep I've read quickly - if 
html is ok, then I'll try to see with mtyaka & dachary how much time it would 
take
2011-11-22 13:40:17+0000 <blanchard1> antoviaque: i read : "Kongregate supports 
HTML5 games today (via an iframe)"
2011-11-22 13:40:24+0000 <antoviaque> kewl
2011-11-22 13:40:57+0000 <antoviaque> I'll have a more thorough look at the 
specs then
2011-11-22 13:41:20+0000 <tartarugafeliz> I loove it!
2011-11-22 13:50:49+0000 <mtyaka> back
2011-11-22 13:50:53+0000 <mtyaka> eve: yesterday Finished #605 (names instead 
of emails), got bitten by a bug that I fixed: #607 (infinite loop in IE).
2011-11-22 13:50:53+0000 <eve> Done: Finished #605 (names instead of emails), 
got bitten by a bug that I fixed: #607 (infinite loop in IE)
2011-11-22 13:50:55+0000 <mtyaka> eve: today Fix #619 (buggy behaviour when two 
players have the same name). Don't know how I could forget to test this.
2011-11-22 13:50:55+0000 <eve> Next: Fix #619 (buggy behaviour when two players 
have the same name). Don't know how I could forget to test this
2011-11-22 13:50:57+0000 <mtyaka> eve: blockers None
2011-11-22 13:50:57+0000 <eve> Blockers: None
2011-11-22 13:52:36+0000 <blanchard1> I'm going to be afk now. bbl
2011-11-22 14:02:24+0000 <antoviaque> mtyaka: re : )
2011-11-22 14:02:24+0000 <antoviaque> blanchard1: 
http://tickets.farsides.com/issues/618#note-1
2011-11-22 14:02:39+0000 <antoviaque> mtyaka: yep, works well the names, cool 
to see : )
2011-11-22 14:03:14+0000 <antoviaque> I just noticed a bug when two players 
have the same name, aside from that alpha13 seem pretty flawless
2011-11-22 14:03:32+0000 <antoviaque> (ah but you put it for today already :p )
2011-11-22 14:03:44+0000 <mtyaka> heh, yeah :)
2011-11-22 14:04:58+0000 <mtyaka> once we also add avatars, the game will look 
much more polished
2011-11-22 14:05:56+0000 <antoviaque> definitely
2011-11-22 14:06:13+0000 <MCMic> Hello
2011-11-22 14:06:15+0000 <antoviaque> it improves a lot already
2011-11-22 14:06:20+0000 <antoviaque> hi MCMic!
2011-11-22 14:07:47+0000 <MCMic> Regarding the possibilty of an internship in 
farsides for me, antoviaque asked me last time how much money I'd need a month, 
I calculated I'd need 600€ plus my train tickets (for IRL weekly meeting in 
Paris).
2011-11-22 14:09:20+0000 <antoviaque> brb phone
2011-11-22 14:17:15+0000 <MCMic> I have to go
2011-11-22 14:17:19+0000 <MCMic> bbl
2011-11-22 14:21:29+0000 <tartarugafeliz> [email protected]: ;) i always get 
anxiety before the results time
2011-11-22 15:08:52+0000 * antoviaque pushed the alpha13 to the live server - 
not too much players so should be ok : )
2011-11-22 16:17:18+0000 MCMic (MCMic) is now online
2011-11-22 16:52:06+0000 blanchard1 (blanchard1) is now offline
2011-11-22 18:15:51+0000 dachary (dachary) is now online
2011-11-22 19:09:02+0000 <mtyaka> antoviaque: hi, are you here?
2011-11-22 19:09:34+0000 <antoviaque> mtyaka: yep : )
2011-11-22 19:10:06+0000 <mtyaka> I saw the UnicodeEncode fix didn't go so 
well... sorry about that.
2011-11-22 19:10:17+0000 <antoviaque> np : )
2011-11-22 19:10:26+0000 <mtyaka> Can you send me the chat log for today?
2011-11-22 19:10:42+0000 <antoviaque> sure - let me see
2011-11-22 19:11:56+0000 <mtyaka> I was assuming the chat input will be utf8 
encoded strings... it seems that assumption was wrong in general.
2011-11-22 19:12:30+0000 <mtyaka> It worked on my local installation, but I 
think I only tested it with Chrome (because I wasn't expecting it to be browser 
related)
2011-11-22 19:12:52+0000 <antoviaque> mtyaka: 
cardstories.org/static/cs_org_log.tgz
2011-11-22 19:12:52+0000 <antoviaque> you have the whole chat history : )
2011-11-22 19:13:12+0000 <antoviaque> 
http://cardstories.org/static/cs_org_log.tgz
2011-11-22 19:13:16+0000 <mtyaka> but I seem to recall IE decides how to encode 
form submitted text in unusual ways, perhaps that's what's causing this
2011-11-22 19:13:22+0000 <mtyaka> thanks! :)
2011-11-22 19:14:39+0000 <antoviaque> good luck with that : )
2011-11-22 19:14:51+0000 * antoviaque can't wait until everything is in utf8
2011-11-22 19:15:14+0000 <antoviaque> it's crazy to still have to care about 
those - ah well...
2011-11-22 19:15:44+0000 mrjmad (mrjmad) is now online
2011-11-22 21:18:33+0000 <mtyaka> antoviaque: It wasn't IE's problem this time, 
it was just that while player chat messages need to be properly utf8 decoded, 
the game sentences that are used in new game notifications are already decoded, 
so we were doing double decoding and hence the error. I updated #587 with a fix.
2011-11-22 21:21:55+0000 antoviaque (antoviaque) is now online
2011-11-22 21:32:24+0000 <mtyaka> dachary: hello, sir :) got a moment?
2011-11-22 21:32:48+0000 <dachary> yes
2011-11-22 21:33:01+0000 <mtyaka> excellent
2011-11-22 21:33:02+0000 <dachary> what can I do for you ?
2011-11-22 21:33:35+0000 <mtyaka> I was working on adjusting the djangoauth 
plugin so that resolving player ids returns names instead of emails
2011-11-22 21:33:51+0000 <mtyaka> It seems to be working well, but we noticed a 
problem when two or more people have the same name
2011-11-22 21:34:07+0000 <dachary> where does the name come from ? 
2011-11-22 21:34:14+0000 <dachary> stripping @.* ? 
2011-11-22 21:34:43+0000 <mtyaka> Well.. name is mandatory when registering 
directly on cardstories.org, and we also have access to the name when players 
register via facebook
2011-11-22 21:35:04+0000 <dachary> ah, true ;-)
2011-11-22 21:35:14+0000 <mtyaka> But I actually made this fallback (if for 
some reason name is not present, it will return the first part of email - up to 
@)
2011-11-22 21:36:14+0000 <mtyaka> I looked through the code of the client and 
it seems the problems are all related to the fact that client doesn't know the 
position of the current player in the game.players array
2011-11-22 21:37:00+0000 <dachary> ok
2011-11-22 21:37:10+0000 <mtyaka> so it determines it by looping through the 
game.players array and comparing game.players[i][0] to the player_id, which 
obviously breaks when there are multiple players with the same name
2011-11-22 21:37:50+0000 <dachary> non unique names will indeed break a number 
of things
2011-11-22 21:38:09+0000 <mtyaka> I think the problem will be solved if we add 
the "slot" index of the current player into the game info
2011-11-22 21:41:02+0000 <mtyaka> I was worried it would break a lot of things, 
but in the end I came to the conclusion that it might actually work, since the 
way djangoauth works is it completely disregards the name when resolveing 
player_id and just looks up the id from the session
2011-11-22 21:41:35+0000 <dachary> hum
2011-11-22 21:42:46+0000 <dachary> that sounds a little hackish
2011-11-22 21:43:52+0000 <mtyaka> Maybe... but that's how it has always worked.
2011-11-22 21:45:09+0000 <dachary> I'm afraid I don't remember enough of the 
code right now to give you an advice that makes sense.
2011-11-22 21:47:37+0000 <mtyaka> Ok, fair enough :) Thanks anyway!
2011-11-22 21:48:43+0000 <dachary> de nada ;-)
2011-11-22 21:59:23+0000 mtyaka_ (mtyaka_) is now online
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