Hi,

Here is the log of the chatroom at http://farsides.com/chat/ (or 
irc://irc.freenode.net/#farsides) for the 2012-03-07.


2012-03-07 03:32:01+0000 tartarugafeliz (tartarugafeliz) is now online
2012-03-07 03:34:06+0000 tartarugafeliz (tartarugafeliz) is now online
2012-03-07 06:31:16+0000 dachary (dachary) is now online
2012-03-07 08:57:57+0000 dachary (dachary) is now online
2012-03-07 09:01:39+0000 blanchard1 (blanchard1) is now online
2012-03-07 09:29:19+0000 mathibus (mathibus) is now online
2012-03-07 10:44:25+0000 arbrandes__ (arbrandes__) is now online
2012-03-07 11:55:46+0000 mtyaka (mtyaka) is now online
2012-03-07 12:16:09+0000 mtyaka_ (mtyaka_) is now online
2012-03-07 13:25:10+0000 arbrandes (arbrandes) is now online
2012-03-07 13:26:42+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 13:27:50+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 13:29:43+0000 antoviaque (antoviaque) is now online
2012-03-07 13:30:06+0000 <antoviaque> hello!
2012-03-07 13:30:36+0000 <mtyaka> hi!
2012-03-07 13:31:01+0000 <arbrandes> giddy up
2012-03-07 13:31:12+0000 <antoviaque> :D
2012-03-07 13:31:18+0000 <antoviaque> eve: start meeting
2012-03-07 13:31:18+0000 * eve antoviaque arbrandes blanchard blanchard1 
dachary mtyaka tartarugafeliz and al: daily meeting starts! Please say "eve: 
(done|next|blocked by) <first thing>, <second thing>, ..."
2012-03-07 13:31:33+0000 tartarugafeliz (tartarugafeliz) is now online
2012-03-07 13:31:43+0000 <antoviaque> eve: done HS ; Keep working on the sample 
app (Backbone/Node/Mongo)
2012-03-07 13:31:43+0000 <eve> antoviaque: Good job!
2012-03-07 13:31:43+0000 <antoviaque> eve: next Test 2.6 & release it if ok 
2012-03-07 13:31:43+0000 <eve> antoviaque: Quite a plan.
2012-03-07 13:31:43+0000 <antoviaque> eve: blocked by nothing
2012-03-07 13:31:43+0000 <eve> antoviaque: Glad to hear that
2012-03-07 13:31:43+0000 <eve> My notes of antoviaque's report:
2012-03-07 13:31:43+0000 <eve>  - What antoviaque worked on:
2012-03-07 13:31:43+0000 <eve>      * HS
2012-03-07 13:31:43+0000 <eve>      * Keep working on the sample app 
(Backbone/Node/Mongo)
2012-03-07 13:31:43+0000 <eve>  - What antoviaque will be working on next:
2012-03-07 13:31:43+0000 <eve>      * Test 2.6 & release it if ok
2012-03-07 13:31:43+0000 <eve>  - What's blocking antoviaque:
2012-03-07 13:31:43+0000 <eve>      * nothing
2012-03-07 13:32:14+0000 <blanchard1> eve: done school
2012-03-07 13:32:14+0000 <blanchard1> eve: next school
2012-03-07 13:32:14+0000 <eve> blanchard1: Quite a plan.
2012-03-07 13:32:14+0000 <blanchard1> eve: blocked by nothing
2012-03-07 13:32:15+0000 <eve> blanchard1: Glad to hear that
2012-03-07 13:32:34+0000 <blanchard1> eve: done school
2012-03-07 13:32:34+0000 <eve> blanchard1: Good job!
2012-03-07 13:32:34+0000 <eve> My notes of blanchard1's report:
2012-03-07 13:32:34+0000 <eve>  - What blanchard1 worked on:
2012-03-07 13:32:34+0000 <eve>      * school
2012-03-07 13:32:34+0000 <eve>  - What blanchard1 will be working on next:
2012-03-07 13:32:34+0000 <eve>      * school
2012-03-07 13:32:34+0000 <eve>  - What's blocking blanchard1:
2012-03-07 13:32:34+0000 <eve>      * nothing
2012-03-07 13:32:46+0000 <arbrandes> eve: done spend whole day trying to 
reproduce mathibus's bug, finally did it and fixed it (#864)
2012-03-07 13:32:47+0000 <eve> arbrandes: Good job!
2012-03-07 13:32:47+0000 <arbrandes> eve: next Missing bugs for 2.6.
2012-03-07 13:32:47+0000 <eve> arbrandes: Quite a plan.
2012-03-07 13:32:47+0000 <arbrandes> eve: blocked by nada
2012-03-07 13:32:47+0000 <eve> arbrandes: Glad to hear that
2012-03-07 13:32:47+0000 <eve> My notes of arbrandes's report:
2012-03-07 13:32:47+0000 <eve>  - What arbrandes worked on:
2012-03-07 13:32:47+0000 <eve>      * spend whole day trying to reproduce 
mathibus's bug, finally did it and fixed it (#864)
2012-03-07 13:32:47+0000 <eve>  - What arbrandes will be working on next:
2012-03-07 13:32:47+0000 <eve>      * Missing bugs for 2.6
2012-03-07 13:32:47+0000 <eve>  - What's blocking arbrandes:
2012-03-07 13:32:47+0000 <eve>      * nada
2012-03-07 13:32:49+0000 <antoviaque> :)
2012-03-07 13:33:07+0000 <mtyaka> eve: done Worked on #855 (The author should 
see players joining in 'create' state), but hit an interesting problem (join 
"animations" are replayed when changing state).
2012-03-07 13:33:07+0000 <eve> mtyaka: Good job!
2012-03-07 13:33:08+0000 <antoviaque> wow, was a tricky one!
2012-03-07 13:33:09+0000 <mtyaka> eve: next Try to finish #855
2012-03-07 13:33:09+0000 <eve> mtyaka: Quite a plan.
2012-03-07 13:33:10+0000 <mtyaka> eve: blocked by Want to discuss possible 
solutions for the #855 problem.
2012-03-07 13:33:10+0000 <eve> mtyaka: We'll need to solve that later, I'm 
adding it to the agenda
2012-03-07 13:33:10+0000 <eve> My notes of mtyaka's report:
2012-03-07 13:33:10+0000 <eve>  - What mtyaka worked on:
2012-03-07 13:33:10+0000 <eve>      * Worked on #855 (The author should see 
players joining in 'create' state), but hit an interesting problem (join 
"animations" are replayed when changing state)
2012-03-07 13:33:10+0000 <eve>  - What mtyaka will be working on next:
2012-03-07 13:33:10+0000 <eve>      * Try to finish #855
2012-03-07 13:33:10+0000 <eve>  - What's blocking mtyaka:
2012-03-07 13:33:10+0000 <eve>      * Want to discuss possible solutions for 
the #855 problem
2012-03-07 13:33:42+0000 <blanchard1> arbrandes: thanks for your feedback on my 
buddypress post
2012-03-07 13:33:53+0000 <antoviaque> replayed when changing state?
2012-03-07 13:34:00+0000 <arbrandes> antoviaque, the problem was reproducing 
it... once I understood what was going on (missing entry in the new "players" 
table), it was easy.
2012-03-07 13:34:08+0000 * antoviaque looking at buddypress
2012-03-07 13:34:14+0000 <arbrandes> np, blanchard1 :)
2012-03-07 13:34:26+0000 <antoviaque> arbrandes: ah, yep, reproducting 
something evasive is a pain
2012-03-07 13:36:11+0000 <tartarugafeliz> eve: done I worked on Tartaruga Feliz 
e Seus Amigos.
2012-03-07 13:36:11+0000 <eve> tartarugafeliz: Good job!
2012-03-07 13:36:11+0000 <tartarugafeliz> eve: next I'll work on Tartaruga 
Feliz e Seus Amigos - if you need anything just tell me ok?
2012-03-07 13:36:12+0000 <eve> tartarugafeliz: Quite a plan.
2012-03-07 13:36:11+0000 <tartarugafeliz> eve: blocked by none
2012-03-07 13:36:12+0000 <eve> tartarugafeliz: Glad to hear that
2012-03-07 13:36:12+0000 <eve> My notes of tartarugafeliz's report:
2012-03-07 13:36:12+0000 <eve>  - What tartarugafeliz worked on:
2012-03-07 13:36:12+0000 <eve>      * I worked on Tartaruga Feliz e Seus Amigos
2012-03-07 13:36:12+0000 <eve>  - What tartarugafeliz will be working on next:
2012-03-07 13:36:12+0000 <eve>      * I'll work on Tartaruga Feliz e Seus 
Amigos - if you need anything just tell me ok
2012-03-07 13:36:12+0000 <eve>  - What's blocking tartarugafeliz:
2012-03-07 13:36:12+0000 <eve>      * none
2012-03-07 13:36:29+0000 <tartarugafeliz> and I have some news!! I was invited 
by Amy from Pikaland.com to be a contributor! :D So I'll be writing there
2012-03-07 13:36:39+0000 <tartarugafeliz> about arts and technology! :)
2012-03-07 13:36:58+0000 <blanchard1> tartarugafeliz: cool ! :)
2012-03-07 13:37:04+0000 <tartarugafeliz> :)
2012-03-07 13:37:23+0000 <antoviaque> tartarugafeliz: kewl!!
2012-03-07 13:37:41+0000 <antoviaque> now you can post about card stories for 
free? :p
2012-03-07 13:37:48+0000 <tartarugafeliz> so if you know geek projects that 
have a good interface design and illustrations, send to me please! :)
2012-03-07 13:37:51+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 13:37:56+0000 <tartarugafeliz> yeap, that would be the ideia
2012-03-07 13:37:57+0000 <tartarugafeliz> idea
2012-03-07 13:38:06+0000 <arbrandes> (stupid 3G)
2012-03-07 13:38:32+0000 <antoviaque> arbrandes: blanchard1: agreed with 
arbrandes comment! the only thing I see to add is that they need to pay well :p
2012-03-07 13:38:54+0000 <arbrandes> As I was saying.... mtyaka, agreed, 
without some $(r00t) state there's no way around it.  Either that, or through 
some noop classes (as we do elsewhere).
2012-03-07 13:39:20+0000 * antoviaque looking at #855
2012-03-07 13:39:27+0000 <blanchard1> antoviaque: hehe. So I'll discuss with 
you what can be done based on their document, and then I'll discuss money 
2012-03-07 13:39:44+0000 <antoviaque> ok!
2012-03-07 13:40:16+0000 <mtyaka> arbrandes: the problem is that noop classes 
don't help here, because when switching from pick_card -> write_sentence, and 
from write_sentence -> invitation_owner, we use different divs
2012-03-07 13:40:21+0000 <arbrandes> eve, agenda+ unfixed 2.6 bugs
2012-03-07 13:40:22+0000 <eve> arbrandes: Ok, I added "unfixed 2.6 bugs" to the 
agenda
2012-03-07 13:40:56+0000 <arbrandes> mtyaka, oooo, true, it has to be root then
2012-03-07 13:41:13+0000 <antoviaque> eve: next topic
2012-03-07 13:41:14+0000 <eve> antoviaque: The current topic is now "Want to 
discuss possible solutions for the #855 problem" (from mtyaka)
2012-03-07 13:41:26+0000 <mtyaka> hmm... ok, I guess so. Thanks for confirming 
:)
2012-03-07 13:41:49+0000 <mtyaka> root state it is
2012-03-07 13:42:02+0000 <antoviaque> :)
2012-03-07 13:42:09+0000 <arbrandes> Just so I understand the problem: the 
thing is that the animations for *all* players play again when somebody joins?
2012-03-07 13:42:24+0000 <arbrandes> If so, it really would be unbearably 
annoying.
2012-03-07 13:42:48+0000 <antoviaque> well, at least we would notice new 
players :p
2012-03-07 13:42:54+0000 <arbrandes> lol
2012-03-07 13:43:04+0000 <arbrandes> for sure
2012-03-07 13:43:06+0000 <antoviaque> :)
2012-03-07 13:43:43+0000 <antoviaque> From what I understand it is yep - mtyaka 
?
2012-03-07 13:44:16+0000 <mtyaka> arbrandes: no, when somebody joins it's ok 
because I used noop classes
2012-03-07 13:44:29+0000 <mtyaka> but when switching to the next state, they 
are all replayed
2012-03-07 13:44:38+0000 <arbrandes> ahhh, ok
2012-03-07 13:44:40+0000 <mtyaka> including the join audio :)
2012-03-07 13:44:43+0000 <arbrandes> not as annoying
2012-03-07 13:44:47+0000 <arbrandes> but still pointless
2012-03-07 13:44:50+0000 <mtyaka> a bit less, but still
2012-03-07 13:44:52+0000 <mtyaka> yeah :)
2012-03-07 13:45:13+0000 <arbrandes> Still agreed on the necessity for state - 
antoviaque?
2012-03-07 13:46:06+0000 <antoviaque> well, I don't see another option either 
no - the client has to keep the information somewhere yep
2012-03-07 13:46:19+0000 <mtyaka> another solution would be to not do any 
animations, just show all the players at once, without the sound
2012-03-07 13:46:35+0000 <antoviaque> would be a shame :)
2012-03-07 13:46:46+0000 <mtyaka> yes, I thought so
2012-03-07 13:46:53+0000 <arbrandes> agreed, a shame
2012-03-07 13:47:24+0000 <mtyaka> ok, thanks for the discussion!
2012-03-07 13:47:30+0000 <antoviaque> yw :)
2012-03-07 13:47:34+0000 <arbrandes> np
2012-03-07 13:47:36+0000 <antoviaque> thanks for working on this! :D
2012-03-07 13:47:40+0000 <antoviaque> eve: next topic
2012-03-07 13:47:40+0000 <eve> antoviaque: The current topic is now "unfixed 
2.6 bugs" (from arbrandes)
2012-03-07 13:47:52+0000 <antoviaque> what's left at the end?
2012-03-07 13:48:10+0000 <arbrandes> ok, antoviaque, there are 2 unfixed bugs: 
the failing test 17, and tables not working.
2012-03-07 13:48:32+0000 <arbrandes> test 17 is quickly becoming a pain, I 
already spent an hour and a half on it today and got nowhere
2012-03-07 13:48:40+0000 <antoviaque> for tables we said ok to wait for 2.7
2012-03-07 13:48:55+0000 <arbrandes> regarding tables, there's a candidate task 
for 2.7 that will both fix and improve it
2012-03-07 13:49:04+0000 <antoviaque> the test - do you think it shows a bug in 
the code or in the tests?
2012-03-07 13:49:06+0000 <arbrandes> yup, that was what I was thinking
2012-03-07 13:49:47+0000 <mtyaka> I think that's just a problem with the test 
itself
2012-03-07 13:50:01+0000 <arbrandes> antoviaque, excellent question, I'm still 
not clear on what's going on, especially since I can't seem to be able to catch 
more than one exception on the offending line - which is weird in and of itself
2012-03-07 13:50:06+0000 <mtyaka> (I'm not sure but I have that feeling, since 
it passes 99.9% of the times for me)
2012-03-07 13:50:40+0000 <mtyaka> I have only seen it once on my machine... and 
I run those tests multiple times every day :)
2012-03-07 13:50:55+0000 <arbrandes> mtyaka, I would say so, but I'm afraid 
there's some async voodoo going on, and it might affect the production server.
2012-03-07 13:51:03+0000 <antoviaque> hmmm
2012-03-07 13:51:13+0000 <arbrandes> (when there game doesn't exist, I mean)
2012-03-07 13:51:16+0000 <arbrandes> *the
2012-03-07 13:51:41+0000 <antoviaque> what do you think? is it safe to push the 
version or not?
2012-03-07 13:51:43+0000 <mtyaka> twisted tests are definitely async voodoo to 
me :)
2012-03-07 13:51:50+0000 <arbrandes> It is, of course, a case on the very 
fringe already: somebody has to request a game_id that wasn't created yet.
2012-03-07 13:51:51+0000 <antoviaque> ahahahah
2012-03-07 13:52:03+0000 <arbrandes> mtyaka, most definitely, lol
2012-03-07 13:52:44+0000 <antoviaque> arbrandes: ah, so a scenario unlikely to 
affect players dramatically ok
2012-03-07 13:52:55+0000 <antoviaque> what about the other tests? they all run?
2012-03-07 13:53:03+0000 <mtyaka> wait.... that's test 17?
2012-03-07 13:53:41+0000 * antoviaque looking
2012-03-07 13:53:41+0000 <mtyaka> that one really is mine, sorry, I thought we 
were looking at 16 yesterday
2012-03-07 13:53:48+0000 <mtyaka> let me check
2012-03-07 13:53:51+0000 <arbrandes> mtyaka, actually, not exactly - it 
requests both a non-existing id and a "none"-type player
2012-03-07 13:54:06+0000 <arbrandes> but the effect should be the same
2012-03-07 13:54:44+0000 <arbrandes> If tested on a running server 
(?game_id=12345), the effect is as expected, though, so I'm leaning towards 
your diagnosis (it's just when running tests)
2012-03-07 13:56:32+0000 <arbrandes> Part of the problem with the test is that 
occasionally it'll through different exceptions, sometimes complaining of 
missing tables, sometimes complaining of unexpected state.
2012-03-07 13:56:32+0000 <arbrandes> Again, async voodoo, lol
2012-03-07 13:58:53+0000 <arbrandes> antoviaque, mtyaka, ok, important clue: if 
I comment out test16, it works :P
2012-03-07 13:59:03+0000 <antoviaque> cool : )
2012-03-07 13:59:09+0000 <antoviaque> I was trying just that ;p
2012-03-07 13:59:10+0000 <mtyaka> yeah, I thin it's the timeout there...
2012-03-07 13:59:19+0000 <arbrandes> bereebekan-ta kabanda, kee-ke-rahhhh!
2012-03-07 13:59:28+0000 <arbrandes> and thus it is raised from the dead as a 
zombie
2012-03-07 13:59:31+0000 <arbrandes> voodoo, I say
2012-03-07 13:59:42+0000 <mtyaka> deep black voodoo magic
2012-03-07 14:00:13+0000 <arbrandes> test 16 sometimes hangs, too (at least 
here)
2012-03-07 14:00:42+0000 <antoviaque> weird, 
GameTest.test18_complete_and_game_race fails on "sqlite3.OperationalError: no 
such table: games" for me once test17 commented 
2012-03-07 14:01:07+0000 <mtyaka> test 16 never hanged for me yet
2012-03-07 14:01:22+0000 <antoviaque> mtyaka: for me it's every time
2012-03-07 14:01:23+0000 <mtyaka> things are just getting weirder
2012-03-07 14:01:28+0000 <antoviaque> definitely strange :p
2012-03-07 14:01:50+0000 <arbrandes> I'm thinking test16 is at fault, somehow
2012-03-07 14:02:01+0000 * arbrandes looking closer
2012-03-07 14:02:10+0000 <mtyaka> ok, try changing the timeout in 16 from 0.01 
to 0.1
2012-03-07 14:02:36+0000 <arbrandes> Ok, in any case, what I've seen before is 
that the check() callback won't work as expected
2012-03-07 14:02:41+0000 <mtyaka> if I change it to 0.001 I get the same error 
as you guys, consistently
2012-03-07 14:02:51+0000 <arbrandes> (it doesn't here, even if I insert a 
failure in it)
2012-03-07 14:03:15+0000 * arbrandes trying with 0.1
2012-03-07 14:05:30+0000 <arbrandes> hmm, with 0.1 everything works (including 
a forced failure)
2012-03-07 14:05:33+0000 <arbrandes> antoviaque, can you confirm?
2012-03-07 14:06:00+0000 <antoviaque> I'm reverting my mess there :p *checking*
2012-03-07 14:07:32+0000 <antoviaque> seem to be good
2012-03-07 14:07:38+0000 * antoviaque leeting the test suit finish
2012-03-07 14:07:45+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 14:08:08+0000 <arbrandes> (grrr... did I miss anything?)
2012-03-07 14:08:16+0000 <arbrandes> it worked for the 3rd time in a row, here
2012-03-07 14:08:43+0000 <antoviaque> no no, it works for me too with 0.1 :)
2012-03-07 14:08:48+0000 <mtyaka> I think that with 0.01, the timeout is too 
short, and the games times out before the tests manages to get to the point 
where it adds the callback
2012-03-07 14:09:06+0000 <mtyaka> (at least that's my interpretation of the 
voodoo magic) 
2012-03-07 14:09:06+0000 <arbrandes> mtyaka, makes complete sense
2012-03-07 14:09:18+0000 <arbrandes> it explains the missing service, state 
change, etc
2012-03-07 14:09:26+0000 <mtyaka> on my laptop it works with 0.01, as it's new 
and shiny and fast :)
2012-03-07 14:09:33+0000 <antoviaque> ahahahah
2012-03-07 14:09:34+0000 <mtyaka> but it fails if I set it to 0.001
2012-03-07 14:09:35+0000 <arbrandes> mtyaka, :PPP
2012-03-07 14:09:56+0000 <antoviaque> I've got 
"TableTest.test02_create_game_next failed" btw - is that one known?
2012-03-07 14:10:11+0000 <antoviaque> twisted.trial.unittest.FailTest: not equal
2012-03-07 14:10:19+0000 <mtyaka> yes, one of the table tests is known to fail
2012-03-07 14:10:21+0000 arbrandes (arbrandes) is now online
2012-03-07 14:10:22+0000 <antoviaque> ok
2012-03-07 14:10:36+0000 <arbrandes> Can I commit the fix?
2012-03-07 14:10:44+0000 <arbrandes> (got disconnected again)
2012-03-07 14:11:14+0000 <arbrandes> antoviaque, mtyaka ^
2012-03-07 14:11:15+0000 <mtyaka> arbrandes: fine with me :)
2012-03-07 14:11:20+0000 <arbrandes> roger, roger
2012-03-07 14:11:24+0000 <arbrandes> thanks for the help!
2012-03-07 14:11:31+0000 <antoviaque> yep, fine with me too : )
2012-03-07 14:11:34+0000 <mtyaka> no problem
2012-03-07 14:11:42+0000 <mtyaka> happy we got this solved :)
2012-03-07 14:11:42+0000 <antoviaque> just checking if everything else passes 
aside from the tables
2012-03-07 14:11:52+0000 <antoviaque> yep - good catch :)
2012-03-07 14:12:19+0000 <antoviaque> yep, all good otherwise, aside from the 
tables
2012-03-07 14:13:09+0000 <antoviaque> so I'll push the new version with 
arbrandes' fixes after my coffee, see if it works, and if everything is ok 
aside from the tables, I'll do the release
2012-03-07 14:13:20+0000 <antoviaque> thanks a lot :)
2012-03-07 14:13:43+0000 <antoviaque> eve: next topic
2012-03-07 14:13:44+0000 <eve> antoviaque: That's all folks!
2012-03-07 14:13:48+0000 <antoviaque> eve: end meeting
2012-03-07 14:13:49+0000 <eve> Meeting Ended
2012-03-07 14:13:49+0000 <eve> Minutes available at 
http://paste.pocoo.org/show/562388
2012-03-07 14:13:57+0000 <antoviaque> brb *coffee time*
2012-03-07 14:15:40+0000 <arbrandes> antoviaque, fix for #866 pushed
2012-03-07 14:24:55+0000 <arbrandes> brb
2012-03-07 14:48:31+0000 arbrandes (arbrandes) is now online
2012-03-07 15:02:20+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 15:19:23+0000 <antoviaque> pushed to the test server
2012-03-07 15:19:24+0000 <antoviaque> arbrandes: tartarugafeliz: blanchard1: 
mtyaka: http://test.cardstories.org/?game_id=105
2012-03-07 15:21:53+0000 <tartarugafeliz> mtyaka: !!!
2012-03-07 15:21:57+0000 <tartarugafeliz> you have to play! :D
2012-03-07 15:22:04+0000 <blanchard1> mtyaka: heeeeeeeeeeeeey
2012-03-07 15:22:30+0000 <blanchard1> our first quality is not patience :)
2012-03-07 15:22:39+0000 <tartarugafeliz> exactly
2012-03-07 15:22:40+0000 <tartarugafeliz> hahaahahahahha
2012-03-07 15:22:46+0000 <tartarugafeliz> or the second either
2012-03-07 15:22:51+0000 <antoviaque> ahahahahah
2012-03-07 15:22:55+0000 <blanchard1> :)
2012-03-07 15:22:59+0000 <antoviaque> mtyaka
2012-03-07 15:23:00+0000 <antoviaque> mtyaka
2012-03-07 15:23:01+0000 <antoviaque> mtyaka
2012-03-07 15:23:02+0000 <antoviaque> mtyaka
2012-03-07 15:23:03+0000 <antoviaque> :p
2012-03-07 15:23:05+0000 <blanchard1> hehe
2012-03-07 15:23:29+0000 <mtyaka> sorry :)
2012-03-07 15:23:31+0000 <antoviaque> ahhhhhhh
2012-03-07 15:23:33+0000 <tartarugafeliz> aeeeeeeeeeeeeeeeeee
2012-03-07 15:23:35+0000 <tartarugafeliz> \o/!!!!
2012-03-07 15:23:37+0000 <antoviaque> ahahahahah
2012-03-07 15:23:39+0000 <tartarugafeliz> fireworks everywheeere
2012-03-07 15:23:45+0000 <mtyaka> hehe
2012-03-07 15:23:48+0000 <blanchard1> hehe crazy tartarugafeliz :)
2012-03-07 15:24:11+0000 <tartarugafeliz> Im not crazy my mother had me tested
2012-03-07 15:24:14+0000 <tartarugafeliz> :D
2012-03-07 15:24:17+0000 <blanchard1> :p
2012-03-07 15:24:25+0000 <antoviaque> ahahaha
2012-03-07 15:24:36+0000 * antoviaque asked for the results, not good
2012-03-07 15:24:47+0000 <tartarugafeliz> whateva!! haahah
2012-03-07 15:27:04+0000 <tartarugafeliz> you know, my mom really had me tested 
when I was a kid, she thought I had autism 
2012-03-07 15:27:11+0000 <tartarugafeliz> and the doctor said: no its just her 
behavior
2012-03-07 15:27:15+0000 <tartarugafeliz> hahahaahahahah seriously
2012-03-07 15:27:25+0000 <blanchard1> :)
2012-03-07 15:27:31+0000 <tartarugafeliz> so, I'm NORMAL, its just my behavior 
blanchard1 :D
2012-03-07 15:27:37+0000 <antoviaque> yep, you're not supposed to tell crazy 
people that they are crazy
2012-03-07 15:27:37+0000 <blanchard1> hahaha
2012-03-07 15:27:41+0000 <blanchard1> tartarugafeliz: 
2012-03-07 15:27:42+0000 <blanchard1> tar
2012-03-07 15:27:44+0000 <blanchard1> tartarugafeliz: 
2012-03-07 15:27:45+0000 <blanchard1> tartarugafeliz: 
2012-03-07 15:27:46+0000 <mtyaka> :)
2012-03-07 15:27:48+0000 <blanchard1> pick a card
2012-03-07 15:27:51+0000 <tartarugafeliz> hahaahahah
2012-03-07 15:27:57+0000 <tartarugafeliz> I chose already!
2012-03-07 15:28:16+0000 <blanchard1> indeed 
2012-03-07 15:28:47+0000 <tartarugafeliz> RA!!!
2012-03-07 15:31:58+0000 <tartarugafeliz> blanchard1: 
2012-03-07 15:32:00+0000 <tartarugafeliz> blanchard1: 
2012-03-07 15:32:05+0000 <tartarugafeliz> vooote blanchard1!! :D RA
2012-03-07 15:32:14+0000 <blanchard1> omg
2012-03-07 15:32:17+0000 <antoviaque> blanchard
2012-03-07 15:32:18+0000 <antoviaque> blanchard
2012-03-07 15:32:19+0000 <antoviaque> blanchard
2012-03-07 15:32:19+0000 <antoviaque> blanchard
2012-03-07 15:32:20+0000 <antoviaque> blanchard
2012-03-07 15:32:26+0000 <blanchard1> yeah yeah YEAH
2012-03-07 15:32:38+0000 <tartarugafeliz> hahaahahah
2012-03-07 15:32:52+0000 <blanchard1> you bunch of rain man
2012-03-07 15:35:20+0000 <antoviaque> ok, going to release it!
2012-03-07 15:35:45+0000 <blanchard1> cool
2012-03-07 15:36:07+0000 <arbrandes> back
2012-03-07 15:36:28+0000 <arbrandes> glad to see everything's fine (craziness 
or not), lol
2012-03-07 15:36:29+0000 <blanchard1> arbrandes: you lost the part where 
antoviaque and tartarugafeliz act like rain man
2012-03-07 15:36:45+0000 <arbrandes> hehehehe, so it seems, blanchard1 :P
2012-03-07 15:36:49+0000 <blanchard1> :)
2012-03-07 15:39:24+0000 <tartarugafeliz> hahahahahah
2012-03-07 15:40:54+0000 <antoviaque> http://cardstories.org/?game_id=4456
2012-03-07 15:41:00+0000 <antoviaque> released :D
2012-03-07 15:43:10+0000 * arbrandes was too late
2012-03-07 15:44:41+0000 <antoviaque> http://cardstories.org/?game_id=4457
2012-03-07 15:44:45+0000 <antoviaque> arbrandes: ^ : )
2012-03-07 15:46:04+0000 <tartarugafeliz> sorry arbrandes i forgot the timing 
turned on 60 sec
2012-03-07 15:46:36+0000 <arbrandes> too late again, lol
2012-03-07 15:46:44+0000 <arbrandes> my timing's all off today
2012-03-07 15:46:59+0000 <arbrandes> noodles were all overcooked
2012-03-07 15:47:01+0000 <arbrandes> :P
2012-03-07 15:51:16+0000 <antoviaque> :p
2012-03-07 15:53:14+0000 <antoviaque> getting some tracebacks
2012-03-07 15:53:17+0000 <antoviaque> http://tickets.farsides.com/issues/868
2012-03-07 15:53:34+0000 * arbrandes looking
2012-03-07 15:55:25+0000 <arbrandes> Seen that one before, locally - only 
happens with Django, seems to be some form of race condition
2012-03-07 15:55:48+0000 <antoviaque> may be related to #867 from tartaruga, 
not sure
2012-03-07 15:56:18+0000 <arbrandes> It took me a while to load, too, I thought 
it was just the connection
2012-03-07 15:56:30+0000 <arbrandes> It went quickly after
2012-03-07 16:00:08+0000 <tartarugafeliz> yes, #867 is from tartaruga
2012-03-07 16:02:39+0000 * antoviaque sorting out tickets in "New"
2012-03-07 16:03:11+0000 <antoviaque> I'm going to create the sprint for 2.7 too
2012-03-07 16:05:26+0000 <arbrandes> about #867, I can't reproduce it, except 
by cleaning out the cache, but even then, it's just the frog tongue that takes 
long to get to the start.  Maybe it was a masked exception?
2012-03-07 16:07:40+0000 <antoviaque> arbrandes: the game eventually loaded up
2012-03-07 16:08:41+0000 <antoviaque> btw there are quite a few bugs/technical 
issues
2012-03-07 16:08:46+0000 <antoviaque> in the tracker
2012-03-07 16:09:02+0000 <antoviaque> what about focusing on clearing out the 
bulk of those this sprint?
2012-03-07 16:11:49+0000 <arbrandes> antoviaque, agreed, bugs before features
2012-03-07 16:36:59+0000 arbrandes (arbrandes) is now online
2012-03-07 16:59:35+0000 <antoviaque> done for the 2.7 sprint - 
http://tickets.farsides.com/projects/cardstories/issues?query_id=16
2012-03-07 17:00:19+0000 <antoviaque> I've put together the list of bugs for 
this sprint, including some from the technical debts or new ones from the last 
1-2 weeks
2012-03-07 17:01:17+0000 <antoviaque> note that I think a bunch of bugs are 
related to the AuthenticationError http://tickets.farsides.com/issues/868
2012-03-07 17:02:04+0000 * antoviaque deactivates ads while we fix those issues
2012-03-07 17:23:13+0000 blanchard1 (blanchard1) is now offline
2012-03-07 17:33:47+0000 <arbrandes> antoviaque, agreed on #868
2012-03-07 17:38:05+0000 arbrandes (arbrandes) is now online
2012-03-07 18:13:23+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 18:24:10+0000 mtyaka (mtyaka) is now online
2012-03-07 18:33:45+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 19:12:47+0000 arbrandes_ (arbrandes_) is now online
2012-03-07 19:14:29+0000 mtyaka_ (mtyaka_) is now online
2012-03-07 19:33:30+0000 dachary (dachary) is now online
2012-03-07 23:18:50+0000 arbrandes_ (arbrandes_) is now online
_______________________________________________
Farsides mailing list - [email protected]

Wiki:  http://farsides.com/
List:  http://farsides.com/ml/
Forum: http://farsides.com/forum/
Ideas: http://farsides.com/ideas/
Chat:  http://farsides.com/chat/

Reply via email to